Player Matchup

Set
Set
 
Set
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aquatycal
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BobbyJiggims
Cernunnos
Level 128
God Stats
4W - 0L
1,826 SR
Queue Stats
165W - 157L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Rastraint
Baron Samedi
Level 41
God Stats
1W - 0L
1,277 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
rAtarboricola
Sun Wukong
Level 17
God Stats
2W - 1L
1,284 SR
Queue Stats
28W - 34L
1,460 Elo+
Solo
Team Averages
Level 69
1,477 SR
1,483 Elo+

VS

Team Averages
Level 88
1,527 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CerealJoker4189
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Scylla
Scylla
SmilingXray7269
Scylla
Level 58
God Stats
0W - 8L
1,070 SR
Queue Stats
342W - 354L
1,538 Elo+
Solo
Olorun
Olorun
TrashGodx
Olorun
Level 129
God Stats
21W - 14L
1,643 SR
Queue Stats
1,165W - 1,124L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
bigchaibi
Kumbhakarna
Level 119
God Stats
3W - 2L
1,922 SR
Queue Stats
338W - 340L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
4 / 4 / 8
8,658
866
11,069
11,751
6,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
13
3 / 2 / 7
7,933
793
4,095
6,448
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
BobbyJiggims
Cernunnos
16
7 / 3 / 9
9,011
901
15,265
11,101
4,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Rastraint
Baron Samedi
15
1 / 2 / 19
8,788
879
10,874
12,697
17,979
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
rAtarboricola
Sun Wukong
14
8 / 4 / 10
8,761
876
11,269
16,465
17,934
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 5 / 7
8,937
894
13,202
12,501
5,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 6 / 5
7,402
740
4,944
9,098
3,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 7
8,785
879
13,139
10,018
3,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
TrashGodx
Olorun
15
3 / 5 / 5
8,603
860
10,517
14,688
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
bigchaibi
Kumbhakarna
15
2 / 3 / 8
8,128
813
8,102
12,042
15,658
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
23
Kills
15
15
Deaths
23
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
4
8
2
L
Tsukuyomi
 
Tsukuyomi
6
5
7
1.9
W
Rama
3
2
7
3.25
W
Cernunnos
BobbyJiggims
Cernunnos
7
3
9
3.83
L
1
6
5
0.58
W
Baron Samedi
Rastraint
Baron Samedi
1
2
19
5.25
L
3
4
7
1.63
L
Olorun
TrashGodx
Olorun
3
5
5
1.1
L
Kumbhakarna
bigchaibi
Kumbhakarna
2
3
8
2
W
Sun Wukong
rAtarboricola
Sun Wukong
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,572
Damage
49,904
58,462
Taken
58,347
49,633
Mitigated
36,526
21,863
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,069
2,411
830
2,356
11,751
6,696
0
8,699
3,052
0
18,973
L
Tsukuyomi
 
Tsukuyomi
13,202
1,909
583
2,390
12,501
5,992
0
2,512
9,989
0
22,522
W
Rama
4,095
2,505
27
811
6,448
2,480
0
3,334
3,114
0
6,491
W
Cernunnos
BobbyJiggims
Cernunnos
15,265
7,698
859
2,439
11,101
4,544
138
7,570
3,531
0
31,338
L
4,944
1,007
0
0
9,098
3,785
530
2,192
6,906
8,569
0
W
Baron Samedi
Rastraint
Baron Samedi
10,874
756
4,377
4,624
12,697
17,979
0
6,833
5,864
19,473
0
L
13,139
668
906
2,281
10,018
3,893
549
2,475
7,543
22,157
0
L
Olorun
TrashGodx
Olorun
10,517
6,037
3,123
6,216
14,688
7,198
818
1,996
12,692
24,409
0
L
Kumbhakarna
bigchaibi
Kumbhakarna
8,102
96
741
1,960
12,042
15,658
0
1,699
10,343
13,099
0
W
Sun Wukong
rAtarboricola
Sun Wukong
11,269
2,158
2,272
3,268
16,465
17,934
0
10,266
6,199
0
20,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
41,855
93
Minions Killed
90
0
Camps Cleared
0
959,126
Distance Traveled
919,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,658
866
26
3
0
207,398
0
L
Tsukuyomi
8,937
894
17
2
0
180,951
0
W
Rama
7,933
793
3
0
0
159,393
0
W
Cernunnos
9,011
901
43
4
0
187,454
0
L
Raijin
7,402
740
12
1
0
171,887
0
W
Baron Samedi
8,788
879
13
1
0
194,954
0
L
Scylla
8,785
879
24
2
0
190,156
0
L
Olorun
8,603
860
26
3
0
174,427
0
L
Kumbhakarna
8,128
813
11
1
0
202,032
0
W
Sun Wukong
8,761
876
8
1
0
209,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role