Player Matchup

Hachiman
Hachiman
Kazuiya
Hachiman
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
88W - 75L
1,508 Elo+
Party 2
Horus
Horus
Nabzy
Horus
Level 71
God Stats
4W - 3L
1,665 SR
Queue Stats
94W - 104L
1,557 Elo+
Solo
Yu Huang
Yu Huang
Vuded
Yu Huang
Level 154
God Stats
6W - 8L
1,277 SR
Queue Stats
196W - 161L
1,557 Elo+
Party 2
Team Averages
Level 118
1,413 SR
1,541 Elo+

VS

Team Averages
Level 130
1,528 SR
1,589 Elo+
Xbalanque
Xbalanque
Bopahh
Xbalanque
Level 147
God Stats
30W - 12L
1,752 SR
Queue Stats
80W - 58L
1,634 Elo+
Party 1
Ix Chel
Ix Chel
DrPH1L PHD
Ix Chel
Level 104
God Stats
74W - 78L
1,510 SR
Queue Stats
857W - 858L
1,526 Elo+
Solo
Fenrir
Fenrir
skunkerooni
Fenrir
Level 140
God Stats
1W - 1L
1,322 SR
Queue Stats
8W - 7L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kazuiya
Hachiman
10
2 / 6 / 4
8,520
710
8,995
15,131
5,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Nabzy
Horus
11
1 / 6 / 4
8,638
720
7,067
17,596
19,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
Vuded
Yu Huang
12
3 / 3 / 3
9,410
784
11,642
11,035
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bopahh
Xbalanque
15
9 / 1 / 6
11,413
951
22,767
12,122
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
DrPH1L PHD
Ix Chel
13
5 / 1 / 6
10,080
840
6,468
7,219
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
11
1 / 4 / 11
9,187
766
9,978
14,325
13,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
15
15
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bopahh
Xbalanque
9
1
6
12
W
Ix Chel
DrPH1L PHD
Ix Chel
5
1
6
8
L
Hachiman
Kazuiya
Hachiman
2
6
4
0.67
L
Horus
Nabzy
Horus
1
6
4
0.5
L
Yu Huang
Vuded
Yu Huang
3
3
3
1.5
W
Fenrir
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
39,213
43,762
Taken
33,666
29,322
Mitigated
21,162
7,515
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bopahh
Xbalanque
22,767
12,725
0
3,967
12,122
5,248
1,814
4,180
7,614
0
64,361
W
Ix Chel
DrPH1L PHD
Ix Chel
6,468
626
2,077
3,632
7,219
2,634
412
2,400
4,659
35,740
0
L
Hachiman
Kazuiya
Hachiman
8,995
6,212
0
3,181
15,131
5,735
0
2,618
11,790
0
25,103
L
Horus
Nabzy
Horus
7,067
2,276
1,080
2,561
17,596
19,028
0
3,066
13,698
0
16,363
L
Yu Huang
Vuded
Yu Huang
11,642
940
0
693
11,035
4,559
0
1,435
9,022
47,910
0
W
Fenrir
9,978
2,354
0
1,739
14,325
13,280
0
5,451
8,543
814
20,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
30,680
116
Minions Killed
154
0
Camps Cleared
0
647,941
Distance Traveled
689,658
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,413
951
83
7
0
231,717
4
W
Ix Chel
10,080
840
62
5
0
232,663
0
L
Hachiman
8,520
710
35
3
0
200,555
0
L
Horus
8,638
720
10
1
0
221,020
1
L
Yu Huang
9,410
784
71
6
0
226,366
0
W
Fenrir
9,187
766
9
1
0
225,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role