Player Matchup

Ah Puch
Ah Puch
Keltuzan
Ah Puch
Level 117
God Stats
1W - 1L
1,301 SR
Queue Stats
11W - 13L
1,457 Elo+
Solo
Izanami
Izanami
SgtWarGhost
Izanami
Level 124
God Stats
22W - 24L
1,533 SR
Queue Stats
745W - 786L
1,468 Elo+
Party 1
Chang'e
Chang'e
SpiniPriva
Chang'e
Level 115
God Stats
10W - 8L
1,437 SR
Queue Stats
649W - 665L
1,480 Elo+
Party 1
Hercules
Hercules
WizeGoat
Hercules
Level 159
God Stats
14W - 5L
1,761 SR
Queue Stats
630W - 619L
1,624 Elo+
Solo
Kali
Kali
fiveyears
Kali
Level 121
God Stats
2W - 1L
1,452 SR
Queue Stats
120W - 98L
1,503 Elo+
Solo
Team Averages
Level 127
1,497 SR
1,507 Elo+

VS

Team Averages
Level 70
1,494 SR
1,514 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Soasuos
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,569 Elo+
Solo
Chiron
Chiron
VeryPohuу
Chiron
Level 29
God Stats
1W - 2L
1,452 SR
Queue Stats
279W - 285L
1,471 Elo+
Solo
Cerberus
Cerberus
malfurionpre
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,544 Elo+
Solo
Discordia
Discordia
pol2812
Discordia
Level 148
God Stats
3W - 5L
1,518 SR
Queue Stats
400W - 391L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Keltuzan
Ah Puch
16
3 / 0 / 13
9,198
836
11,951
8,309
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SgtWarGhost
Izanami
16
7 / 2 / 6
9,717
883
9,845
11,316
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
SpiniPriva
Chang'e
16
3 / 1 / 11
9,019
820
9,053
11,631
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
WizeGoat
Hercules
14
1 / 2 / 12
7,984
726
8,988
15,877
19,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
14
2 / 3 / 11
8,204
746
5,793
10,095
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
1 / 2 / 5
8,070
734
9,792
8,892
6,996
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Soasuos
Jormungandr
11
0 / 7 / 5
6,855
623
6,086
15,525
19,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
VeryPohuу
Chiron
5
0 / 0 / 0
5,724
520
0
0
0
Cerberus
malfurionpre
Cerberus
15
3 / 6 / 5
8,706
791
10,208
18,488
26,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
pol2812
Discordia
18
4 / 1 / 2
9,465
860
19,786
4,687
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
16
Kills
8
8
Deaths
16
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
5
1.75
W
Ah Puch
Keltuzan
Ah Puch
3
0
13
9.5
W
Izanami
SgtWarGhost
Izanami
7
2
6
5
L
Jormungandr
Soasuos
Jormungandr
0
7
5
0.36
W
Chang'e
SpiniPriva
Chang'e
3
1
11
8.5
L
Chiron
VeryPohuу
Chiron
0
0
0
0
W
Hercules
WizeGoat
Hercules
1
2
12
3.5
W
Kali
2
3
11
2.5
L
Cerberus
malfurionpre
Cerberus
3
6
5
0.92
L
Discordia
pol2812
Discordia
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,630
Damage
45,872
57,228
Taken
47,592
39,056
Mitigated
54,833
34,177
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,792
1,645
2,341
2,585
8,892
6,996
0
3,129
5,763
22,012
0
W
Ah Puch
Keltuzan
Ah Puch
11,951
1,073
2,296
3,929
8,309
3,643
578
6,104
2,120
23,828
0
W
Izanami
SgtWarGhost
Izanami
9,845
6,989
1,134
2,245
11,316
5,447
1,710
10,119
1,109
0
39,856
L
Jormungandr
Soasuos
Jormungandr
6,086
711
0
510
15,525
19,081
0
7,833
7,692
7,814
0
W
Chang'e
SpiniPriva
Chang'e
9,053
1,368
7,838
6,454
11,631
5,316
500
9,572
1,925
17,790
0
L
Chiron
VeryPohuу
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
WizeGoat
Hercules
8,988
1,739
501
5,441
15,877
19,969
0
10,250
5,036
0
12,094
W
Kali
5,793
1,938
2,082
2,257
10,095
4,681
0
8,805
1,166
0
7,207
L
Cerberus
malfurionpre
Cerberus
10,208
460
110
5,169
18,488
26,337
0
8,418
10,070
16,776
0
L
Discordia
pol2812
Discordia
19,786
383
849
481
4,687
2,419
0
1,624
3,063
47,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
38,820
134
Minions Killed
136
0
Camps Cleared
0
1,049,712
Distance Traveled
779,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,070
734
30
3
0
195,090
0
W
Ah Puch
9,198
836
22
2
0
218,911
0
W
Izanami
9,717
883
72
7
0
201,261
0
L
Jormungandr
6,855
623
5
0
0
186,710
0
W
Chang'e
9,019
820
24
2
0
211,645
0
L
Chiron
5,724
520
0
0
0
3,475
0
W
Hercules
7,984
726
9
1
0
212,319
0
W
Kali
8,204
746
7
1
0
205,576
0
L
Cerberus
8,706
791
25
2
0
175,451
0
L
Discordia
9,465
860
76
7
0
219,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role