Player Matchup

Set
Set
Baum1914
Set
Level 60
God Stats
14W - 11L
1,587 SR
Queue Stats
116W - 103L
1,459 Elo+
Solo
Ra
Ra
EdeaCramer
Ra
Level 188
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
KamaSura
Sobek
Level 89
God Stats
5W - 10L
1,642 SR
Queue Stats
160W - 159L
1,570 Elo+
Party 1
Artemis
Artemis
N3biii
Artemis
Level 45
God Stats
0W - 3L
1,283 SR
Queue Stats
4W - 5L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
donflx91
Guan Yu
Level 123
God Stats
1W - 5L
1,712 SR
Queue Stats
112W - 110L
1,454 Elo+
Solo
Team Averages
Level 101
1,557 SR
1,511 Elo+

VS

Team Averages
Level 115
1,469 SR
1,484 Elo+
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HW3Soka
Janus
Level 63
God Stats
1W - 5L
1,313 SR
Queue Stats
153W - 160L
1,483 Elo+
Solo
Ix Chel
Ix Chel
PluT0NYum
Ix Chel
Level 183
God Stats
18W - 12L
1,611 SR
Queue Stats
237W - 235L
1,543 Elo+
Solo
Thanatos
Thanatos
eu-migueu
Thanatos
Level 66
God Stats
11W - 19L
1,422 SR
Queue Stats
75W - 88L
1,465 Elo+
Solo
Jing Wei
Jing Wei
i mZmZ
Jing Wei
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
6,962
464
4,980
13,841
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 2
8,051
537
5,332
10,289
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
KamaSura
Sobek
11
2 / 1 / 0
7,106
474
5,660
15,929
14,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
N3biii
Artemis
11
1 / 3 / 2
6,481
432
6,492
7,324
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
donflx91
Guan Yu
11
0 / 4 / 0
6,458
431
5,997
16,077
11,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 0 / 1
8,208
547
8,196
10,291
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
HW3Soka
Janus
14
0 / 3 / 0
8,262
551
7,250
7,947
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
PluT0NYum
Ix Chel
16
5 / 0 / 4
10,213
681
16,996
14,201
9,659
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
eu-migueu
Thanatos
15
6 / 2 / 1
8,393
560
6,637
12,376
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
i mZmZ
Jing Wei
11
0 / 2 / 1
6,356
424
4,489
8,452
3,352
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
13
13
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
1
2.5
L
1
4
0
0.25
L
2
1
2
3
W
Janus
HW3Soka
Janus
0
3
0
0
L
Sobek
KamaSura
Sobek
2
1
0
2
L
Artemis
N3biii
Artemis
1
3
2
0.67
W
Ix Chel
PluT0NYum
Ix Chel
5
0
4
7
L
Guan Yu
donflx91
Guan Yu
0
4
0
0
W
Thanatos
eu-migueu
Thanatos
6
2
1
3.25
W
Jing Wei
i mZmZ
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,461
Damage
43,568
63,460
Taken
53,267
40,798
Mitigated
30,251
18,426
Healing
25,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,196
2,014
0
4,262
10,291
9,164
0
3,393
6,898
40,209
0
L
4,980
2,302
0
1,865
13,841
6,948
0
4,341
9,399
0
58,968
L
5,332
773
842
3,858
10,289
4,381
0
6,412
3,591
62,820
0
W
Janus
HW3Soka
Janus
7,250
110
0
875
7,947
3,015
540
2,778
5,013
74,136
0
L
Sobek
KamaSura
Sobek
5,660
1,003
0
6,562
15,929
14,983
0
6,533
9,356
29,486
0
L
Artemis
N3biii
Artemis
6,492
3,311
0
1,555
7,324
2,815
0
2,780
4,544
0
41,215
W
Ix Chel
PluT0NYum
Ix Chel
16,996
4,437
360
10,517
14,201
9,659
1,705
1,103
13,060
97,078
0
L
Guan Yu
donflx91
Guan Yu
5,997
248
0
3,744
16,077
11,671
0
11,949
4,128
1,456
44,167
W
Thanatos
eu-migueu
Thanatos
6,637
1,396
0
8,635
12,376
5,061
1,242
2,118
10,012
0
59,619
W
Jing Wei
i mZmZ
Jing Wei
4,489
2,561
0
1,061
8,452
3,352
0
1,810
6,600
0
35,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
41,432
409
Minions Killed
472
0
Camps Cleared
0
1,451,350
Distance Traveled
1,444,969
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,208
547
43
3
0
279,887
0
L
Set
6,962
464
100
7
0
311,858
0
L
Ra
8,051
537
122
8
0
310,441
5
W
Janus
8,262
551
130
9
0
272,145
0
L
Sobek
7,106
474
38
3
0
286,195
0
L
Artemis
6,481
432
79
5
0
245,161
0
W
Ix Chel
10,213
681
152
10
0
283,029
0
L
Guan Yu
6,458
431
70
5
0
297,695
1
W
Thanatos
8,393
560
84
6
0
320,616
1
W
Jing Wei
6,356
424
63
4
0
289,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role