Player Matchup

Thoth
Thoth
dead light 1234
Thoth
Level 16
God Stats
5W - 6L
1,461 SR
Queue Stats
33W - 46L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
dragonzcrazy
Heimdallr
Level 83
God Stats
12W - 8L
1,376 SR
Queue Stats
122W - 102L
1,390 Elo+
Party 2
Geb
Geb
reptil-virgem8
Geb
Level 141
God Stats
10W - 15L
1,517 SR
Queue Stats
158W - 161L
1,509 Elo+
Solo
Team Averages
Level 80
1,451 SR
1,433 Elo+

VS

Team Averages
Level 46
1,552 SR
1,543 Elo+
Zhong Kui
Zhong Kui
HundredTwo831
Zhong Kui
Level 63
God Stats
25W - 26L
1,449 SR
Queue Stats
118W - 134L
1,361 Elo+
Solo
Neith
Neith
MeekaTheFluff
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,745 Elo+
Party 1
Tyr
Tyr
Ryaegos
Tyr
Level 27
God Stats
0W - 2L
1,706 SR
Queue Stats
14W - 14L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
10,132
779
7,002
4,698
2,109
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
dragonzcrazy
Heimdallr
13
3 / 1 / 8
10,347
796
11,229
7,891
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 7
10,327
794
7,706
10,041
10,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HundredTwo831
Zhong Kui
12
2 / 4 / 0
9,260
712
7,686
11,388
9,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 6 / 0
8,843
680
4,890
10,367
3,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
12
0 / 1 / 3
8,789
676
4,576
10,023
9,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
HundredTwo831
Zhong Kui
2
4
0
0.5
L
1
6
0
0.17
L
Tyr
0
1
3
1.5
W
4
2
5
3.25
W
Heimdallr
dragonzcrazy
Heimdallr
3
1
8
7
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,937
Damage
17,152
22,630
Taken
31,778
16,137
Mitigated
21,709
3,593
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
HundredTwo831
Zhong Kui
7,686
246
0
3,980
11,388
9,043
0
5,893
5,495
40,731
0
L
4,890
2,462
0
720
10,367
3,567
0
5,974
4,393
0
33,724
L
Tyr
4,576
473
0
2,230
10,023
9,099
0
2,744
7,279
0
18,892
W
7,002
698
0
209
4,698
2,109
0
1,806
2,892
36,961
0
W
Heimdallr
dragonzcrazy
Heimdallr
11,229
5,808
0
2,434
7,891
4,011
297
4,224
3,667
0
45,770
W
7,706
664
0
950
10,041
10,017
0
1,892
8,149
23,644
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
26,892
144
Minions Killed
120
0
Camps Cleared
0
698,098
Distance Traveled
743,520
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,260
712
49
4
0
256,594
2
L
Neith
8,843
680
46
4
0
206,230
0
L
Tyr
8,789
676
25
2
0
280,696
0
W
Thoth
10,132
779
51
4
0
223,380
0
W
Heimdallr
10,347
796
73
6
0
221,120
1
W
Geb
10,327
794
20
2
0
253,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role