Player Matchup

Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ProblemMaker
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,754 Elo+
Solo
Ix Chel
Ix Chel
mnsa96
Ix Chel
Level 149
God Stats
2W - 2L
1,594 SR
Queue Stats
387W - 378L
1,525 Elo+
Party 1
Ishtar
Ishtar
thatnameisxd
Ishtar
Level 120
God Stats
1W - 2L
1,491 SR
Queue Stats
70W - 59L
1,556 Elo+
Solo
Apollo
Apollo
xCzamilx
Apollo
Level 142
God Stats
1W - 3L
1,451 SR
Queue Stats
132W - 157L
1,529 Elo+
Solo
Team Averages
Level 126
1,507 SR
1,573 Elo+

VS

Team Averages
Level 118
1,564 SR
1,489 Elo+
Ix Chel
Ix Chel
Grd-TORINO-85
Ix Chel
Level 158
God Stats
4W - 1L
1,723 SR
Queue Stats
631W - 640L
1,442 Elo+
Solo
Thor
Thor
JuicySphere
Thor
Level 67
God Stats
4W - 5L
1,219 SR
Queue Stats
258W - 299L
1,456 Elo+
Party 2
Ares
Ares
Szachista
Ares
Level 159
God Stats
1W - 0L
1,756 SR
Queue Stats
128W - 115L
1,480 Elo+
Solo
Hercules
Hercules
YmirWalls
Hercules
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 124L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
deepshift
Ne Zha
Level 127
God Stats
10W - 8L
1,622 SR
Queue Stats
789W - 775L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 3 / 7
8,149
815
10,729
9,906
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
ProblemMaker
Lancelot
15
9 / 6 / 2
9,250
925
8,216
12,567
5,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
mnsa96
Ix Chel
12
0 / 3 / 7
7,235
724
5,204
11,547
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
15
1 / 3 / 8
8,133
813
13,686
10,092
3,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
xCzamilx
Apollo
12
1 / 5 / 2
7,072
707
5,979
11,443
4,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
1 / 2 / 10
7,918
792
8,007
8,609
4,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 10
9,508
951
9,701
9,828
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
2 / 3 / 15
8,837
884
6,331
14,284
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
YmirWalls
Hercules
16
6 / 1 / 12
9,098
910
11,939
13,524
16,279
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
deepshift
Ne Zha
15
4 / 3 / 12
8,570
857
14,665
10,185
5,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
11
Kills
20
20
Deaths
11
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
7
1.17
W
Ix Chel
1
2
10
3
W
7
2
10
6
L
Lancelot
ProblemMaker
Lancelot
9
6
2
1.67
W
Ares
2
3
15
3.17
W
Hercules
YmirWalls
Hercules
6
1
12
12
W
Ne Zha
deepshift
Ne Zha
4
3
12
3.33
L
Ix Chel
mnsa96
Ix Chel
0
3
7
1.17
L
Ishtar
1
3
8
1.67
L
Apollo
xCzamilx
Apollo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,814
Damage
50,643
55,555
Taken
56,430
24,535
Mitigated
46,437
21,356
Healing
24,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,729
478
1,170
3,607
9,906
4,298
948
1,942
7,683
29,450
0
W
Ix Chel
8,007
1,404
8,142
2,964
8,609
4,764
781
498
8,111
17,000
0
W
9,701
105
312
620
9,828
4,966
553
2,684
7,144
0
22,457
L
Lancelot
ProblemMaker
Lancelot
8,216
992
375
1,555
12,567
5,980
414
3,855
8,622
0
15,767
W
Ares
6,331
0
673
1,529
14,284
14,663
71
4,066
10,218
6,913
0
W
Hercules
YmirWalls
Hercules
11,939
1,816
1,266
7,069
13,524
16,279
29
5,145
8,379
0
15,851
W
Ne Zha
deepshift
Ne Zha
14,665
862
718
1,602
10,185
5,765
0
3,540
6,645
0
32,270
L
Ix Chel
mnsa96
Ix Chel
5,204
422
6,389
4,905
11,547
6,259
0
3,314
8,005
9,015
0
L
Ishtar
13,686
5,583
590
1,082
10,092
3,834
888
2,116
7,705
0
23,733
L
Apollo
xCzamilx
Apollo
5,979
3,855
0
1,683
11,443
4,164
64
3,111
8,102
0
9,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
43,931
95
Minions Killed
101
0
Camps Cleared
0
907,690
Distance Traveled
1,029,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,149
815
45
5
0
205,168
0
W
Ix Chel
7,918
792
17
2
0
195,361
0
W
Thor
9,508
951
44
4
0
190,043
0
L
Lancelot
9,250
925
11
1
0
198,438
0
W
Ares
8,837
884
2
0
0
201,448
0
W
Hercules
9,098
910
15
2
0
233,076
0
W
Ne Zha
8,570
857
23
2
0
209,528
0
L
Ix Chel
7,235
724
8
1
0
194,510
0
L
Ishtar
8,133
813
21
2
0
169,808
0
L
Apollo
7,072
707
10
1
0
139,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role