Player Matchup

Sylvanus
Sylvanus
Silver IV
 
Sylvanus
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
GodJF
Janus
Silver II
Level 96
God Stats
2W - 1L
1,541 SR
Queue Stats
22W - 29L
1,288 MMR
Solo
Hachiman
Hachiman
Gold IV
Póóp
Hachiman
Gold IV
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 25L
1,625 MMR
Party 1
Surtr
Surtr
Silver II
ReCT v RusH
Surtr
Silver II
Level 159
God Stats
18W - 21L
1,524 SR
Queue Stats
167W - 189L
1,250 MMR
Solo
He Bo
He Bo
Platinum I
YodakBlack
He Bo
Platinum I
Level 159
God Stats
2W - 0L
1,282 SR
Queue Stats
93W - 87L
2,052 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,469 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,655 SR
1,483 MMR
Thoth
Thoth
Platinum II
BronerShrine
Thoth
Platinum II
Level 148
God Stats
13W - 17L
1,582 SR
Queue Stats
273W - 257L
1,845 MMR
Solo
Chang'e
Chang'e
Silver I
Kvwl
Chang'e
Silver I
Level 102
God Stats
65W - 46L
1,602 SR
Queue Stats
212W - 234L
1,061 MMR
Solo
Heimdallr
Heimdallr
Silver IV
XeliteLegendxX69
Heimdallr
Silver IV
Level 121
God Stats
8W - 3L
1,804 SR
Queue Stats
33W - 48L
1,013 MMR
Solo
Awilix
Awilix
Gold IV
cloutisha
Awilix
Gold IV
Level 99
God Stats
8W - 5L
1,928 SR
Queue Stats
21W - 19L
1,770 MMR
Solo
Ares
Ares
Platinum V
cwboysfan
Ares
Platinum V
Level 59
God Stats
2W - 4L
1,357 SR
Queue Stats
109W - 100L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 0 / 9
8,767
584
5,208
11,719
8,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
GodJF
Janus
14
1 / 4 / 3
8,777
585
3,303
10,388
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Póóp
Hachiman
17
9 / 0 / 1
10,819
721
14,355
10,618
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 5
9,489
633
13,699
19,275
13,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
15
6 / 2 / 3
9,617
641
13,610
9,917
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ThanatosMaman BrigitteThor

VS

Bans
RaijinAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,944
596
8,064
7,997
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Kvwl
Chang'e
13
1 / 4 / 0
7,757
517
10,474
17,226
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
8
0 / 5 / 0
5,673
378
5,076
9,920
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
cloutisha
Awilix
14
2 / 3 / 2
8,056
537
8,724
14,361
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
10
1 / 6 / 1
7,164
478
6,227
16,983
15,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
7
7
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
9
6.5
L
3
2
1
1.75
W
Janus
GodJF
Janus
1
4
3
0.63
L
Chang'e
Kvwl
Chang'e
1
4
0
0.25
W
Hachiman
Póóp
Hachiman
9
0
1
9.5
W
2
1
5
4.5
L
Heimdallr
0
5
0
0
W
He Bo
6
2
3
3.75
L
Awilix
cloutisha
Awilix
2
3
2
1
L
Ares
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,175
Damage
38,565
61,917
Taken
66,487
33,242
Mitigated
34,433
29,324
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,208
1,513
5,448
4,792
11,719
8,395
13
5,677
5,850
25,902
0
L
8,064
277
0
922
7,997
2,982
0
5,763
2,210
74,643
0
W
Janus
GodJF
Janus
3,303
308
0
2,167
10,388
3,509
389
3,951
6,117
71,388
982
L
Chang'e
Kvwl
Chang'e
10,474
341
252
5,418
17,226
5,801
0
3,567
13,597
68,269
0
W
Hachiman
Póóp
Hachiman
14,355
10,809
0
6,559
10,618
4,451
2,039
1,410
9,208
0
107,971
W
13,699
4,569
0
7,662
19,275
13,352
110
10,922
8,309
2,389
75,616
L
Heimdallr
5,076
3,697
0
2,214
9,920
3,699
0
1,502
8,418
0
26,858
W
He Bo
13,610
1,303
0
2,696
9,917
3,535
0
2,652
7,147
91,353
3,047
L
Awilix
cloutisha
Awilix
8,724
3,275
0
6,222
14,361
6,548
0
4,130
10,129
0
63,112
L
Ares
6,227
151
171
1,911
16,983
15,403
0
6,601
10,318
21,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,469
Gold Earned
37,594
558
Minions Killed
454
0
Camps Cleared
0
1,557,852
Distance Traveled
1,470,857
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,767
584
26
2
0
303,479
3
L
Thoth
8,944
596
155
10
0
324,461
4
W
Janus
8,777
585
136
9
0
331,950
2
L
Chang'e
7,757
517
122
8
0
306,609
0
W
Hachiman
10,819
721
162
11
0
293,296
3
W
Surtr
9,489
633
114
8
0
279,901
7
L
Heimdallr
5,673
378
44
3
0
182,539
0
W
He Bo
9,617
641
120
8
0
349,226
2
L
Awilix
8,056
537
100
7
0
352,350
0
L
Ares
7,164
478
33
2
0
304,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role