Player Matchup

Ymir
Ymir
CxEroo
Ymir
Level 91
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 4
Kukulkan
Kukulkan
CxYigit
Kukulkan
Level 63
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 4
Lancelot
Lancelot
Hitch1798
Lancelot
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 71L
1,644 Elo+
Solo
Nu Wa
Nu Wa
SkriipteXx
Nu Wa
Level 127
God Stats
10W - 9L
1,565 SR
Queue Stats
161W - 162L
1,509 Elo+
Party 3
Sun Wukong
Sun Wukong
roy-ole0107
Sun Wukong
Level 153
God Stats
1W - 4L
1,495 SR
Queue Stats
143W - 163L
1,546 Elo+
Party 3
Team Averages
Level 113
1,483 SR
1,451 Elo+

VS

Team Averages
Level 95
1,581 SR
1,530 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AleBras
Ra
Level 83
God Stats
5W - 2L
1,730 SR
Queue Stats
259W - 269L
1,541 Elo+
Party 2
Ymir
Ymir
DemonxLord
Ymir
Level 94
God Stats
7W - 7L
1,498 SR
Queue Stats
273W - 265L
1,510 Elo+
Solo
Thanatos
Thanatos
FatigaCronica
Thanatos
Level 36
God Stats
4W - 6L
1,333 SR
Queue Stats
66W - 65L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
Supremacy Gaia
Jormungandr
Level 139
God Stats
9W - 3L
1,842 SR
Queue Stats
248W - 248L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CxEroo
Ymir
10
0 / 4 / 1
6,560
437
4,502
15,468
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
CxYigit
Kukulkan
11
0 / 4 / 0
6,771
451
3,318
6,379
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Hitch1798
Lancelot
15
5 / 4 / 0
8,898
593
6,918
14,131
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
14
0 / 3 / 1
7,626
508
6,379
7,208
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
roy-ole0107
Sun Wukong
14
0 / 1 / 2
8,282
552
6,371
13,979
10,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 0 / 3
8,031
535
7,367
8,519
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 3
8,986
599
6,731
7,476
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 5
8,007
534
5,709
7,493
6,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
FatigaCronica
Thanatos
16
9 / 2 / 2
9,546
636
10,857
15,635
7,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Supremacy Gaia
Jormungandr
14
0 / 2 / 1
8,182
545
9,121
11,812
11,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
3
3.5
W
3
1
3
4.5
L
Ymir
CxEroo
Ymir
0
4
1
0.13
L
Kukulkan
CxYigit
Kukulkan
0
4
0
0
W
2
0
5
4.5
W
Thanatos
FatigaCronica
Thanatos
9
2
2
5
L
Lancelot
Hitch1798
Lancelot
5
4
0
1.25
L
Nu Wa
0
3
1
0.17
W
Jormungandr
Supremacy Gaia
Jormungandr
0
2
1
0.25
L
Sun Wukong
roy-ole0107
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
39,785
57,165
Taken
50,935
32,674
Mitigated
32,409
10,909
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,367
2,535
0
500
8,519
4,293
523
3,288
5,231
0
73,239
W
6,731
670
562
3,171
7,476
3,337
0
2,936
4,540
83,661
0
L
Ymir
CxEroo
Ymir
4,502
965
0
2,416
15,468
12,768
0
6,568
8,900
22,906
0
L
Kukulkan
CxYigit
Kukulkan
3,318
210
0
0
6,379
1,935
76
789
5,590
47,903
0
W
5,709
1,527
0
2,000
7,493
6,126
0
3,849
3,644
21,862
0
W
Thanatos
FatigaCronica
Thanatos
10,857
3,363
0
13,526
15,635
7,349
0
3,533
12,102
0
89,409
L
Lancelot
Hitch1798
Lancelot
6,918
1,478
0
2,409
14,131
5,063
0
2,264
11,867
0
64,909
L
Nu Wa
6,379
813
0
1,010
7,208
1,981
20
3,233
3,931
68,973
0
W
Jormungandr
Supremacy Gaia
Jormungandr
9,121
2,946
0
3,465
11,812
11,304
160
593
11,219
70,762
0
L
Sun Wukong
roy-ole0107
Sun Wukong
6,371
697
0
5,074
13,979
10,927
0
8,663
5,316
0
68,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,137
Gold Earned
42,752
454
Minions Killed
528
0
Camps Cleared
0
1,510,724
Distance Traveled
1,557,028
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,031
535
115
8
0
275,460
0
W
Ra
8,986
599
153
10
0
327,885
3
L
Ymir
6,560
437
30
2
0
296,017
0
L
Kukulkan
6,771
451
104
7
0
299,340
0
W
Ymir
8,007
534
28
2
0
323,159
2
W
Thanatos
9,546
636
111
7
0
359,366
2
L
Lancelot
8,898
593
93
6
0
348,727
2
L
Nu Wa
7,626
508
109
7
0
277,983
6
W
Jormungandr
8,182
545
121
8
0
271,158
1
L
Sun Wukong
8,282
552
118
8
0
288,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role