Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jx-ike
Morgan Le Fay
Level 126
God Stats
60W - 51L
1,519 SR
Queue Stats
308W - 321L
1,432 Elo+
Solo
Nemesis
Nemesis
MJWONG15
Nemesis
Level 9
God Stats
4W - 15L
1,267 SR
Queue Stats
5W - 17L
1,247 Elo+
Party 1
Yemoja
Yemoja
NightEdge
Yemoja
Level 86
God Stats
5W - 9L
1,322 SR
Queue Stats
16W - 26L
1,274 Elo+
Solo
Neith
Neith
ShualaRage
Neith
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,287 Elo+
Party 1
Team Averages
Level 64
1,422 SR
1,348 Elo+

VS

Team Averages
Level 89
1,394 SR
1,372 Elo+
Athena
Athena
AcridMarker6336
Athena
Level 123
God Stats
4W - 4L
1,450 SR
Queue Stats
46W - 71L
1,352 Elo+
Solo
Mulan
Mulan
BigWalnut87
Mulan
Level 108
God Stats
13W - 21L
1,346 SR
Queue Stats
468W - 498L
1,387 Elo+
Solo
Hera
Hera
Feed kill Toad
Hera
Level 41
God Stats
9W - 7L
1,420 SR
Queue Stats
78W - 102L
1,431 Elo+
Solo
Arachne
Arachne
WildBill840
Arachne
Level 119
God Stats
96W - 83L
1,497 SR
Queue Stats
171W - 182L
1,441 Elo+
Solo
Charybdis
Charybdis
imconfused33
Charybdis
Level 53
God Stats
11W - 14L
1,255 SR
Queue Stats
43W - 54L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 1 / 0
9,127
913
8,514
5,533
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Jx-ike
Morgan Le Fay
15
0 / 2 / 0
9,194
919
13,130
10,423
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
MJWONG15
Nemesis
15
1 / 2 / 0
9,566
957
9,846
13,679
7,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
NightEdge
Yemoja
15
0 / 2 / 1
9,123
912
4,409
14,841
12,509
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
15
0 / 5 / 1
9,092
909
9,852
13,946
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

219

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 10
10,786
1,079
12,671
15,807
18,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 0 / 5
9,841
984
10,972
11,565
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 0 / 5
9,917
992
4,365
2,481
1,069
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
WildBill840
Arachne
16
6 / 1 / 2
10,591
1,059
9,629
9,722
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
imconfused33
Charybdis
16
2 / 0 / 6
10,288
1,029
17,630
10,452
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
12
12
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
0
0
10
5
W
2
0
5
4.5
W
2
0
5
4.5
L
Morgan Le Fay
Jx-ike
Morgan Le Fay
0
2
0
0
L
Nemesis
MJWONG15
Nemesis
1
2
0
0.5
L
Yemoja
NightEdge
Yemoja
0
2
1
0.25
L
Neith
0
5
1
0.1
W
Arachne
WildBill840
Arachne
6
1
2
7
W
Charybdis
imconfused33
Charybdis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,751
Damage
55,267
58,422
Taken
50,027
35,856
Mitigated
40,834
11,281
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,514
610
0
1,062
5,533
3,476
0
1,257
4,201
24,873
0
W
12,671
1,998
349
4,150
15,807
18,068
0
8,002
7,805
26,037
1,237
W
10,972
1,830
0
1,158
11,565
10,276
0
6,203
5,362
0
21,298
W
4,365
1,495
0
418
2,481
1,069
0
1,871
610
22,727
0
L
Morgan Le Fay
Jx-ike
Morgan Le Fay
13,130
1,187
0
1,351
10,423
5,151
0
3,551
6,788
42,831
0
L
Nemesis
MJWONG15
Nemesis
9,846
2,857
0
1,120
13,679
7,887
0
3,785
9,581
0
34,148
L
Yemoja
NightEdge
Yemoja
4,409
1,525
5,223
1,927
14,841
12,509
0
3,681
10,760
11,993
0
L
Neith
9,852
4,168
0
598
13,946
6,833
0
3,525
10,257
0
23,008
W
Arachne
WildBill840
Arachne
9,629
6,671
0
2,749
9,722
6,704
0
4,088
5,634
0
18,160
W
Charybdis
imconfused33
Charybdis
17,630
7,719
0
2,477
10,452
4,717
0
5,889
4,563
0
50,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,102
Gold Earned
51,423
230
Minions Killed
215
8
Camps Cleared
7
893,344
Distance Traveled
958,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,127
913
42
4
0
178,711
0
W
Athena
10,786
1,079
26
3
1
202,301
0
W
Mulan
9,841
984
27
3
0
205,598
0
W
Hera
9,917
992
53
5
1
174,731
0
L
Morgan Le Fay
9,194
919
67
7
1
198,084
0
L
Nemesis
9,566
957
79
8
3
215,784
0
L
Yemoja
9,123
912
17
2
0
159,950
0
L
Neith
9,092
909
25
3
4
140,815
0
W
Arachne
10,591
1,059
20
2
3
206,753
0
W
Charybdis
10,288
1,029
89
9
2
169,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role