Player Matchup

Amaterasu
Amaterasu
Asonderrr
Amaterasu
Level 68
God Stats
0W - 1L
1,614 SR
Queue Stats
6W - 6L
1,822 Elo+
Solo
Loki
Loki
BONEDADDY_23
Loki
Level 79
God Stats
9W - 3L
1,833 SR
Queue Stats
201W - 199L
1,477 Elo+
Party 1
Cupid
Cupid
Dr_InfoSec
Cupid
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 304L
1,457 Elo+
Solo
Merlin
Merlin
HVK_PURPLE_HAZE
Merlin
Level 35
God Stats
1W - 1L
1,272 SR
Queue Stats
48W - 54L
1,299 Elo+
Solo
Cerberus
Cerberus
RogueBEASTIN21
Cerberus
Level 63
God Stats
0W - 2L
1,279 SR
Queue Stats
194W - 189L
1,501 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,511 Elo+

VS

Team Averages
Level 94
1,475 SR
1,449 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CrowKiller4911
Loki
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,375 Elo+
Solo
Surtr
Surtr
Joebo493
Surtr
Level 125
God Stats
2W - 3L
1,284 SR
Queue Stats
126W - 138L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TerpsRecon
Morgan Le Fay
Level 69
God Stats
11W - 12L
1,505 SR
Queue Stats
280W - 237L
1,472 Elo+
Solo
Xbalanque
Xbalanque
mtizle
Xbalanque
Level 157
God Stats
273W - 193L
1,588 SR
Queue Stats
954W - 915L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Asonderrr
Amaterasu
11
2 / 0 / 1
6,177
618
5,569
9,293
8,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 1 / 1
5,478
548
1,680
6,044
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
7
0 / 6 / 0
4,450
445
2,798
8,204
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,540
454
1,276
5,673
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
7
0 / 5 / 1
4,973
497
2,077
10,566
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
4 / 0 / 6
6,435
644
4,346
4,947
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 0
5,651
565
2,152
6,545
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Surtr
Joebo493
Surtr
10
0 / 3 / 0
5,656
566
4,185
9,099
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
TerpsRecon
Morgan Le Fay
11
5 / 0 / 0
6,917
692
4,189
4,721
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
mtizle
Xbalanque
11
5 / 0 / 7
6,846
685
11,959
8,937
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
6
7
L
Amaterasu
Asonderrr
Amaterasu
2
0
1
2.5
L
1
1
1
1.5
W
1
0
0
1
L
Cupid
0
6
0
0
L
0
3
0
0
W
Surtr
Joebo493
Surtr
0
3
0
0
L
Cerberus
0
5
1
0.1
W
Morgan Le Fay
TerpsRecon
Morgan Le Fay
5
0
0
5
W
Xbalanque
mtizle
Xbalanque
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
26,831
39,780
Taken
34,249
21,258
Mitigated
14,476
10,691
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,346
786
1,296
2,399
4,947
3,219
12
800
4,147
16,653
0
L
Amaterasu
Asonderrr
Amaterasu
5,569
2,515
0
4,403
9,293
8,109
0
131
9,162
0
40,644
L
1,680
281
0
3,098
6,044
1,988
0
1,651
4,244
0
31,134
W
2,152
528
0
4,079
6,545
1,970
0
219
6,326
0
39,530
L
Cupid
2,798
1,501
107
1,334
8,204
2,226
0
1,799
6,395
0
17,452
L
1,276
162
0
0
5,673
1,790
0
2,383
3,030
22,704
0
W
Surtr
Joebo493
Surtr
4,185
1,748
0
1,628
9,099
4,637
0
0
9,099
482
37,143
L
Cerberus
2,077
235
0
1,749
10,566
7,145
0
2,281
8,283
21,511
0
W
Morgan Le Fay
TerpsRecon
Morgan Le Fay
4,189
113
0
1,667
4,721
1,617
16
568
4,153
45,054
0
W
Xbalanque
mtizle
Xbalanque
11,959
5,687
0
2,724
8,937
3,033
247
1,766
7,171
0
55,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
31,505
249
Minions Killed
311
0
Camps Cleared
0
1,009,842
Distance Traveled
1,039,637
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,435
644
13
1
0
206,990
4
L
Amaterasu
6,177
618
84
8
0
212,047
0
L
Loki
5,478
548
64
6
0
232,796
0
W
Loki
5,651
565
67
7
0
242,029
0
L
Cupid
4,450
445
31
3
0
179,600
0
L
Merlin
4,540
454
40
4
0
188,068
0
W
Surtr
5,656
566
53
5
0
192,418
1
L
Cerberus
4,973
497
30
3
0
197,331
0
W
Morgan Le Fay
6,917
692
84
8
0
201,045
0
W
Xbalanque
6,846
685
94
9
0
197,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role