Player Matchup

Charybdis
Charybdis
Xajf23
Charybdis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,037 Elo+
Party 1
Atlas
Atlas
alfahad42
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
jennnaahhh
Odin
Level 109
God Stats
4W - 12L
1,238 SR
Queue Stats
768W - 822L
1,417 Elo+
Solo
Hades
Hades
santos965
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Freya
Freya
yousefer
Freya
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,056 Elo+
Party 1
Team Averages
Level 48
1,448 SR
1,302 Elo+

VS

Team Averages
Level 128
1,451 SR
1,456 Elo+
Awilix
Awilix
PacoJZ
Awilix
Level 104
God Stats
9W - 5L
1,700 SR
Queue Stats
324W - 326L
1,466 Elo+
Solo
Atlas
Atlas
QcMarkusQc
Atlas
Level 136
God Stats
27W - 15L
1,586 SR
Queue Stats
1,490W - 1,513L
1,484 Elo+
Solo
Sol
Sol
Redeeméd
Sol
Level 157
God Stats
4W - 7L
1,172 SR
Queue Stats
459W - 490L
1,494 Elo+
Solo
Bellona
Bellona
SSBBPanther4
Bellona
Level 117
God Stats
2W - 0L
1,300 SR
Queue Stats
32W - 39L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
longfeather 517
Sun Wukong
Level 126
God Stats
3W - 2L
1,495 SR
Queue Stats
154W - 177L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Xajf23
Charybdis
14
1 / 6 / 8
7,819
652
11,219
14,481
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
alfahad42
Atlas
15
1 / 5 / 8
8,478
707
5,917
13,686
16,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 5
8,735
728
6,019
13,643
13,461
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
santos965
Hades
15
6 / 8 / 4
8,834
736
9,459
15,434
10,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
yousefer
Freya
14
3 / 10 / 5
8,123
677
6,454
15,875
7,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
PacoJZ
Awilix
17
12 / 4 / 17
10,649
887
13,213
11,469
7,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
19
9 / 0 / 22
11,988
999
15,957
10,989
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 2 / 20
10,372
864
20,304
11,136
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
SSBBPanther4
Bellona
16
2 / 4 / 22
9,447
787
7,001
14,726
17,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
longfeather 517
Sun Wukong
15
5 / 5 / 14
9,282
774
9,849
13,228
14,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
129
14
Kills
34
34
Deaths
15
30
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Awilix
PacoJZ
Awilix
12
4
17
5.13
W
Atlas
9
0
22
20
W
6
2
20
8
W
Bellona
SSBBPanther4
Bellona
2
4
22
3.25
L
Charybdis
Xajf23
Charybdis
1
6
8
0.83
L
Atlas
alfahad42
Atlas
1
5
8
1
L
3
5
5
1.1
W
Sun Wukong
longfeather 517
Sun Wukong
5
5
14
2.4
L
Hades
santos965
Hades
6
8
4
1
L
Freya
yousefer
Freya
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,068
Damage
66,324
73,119
Taken
61,548
54,593
Mitigated
55,261
12,991
Healing
23,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
PacoJZ
Awilix
13,213
4,930
2,939
2,035
11,469
7,109
180
5,482
5,987
0
24,211
W
Atlas
15,957
6,321
1,954
4,435
10,989
10,818
228
4,228
6,761
27,355
0
W
20,304
7,908
1,670
4,286
11,136
5,755
7,356
4,475
6,661
45,845
0
W
Bellona
SSBBPanther4
Bellona
7,001
1,112
842
2,797
14,726
17,215
383
5,614
9,112
0
11,083
L
Charybdis
Xajf23
Charybdis
11,219
5,510
458
3,919
14,481
6,895
0
6,295
8,094
0
26,040
L
Atlas
alfahad42
Atlas
5,917
2,379
0
663
13,686
16,226
0
4,982
8,563
17,399
0
L
6,019
236
688
2,150
13,643
13,461
0
7,761
5,600
3,843
7,068
W
Sun Wukong
longfeather 517
Sun Wukong
9,849
1,814
998
1,485
13,228
14,364
242
4,415
8,813
0
17,772
L
Hades
santos965
Hades
9,459
1,326
891
2,290
15,434
10,341
0
8,866
6,401
15,419
0
L
Freya
yousefer
Freya
6,454
1,313
805
1,127
15,875
7,670
0
8,357
7,251
14,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
51,738
83
Minions Killed
117
0
Camps Cleared
0
901,334
Distance Traveled
1,182,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,649
887
14
1
0
249,157
0
W
Atlas
11,988
999
26
2
0
264,945
0
W
Sol
10,372
864
61
5
0
197,896
0
W
Bellona
9,447
787
8
1
0
228,205
0
L
Charybdis
7,819
652
23
2
0
169,153
0
L
Atlas
8,478
707
21
2
0
204,863
0
L
Odin
8,735
728
8
1
0
180,878
0
W
Sun Wukong
9,282
774
8
1
0
242,795
0
L
Hades
8,834
736
16
1
0
169,757
0
L
Freya
8,123
677
15
1
0
176,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role