Player Matchup

Rama
Rama
Gold IV
KepenDejo
Rama
Gold IV
Level 66
God Stats
0W - 1L
1,759 SR
Queue Stats
40W - 43L
1,507 MMR
Solo
Awilix
Awilix
Bronze V
PowerHalf
Awilix
Bronze V
Level 86
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 5L
1,461 MMR
Solo
Thoth
Thoth
Gold III
ShadowDownKill
Thoth
Gold III
Level 198
God Stats
11W - 10L
1,440 SR
Queue Stats
127W - 126L
1,510 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
SnoopyJR420
Kuzenbo
Gold III
Level 83
God Stats
5W - 8L
1,554 SR
Queue Stats
102W - 113L
1,490 MMR
Solo
Nike
Nike
Bronze III
aRIANYS
Nike
Bronze III
Level 66
God Stats
0W - 1L
1,660 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,573 SR
1,494 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,440 SR
1,495 MMR
Sun Wukong
Sun Wukong
Gold II
Anikilladorbr
Sun Wukong
Gold II
Level 186
God Stats
1W - 1L
1,124 SR
Queue Stats
283W - 291L
1,452 MMR
Solo
Aphrodite
Aphrodite
Gold V
HNC-CodeRed
Aphrodite
Gold V
Level 155
God Stats
14W - 13L
1,605 SR
Queue Stats
67W - 72L
1,461 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
M0NEYPRINTER
Baba Yaga
Gold II
Level 108
God Stats
2W - 4L
1,298 SR
Queue Stats
705W - 726L
1,517 MMR
Solo
Artemis
Artemis
Gold I
Medicynal
Artemis
Gold I
Level 151
God Stats
12W - 12L
1,567 SR
Queue Stats
43W - 44L
1,527 MMR
Solo
Fenrir
Fenrir
Gold I
sFloowers
Fenrir
Gold I
Level 145
God Stats
86W - 67L
1,607 SR
Queue Stats
393W - 397L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
0 / 7 / 0
8,682
482
6,322
16,802
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
PowerHalf
Awilix
14
2 / 5 / 2
8,808
489
8,112
18,826
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 5 / 1
8,767
487
6,356
8,609
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SnoopyJR420
Kuzenbo
12
1 / 1 / 2
8,120
451
6,234
14,024
17,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nike
aRIANYS
Nike
14
0 / 2 / 1
8,327
463
13,130
15,414
12,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
ThanatosMaman BrigitteBacchus

VS

Bans
RaijinThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anikilladorbr
Sun Wukong
18
3 / 0 / 3
11,792
655
11,566
22,697
19,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
HNC-CodeRed
Aphrodite
14
1 / 1 / 4
8,888
494
7,259
8,828
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
M0NEYPRINTER
Baba Yaga
17
6 / 2 / 2
10,962
609
10,027
7,821
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Medicynal
Artemis
16
4 / 1 / 4
10,245
569
14,873
15,840
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
sFloowers
Fenrir
18
6 / 1 / 4
11,128
618
9,471
14,183
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
20
20
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anikilladorbr
Sun Wukong
3
0
3
4.5
W
Aphrodite
HNC-CodeRed
Aphrodite
1
1
4
3
L
Rama
0
7
0
0
W
Baba Yaga
M0NEYPRINTER
Baba Yaga
6
2
2
3.5
W
Artemis
Medicynal
Artemis
4
1
4
6
L
Awilix
PowerHalf
Awilix
2
5
2
0.6
L
1
5
1
0.3
L
Kuzenbo
SnoopyJR420
Kuzenbo
1
1
2
2
L
Nike
aRIANYS
Nike
0
2
1
0.25
W
Fenrir
sFloowers
Fenrir
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
53,196
73,675
Taken
69,369
45,914
Mitigated
40,491
11,770
Healing
37,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anikilladorbr
Sun Wukong
11,566
1,933
0
10,425
22,697
19,349
386
1,878
20,737
0
99,507
W
Aphrodite
HNC-CodeRed
Aphrodite
7,259
680
5,964
5,746
8,828
3,857
1,503
4,414
4,304
50,793
0
L
Rama
6,322
5,402
0
4,347
16,802
5,659
1,001
960
15,842
0
80,000
W
Baba Yaga
M0NEYPRINTER
Baba Yaga
10,027
423
0
1,784
7,821
3,313
226
2,280
5,363
87,796
0
W
Artemis
Medicynal
Artemis
14,873
6,399
0
4,727
15,840
6,339
5,195
3,054
12,690
0
76,569
L
Awilix
PowerHalf
Awilix
8,112
4,036
0
795
18,826
7,699
0
6,703
12,123
0
68,595
L
6,356
122
0
1,101
8,609
2,790
0
3,412
5,197
74,521
0
L
Kuzenbo
SnoopyJR420
Kuzenbo
6,234
2,697
0
3,777
14,024
17,157
12
4,535
9,489
25,824
0
L
Nike
aRIANYS
Nike
13,130
511
0
1,750
15,414
12,609
0
1,676
13,738
778
63,814
W
Fenrir
sFloowers
Fenrir
9,471
3,606
0
9,045
14,183
7,633
0
1,948
12,117
0
96,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
53,015
494
Minions Killed
625
0
Camps Cleared
0
1,727,488
Distance Traveled
1,810,294
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,792
655
154
9
0
364,903
2
W
Aphrodite
8,888
494
89
5
0
335,329
0
L
Rama
8,682
482
133
7
0
264,606
3
W
Baba Yaga
10,962
609
147
8
0
375,231
1
W
Artemis
10,245
569
103
6
0
324,363
0
L
Awilix
8,808
489
105
6
0
373,650
0
L
Thoth
8,767
487
136
8
0
357,106
6
L
Kuzenbo
8,120
451
28
2
0
390,402
6
L
Nike
8,327
463
92
5
0
341,724
0
W
Fenrir
11,128
618
132
7
0
410,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role