Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AsylumMindSet
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,503 Elo+
Party 1
Chang'e
Chang'e
Tintrix
Chang'e
Level 121
God Stats
8W - 11L
1,663 SR
Queue Stats
100W - 100L
1,531 Elo+
Party 1
Awilix
Awilix
ivyjade
Awilix
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 110L
1,531 Elo+
Solo
Team Averages
Level 121
1,533 SR
1,513 Elo+

VS

Team Averages
Level 98
1,537 SR
1,493 Elo+
Lancelot
Lancelot
Adamant Legion
Lancelot
Level 129
God Stats
3W - 1L
1,614 SR
Queue Stats
15W - 21L
1,372 Elo+
Solo
Apollo
Apollo
BWeiserGriff
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,371 Elo+
Solo
Freya
Freya
Dshinz
Freya
Level 87
God Stats
128W - 90L
1,590 SR
Queue Stats
455W - 389L
1,498 Elo+
Solo
Charon
Charon
JustConman1
Charon
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,704 Elo+
Solo
Anubis
Anubis
x ll ALDHA ll x
Anubis
Level 150
God Stats
4W - 4L
1,482 SR
Queue Stats
102W - 99L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 0 / 1
5,412
541
1,793
6,729
2,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
 
Medusa
9
0 / 0 / 1
5,155
516
7,455
5,717
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
AsylumMindSet
Hercules
9
0 / 2 / 0
4,877
488
705
6,826
3,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chang'e
Tintrix
Chang'e
12
4 / 2 / 0
6,730
673
6,959
8,761
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ivyjade
Awilix
10
0 / 1 / 1
5,397
540
3,115
8,560
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
0 / 0 / 2
5,793
579
4,384
6,897
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
10
2 / 3 / 0
5,911
591
1,880
6,335
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Dshinz
Freya
9
0 / 1 / 0
5,143
514
4,420
6,501
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
8
0 / 0 / 0
5,268
527
3,327
5,774
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 0
6,854
685
6,836
6,192
2,838
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
5
5
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
0
1
1.5
L
Medusa
 
Medusa
0
0
1
0.5
W
Lancelot
0
0
2
1
L
Hercules
AsylumMindSet
Hercules
0
2
0
0
W
Apollo
2
3
0
0.67
W
Freya
Dshinz
Freya
0
1
0
0
W
Charon
0
0
0
0
L
Chang'e
Tintrix
Chang'e
4
2
0
2
L
Awilix
ivyjade
Awilix
0
1
1
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
20,847
36,593
Taken
31,699
14,452
Mitigated
12,720
16,464
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,793
260
1,454
2,509
6,729
2,975
0
4,140
2,357
4,947
0
L
Medusa
 
Medusa
7,455
2,599
0
1,506
5,717
2,094
0
3,806
1,663
0
48,844
W
Lancelot
4,384
1,538
0
1,268
6,897
2,679
0
2,585
4,312
0
39,542
L
Hercules
AsylumMindSet
Hercules
705
328
0
2,521
6,826
3,416
0
3,960
2,866
0
27,033
W
Apollo
1,880
1,119
0
1,648
6,335
2,155
0
4,057
2,278
0
28,374
W
Freya
Dshinz
Freya
4,420
1,141
0
2,256
6,501
2,068
0
990
5,511
35,522
0
W
Charon
3,327
861
0
1,328
5,774
2,980
0
599
5,175
9,410
0
L
Chang'e
Tintrix
Chang'e
6,959
192
520
3,665
8,761
3,016
0
216
8,545
55,178
0
L
Awilix
ivyjade
Awilix
3,115
1,177
0
4,289
8,560
2,951
0
1,981
6,579
0
40,371
W
6,836
903
0
3,704
6,192
2,838
584
521
5,671
51,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,571
Gold Earned
28,969
265
Minions Killed
270
0
Camps Cleared
0
1,004,707
Distance Traveled
974,713
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,412
541
7
1
0
212,718
4
L
Medusa
5,155
516
61
6
0
197,803
0
W
Lancelot
5,793
579
66
7
0
233,819
0
L
Hercules
4,877
488
48
5
0
165,408
0
W
Apollo
5,911
591
44
4
0
185,522
0
W
Freya
5,143
514
59
6
0
183,305
0
W
Charon
5,268
527
12
1
0
209,923
4
L
Chang'e
6,730
673
82
8
0
201,880
0
L
Awilix
5,397
540
67
7
0
226,898
0
W
Anubis
6,854
685
89
9
0
162,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role