Player Matchup

Mulan
Mulan
MSP_LuCiEn597
Mulan
Level 44
God Stats
9W - 9L
1,610 SR
Queue Stats
234W - 298L
1,242 Elo+
Party 2
Baron Samedi
Baron Samedi
MSP_PentaGon6595
Baron Samedi
Level 40
God Stats
7W - 10L
1,157 SR
Queue Stats
238W - 282L
1,276 Elo+
Party 2
Ne Zha
Ne Zha
Tendo6351
Ne Zha
Level 37
God Stats
9W - 5L
1,787 SR
Queue Stats
21W - 29L
1,435 Elo+
Solo
Team Averages
Level 40
1,518 SR
1,318 Elo+

VS

Team Averages
Level 48
1,268 SR
1,286 Elo+
Surtr
Surtr
Azure_Quezyy
Surtr
Level 14
God Stats
8W - 14L
1,167 SR
Queue Stats
22W - 40L
1,187 Elo+
Party 1
Janus
Janus
Giraffeboy199
Janus
Level 63
God Stats
6W - 7L
1,344 SR
Queue Stats
127W - 122L
1,394 Elo+
Solo
Pele
Pele
KJ_gemi
Pele
Level 68
God Stats
12W - 23L
1,293 SR
Queue Stats
109W - 127L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
7,591
759
3,559
6,752
3,969
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
MSP_PentaGon6595
Baron Samedi
11
0 / 0 / 8
7,552
755
4,273
5,613
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Tendo6351
Ne Zha
12
7 / 1 / 3
8,661
866
15,416
9,379
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
6,741
674
5,352
13,795
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 2
7,259
726
7,768
4,359
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
KJ_gemi
Pele
9
1 / 4 / 0
6,627
663
3,410
8,426
2,346
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
2
2
0.5
L
Pele
KJ_gemi
Pele
1
4
0
0.25
W
3
1
3
4.5
W
Baron Samedi
MSP_PentaGon6595
Baron Samedi
0
0
8
4
W
Ne Zha
Tendo6351
Ne Zha
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
16,530
21,744
Taken
26,580
10,947
Mitigated
10,406
7,191
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,352
1,428
0
1,276
13,795
7,264
0
2,022
11,406
394
15,293
L
7,768
285
0
464
4,359
796
0
366
3,993
39,994
0
L
Pele
KJ_gemi
Pele
3,410
446
0
1,722
8,426
2,346
0
2,074
6,169
0
12,107
W
3,559
138
0
1,176
6,752
3,969
0
3,048
3,594
0
17,700
W
Baron Samedi
MSP_PentaGon6595
Baron Samedi
4,273
226
630
2,287
5,613
3,079
226
2,098
3,392
26,938
0
W
Ne Zha
Tendo6351
Ne Zha
15,416
3,710
0
3,098
9,379
3,899
0
3,121
6,028
0
45,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,804
Gold Earned
20,627
139
Minions Killed
87
0
Camps Cleared
0
581,698
Distance Traveled
547,518
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,741
674
18
2
0
172,307
0
L
Janus
7,259
726
51
5
0
185,400
5
L
Pele
6,627
663
18
2
0
189,811
3
W
Mulan
7,591
759
32
3
0
202,326
0
W
Baron Samedi
7,552
755
54
5
0
182,761
0
W
Ne Zha
8,661
866
53
5
0
196,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role