Player Matchup

Kukulkan
Kukulkan
BigDinghy1890
Kukulkan
Level 66
God Stats
148W - 133L
1,501 SR
Queue Stats
148W - 134L
1,373 Elo+
Party 1
Discordia
Discordia
EchO x THROTTLE
Discordia
Level 47
God Stats
91W - 86L
1,436 SR
Queue Stats
108W - 107L
1,309 Elo+
Party 1
Ravana
Ravana
Queen_ornnram
Ravana
Level 126
God Stats
2W - 0L
1,366 SR
Queue Stats
24W - 27L
1,540 Elo+
Solo
Team Averages
Level 80
1,434 SR
1,407 Elo+

VS

Team Averages
Level 93
1,327 SR
1,418 Elo+
King Arthur
King Arthur
StefanoCroce10
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,415 Elo+
Solo
Thanatos
Thanatos
hellsing619
Thanatos
Level 98
God Stats
10W - 26L
1,253 SR
Queue Stats
393W - 416L
1,454 Elo+
Solo
Sol
Sol
serratedchart89
Sol
Level 135
God Stats
1W - 3L
1,229 SR
Queue Stats
121W - 111L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDinghy1890
Kukulkan
12
2 / 0 / 2
8,036
804
9,441
2,084
942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
EchO x THROTTLE
Discordia
11
2 / 1 / 3
7,826
783
6,917
3,653
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 2
8,120
812
5,247
6,215
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
StefanoCroce10
King Arthur
9
1 / 4 / 1
6,876
688
2,431
11,440
6,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
hellsing619
Thanatos
9
1 / 4 / 2
6,964
696
2,700
9,086
3,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
7,154
715
1,980
6,330
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigDinghy1890
Kukulkan
2
0
2
3
W
Discordia
EchO x THROTTLE
Discordia
2
1
3
3.5
W
4
2
2
2.5
L
King Arthur
StefanoCroce10
King Arthur
1
4
1
0.38
L
Thanatos
hellsing619
Thanatos
1
4
2
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
7,111
11,952
Taken
26,856
6,436
Mitigated
11,747
1,130
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigDinghy1890
Kukulkan
9,441
58
0
210
2,084
942
936
797
1,287
43,590
0
W
Discordia
EchO x THROTTLE
Discordia
6,917
82
0
250
3,653
1,009
204
184
3,469
23,583
0
W
5,247
547
0
670
6,215
4,485
2
1,022
5,193
0
19,580
L
King Arthur
StefanoCroce10
King Arthur
2,431
355
0
1,980
11,440
6,109
0
8,327
3,113
0
20,892
L
Thanatos
hellsing619
Thanatos
2,700
317
269
3,094
9,086
3,277
0
4,724
4,362
0
11,880
L
1,980
432
0
2,695
6,330
2,361
0
3,625
2,705
21,455
2,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,982
Gold Earned
20,994
106
Minions Killed
83
0
Camps Cleared
0
598,853
Distance Traveled
506,489
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,036
804
62
6
0
210,612
0
W
Discordia
7,826
783
27
3
0
203,242
0
W
Ravana
8,120
812
17
2
0
184,999
0
L
King Arthur
6,876
688
22
2
0
167,590
0
L
Thanatos
6,964
696
22
2
0
160,511
3
L
Sol
7,154
715
39
4
0
178,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role