Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Decalore
Cupid
Level 157
God Stats
1W - 1L
1,398 SR
Queue Stats
63W - 99L
1,385 Elo+
Solo
Vulcan
Vulcan
Diok
Vulcan
Level 87
God Stats
3W - 3L
1,642 SR
Queue Stats
83W - 76L
1,444 Elo+
Solo
Janus
Janus
Leandro Gt2
Janus
Level 125
God Stats
0W - 2L
1,411 SR
Queue Stats
31W - 34L
1,490 Elo+
Solo
Yemoja
Yemoja
RealRayji
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Team Averages
Level 85
1,490 SR
1,417 Elo+

VS

Team Averages
Level 88
1,752 SR
1,574 Elo+
Odin
Odin
Emitos
Odin
Level 101
God Stats
1W - 1L
1,564 SR
Queue Stats
88W - 85L
1,465 Elo+
Solo
Terra
Terra
TuMadre007
Terra
Level 158
God Stats
2W - 0L
1,760 SR
Queue Stats
261W - 201L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
ZeroStatick
Danzaburou
Level 85
God Stats
3W - 0L
1,958 SR
Queue Stats
58W - 33L
1,589 Elo+
Solo
Vulcan
Vulcan
eL_2_Cu3rPoS--xX
Vulcan
Level 74
God Stats
15W - 12L
1,602 SR
Queue Stats
53W - 59L
1,466 Elo+
Solo
Olorun
Olorun
stoyx2
Olorun
Level 24
God Stats
31W - 8L
1,875 SR
Queue Stats
127W - 43L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 6 / 3
7,451
745
6,479
14,763
11,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Decalore
Cupid
13
0 / 3 / 2
7,415
742
3,102
9,058
3,783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Diok
Vulcan
15
3 / 3 / 2
8,214
821
13,281
8,851
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 4
8,245
825
8,118
9,156
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
RealRayji
Yemoja
14
1 / 4 / 0
7,789
779
4,828
11,808
9,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Emitos
Odin
14
1 / 0 / 5
7,952
795
2,783
7,971
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
15
3 / 2 / 13
8,587
859
10,387
13,208
8,763
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ZeroStatick
Danzaburou
16
3 / 0 / 6
9,300
930
8,090
6,714
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 2
7,782
778
5,900
3,843
1,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
stoyx2
Olorun
17
12 / 4 / 5
10,161
1,016
20,829
12,792
6,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
19
19
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
6
3
0.25
L
Cupid
Decalore
Cupid
0
3
2
0.33
L
Vulcan
Diok
Vulcan
3
3
2
1.33
W
Odin
Emitos
Odin
1
0
5
3.5
L
2
3
4
1.33
L
Yemoja
RealRayji
Yemoja
1
4
0
0.25
W
Terra
3
2
13
4.75
W
Danzaburou
ZeroStatick
Danzaburou
3
0
6
6
W
0
0
2
1
W
Olorun
stoyx2
Olorun
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
47,989
53,636
Taken
44,528
33,231
Mitigated
25,972
10,641
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,479
949
0
2,708
14,763
11,803
0
9,641
4,836
0
18,703
L
Cupid
Decalore
Cupid
3,102
1,538
1,418
2,371
9,058
3,783
130
7,017
1,997
0
22,020
L
Vulcan
Diok
Vulcan
13,281
7,594
0
500
8,851
3,982
0
6,796
2,003
28,223
0
W
Odin
Emitos
Odin
2,783
457
0
379
7,971
6,921
221
4,168
3,519
0
12,248
L
8,118
143
0
1,710
9,156
4,077
0
6,738
2,326
28,389
0
L
Yemoja
RealRayji
Yemoja
4,828
1,478
134
1,800
11,808
9,586
145
6,792
4,932
17,940
0
W
Terra
10,387
1,282
888
3,601
13,208
8,763
0
6,781
6,074
18,465
0
W
Danzaburou
ZeroStatick
Danzaburou
8,090
3,714
0
2,743
6,714
2,671
1,078
3,156
3,115
0
37,265
W
5,900
4,292
0
123
3,843
1,400
0
2,903
750
31,405
0
W
Olorun
stoyx2
Olorun
20,829
11,555
294
2,540
12,792
6,217
290
7,680
4,843
43,449
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
43,782
196
Minions Killed
242
0
Camps Cleared
0
1,005,145
Distance Traveled
1,058,355
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,451
745
33
3
0
197,972
0
L
Cupid
7,415
742
48
5
0
203,717
0
L
Vulcan
8,214
821
39
4
0
206,697
0
W
Odin
7,952
795
27
3
0
224,666
0
L
Janus
8,245
825
44
4
0
216,857
1
L
Yemoja
7,789
779
32
3
0
179,902
0
W
Terra
8,587
859
25
3
0
224,295
0
W
Danzaburou
9,300
930
76
8
0
213,193
0
W
Vulcan
7,782
778
61
6
0
204,053
0
W
Olorun
10,161
1,016
53
5
0
192,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role