Player Matchup

Ix Chel
Ix Chel
MutedReplays
Ix Chel
Level 108
God Stats
45W - 31L
1,603 SR
Queue Stats
286W - 269L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
Mzterious
Sylvanus
Level 45
God Stats
4W - 2L
1,712 SR
Queue Stats
56W - 71L
1,466 Elo+
Party 1
Medusa
Medusa
StepBackDStrong
Medusa
Level 22
God Stats
2W - 2L
1,715 SR
Queue Stats
27W - 39L
1,424 Elo+
Party 1
Surtr
Surtr
Th3 TroubleMan
Surtr
Level 66
God Stats
37W - 40L
1,505 SR
Queue Stats
400W - 419L
1,458 Elo+
Party 1
Maman Brigitte
Maman Brigitte
nocturnalwaves
Maman Brigitte
Level 64
God Stats
41W - 34L
1,568 SR
Queue Stats
194W - 247L
1,499 Elo+
Party 1
Team Averages
Level 61
1,621 SR
1,461 Elo+

VS

Team Averages
Level 115
1,409 SR
1,442 Elo+
Vulcan
Vulcan
Fatboisplit
Vulcan
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 252L
1,473 Elo+
Party 2
Mulan
Mulan
GRANDTHFTMUFFlN
Mulan
Level 101
God Stats
2W - 6L
1,274 SR
Queue Stats
183W - 202L
1,445 Elo+
Party 2
Fenrir
Fenrir
Lustybliss29
Fenrir
Level 155
God Stats
15W - 31L
1,359 SR
Queue Stats
630W - 802L
1,411 Elo+
Party 2
Charon
Charon
TheLeyend
Charon
Level 149
God Stats
6W - 5L
1,413 SR
Queue Stats
272W - 276L
1,472 Elo+
Solo
Heimdallr
Heimdallr
xXDASAOFQUIPXx
Heimdallr
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 108L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MutedReplays
Ix Chel
16
5 / 2 / 16
10,462
1,308
12,839
7,514
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Mzterious
Sylvanus
15
1 / 1 / 18
10,212
1,277
7,395
11,601
9,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 12
9,865
1,233
11,282
7,301
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 1 / 13
12,006
1,501
15,476
12,743
9,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
nocturnalwaves
Maman Brigitte
16
8 / 4 / 10
10,463
1,308
12,834
11,889
5,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

291

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 5 / 3
10,056
1,257
15,454
10,547
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 5
9,743
1,218
10,961
14,464
13,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
0 / 4 / 5
8,378
1,047
4,515
11,422
7,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charon
TheLeyend
Charon
15
0 / 4 / 5
9,684
1,211
7,243
15,078
16,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xXDASAOFQUIPXx
Heimdallr
14
1 / 8 / 2
8,562
1,070
8,516
15,012
6,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
28
Kills
8
8
Deaths
28
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
5
3
1.1
L
3
7
5
0.79
L
Fenrir
0
4
5
0.63
W
Ix Chel
MutedReplays
Ix Chel
5
2
16
6.5
W
Sylvanus
Mzterious
Sylvanus
1
1
18
10
W
4
0
12
10
W
10
1
13
16.5
L
Charon
TheLeyend
Charon
0
4
5
0.63
W
Maman Brigitte
nocturnalwaves
Maman Brigitte
8
4
10
3.25
L
Heimdallr
xXDASAOFQUIPXx
Heimdallr
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,826
Damage
46,689
51,048
Taken
66,523
31,157
Mitigated
48,808
13,797
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
15,454
6,120
0
130
10,547
4,501
0
5,979
4,510
51,949
0
L
10,961
3,999
0
1,212
14,464
13,601
0
7,371
6,897
0
15,048
L
Fenrir
4,515
1,067
0
314
11,422
7,955
0
3,914
7,440
214
10,302
W
Ix Chel
MutedReplays
Ix Chel
12,839
1,213
1,050
1,408
7,514
3,441
0
2,656
4,684
33,704
0
W
Sylvanus
Mzterious
Sylvanus
7,395
1,373
4,868
3,893
11,601
9,412
0
7,338
4,005
15,221
0
W
11,282
5,449
126
654
7,301
3,302
0
2,808
4,309
0
18,698
W
15,476
5,634
31
1,076
12,743
9,495
0
4,771
7,826
5,440
29,947
L
Charon
TheLeyend
Charon
7,243
518
0
672
15,078
16,122
0
8,507
6,409
22,199
750
W
Maman Brigitte
nocturnalwaves
Maman Brigitte
12,834
889
0
691
11,889
5,507
0
4,488
7,180
29,439
0
L
Heimdallr
xXDASAOFQUIPXx
Heimdallr
8,516
3,001
0
0
15,012
6,629
0
8,818
5,991
0
22,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
46,423
175
Minions Killed
164
9
Camps Cleared
3
880,126
Distance Traveled
799,091
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,056
1,257
90
11
1
170,645
0
L
Mulan
9,743
1,218
12
2
0
156,437
0
L
Fenrir
8,378
1,047
18
2
2
138,791
2
W
Ix Chel
10,462
1,308
54
7
3
168,259
2
W
Sylvanus
10,212
1,277
15
2
0
174,180
0
W
Medusa
9,865
1,233
18
2
3
175,997
0
W
Surtr
12,006
1,501
50
6
1
174,897
0
L
Charon
9,684
1,211
14
2
0
171,239
0
W
Maman Brigitte
10,463
1,308
38
5
2
186,793
0
L
Heimdallr
8,562
1,070
30
4
0
161,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role