Player Matchup

Geb
Geb
Archbold
Geb
Level 119
God Stats
3W - 2L
1,441 SR
Queue Stats
154W - 131L
1,481 Elo+
Solo
Ymir
Ymir
Ch3dd4rchzit
Ymir
Level 124
God Stats
5W - 7L
1,440 SR
Queue Stats
390W - 372L
1,581 Elo+
Party 1
Merlin
Merlin
Devilkraw666
Merlin
Level 193
God Stats
6W - 4L
1,622 SR
Queue Stats
247W - 243L
1,504 Elo+
Party 1
Ares
Ares
Micoo 2013
Ares
Level 158
God Stats
11W - 9L
1,654 SR
Queue Stats
767W - 755L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
WiLD_BoY_1127
Ne Zha
Level 122
God Stats
4W - 4L
1,405 SR
Queue Stats
199W - 235L
1,444 Elo+
Solo
Team Averages
Level 143
1,512 SR
1,511 Elo+

VS

Team Averages
Level 114
1,446 SR
1,519 Elo+
Nemesis
Nemesis
 
Nemesis
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ahadiel
Discordia
Level 138
God Stats
0W - 3L
1,310 SR
Queue Stats
40W - 35L
1,521 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NzBeast92
Morgan Le Fay
Level 80
God Stats
0W - 2L
1,294 SR
Queue Stats
36W - 32L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Souljaa Legion
Gilgamesh
Level 108
God Stats
16W - 10L
1,627 SR
Queue Stats
346W - 365L
1,463 Elo+
Solo
Da Ji
Da Ji
VolatileKuma
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 63L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
9,631
963
4,593
12,729
8,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
7 / 2 / 5
10,177
1,018
8,157
11,165
7,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
13
1 / 1 / 8
7,955
796
3,488
3,501
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 12
8,486
849
3,665
8,125
8,263
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 10
8,683
868
9,278
8,501
7,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 1 / 5
7,247
725
5,207
7,047
5,531
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Ahadiel
Discordia
9
0 / 3 / 1
5,773
577
1,458
3,553
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
NzBeast92
Morgan Le Fay
15
4 / 2 / 1
7,730
773
16,654
6,528
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Souljaa Legion
Gilgamesh
9
0 / 2 / 1
6,272
627
4,120
5,444
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 7 / 1
7,424
742
6,693
10,874
6,502
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
15
Kills
6
6
Deaths
15
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
5
2.5
L
Discordia
Ahadiel
Discordia
0
3
1
0.17
W
4
0
8
8
W
7
2
5
4.75
W
Merlin
1
1
8
5
W
0
2
12
3
L
Morgan Le Fay
NzBeast92
Morgan Le Fay
4
2
1
2.25
L
Gilgamesh
Souljaa Legion
Gilgamesh
0
2
1
0.25
L
2
7
1
0.36
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,181
Damage
34,132
44,021
Taken
33,446
33,047
Mitigated
22,022
18,729
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,207
556
106
3,095
7,047
5,531
0
3,069
3,978
0
9,329
L
Discordia
Ahadiel
Discordia
1,458
116
0
10
3,553
1,478
0
2,150
1,403
2,891
0
W
4,593
660
476
7,140
12,729
8,048
944
6,363
6,143
7,108
0
W
8,157
1,985
927
2,562
11,165
7,400
1,723
3,464
7,577
24,002
0
W
Merlin
3,488
34
0
250
3,501
1,653
1,272
1,684
1,778
15,899
0
W
3,665
183
2,506
1,619
8,125
8,263
1,958
3,237
4,721
6,557
0
L
Morgan Le Fay
NzBeast92
Morgan Le Fay
16,654
2,297
1,598
1,096
6,528
3,012
0
2,824
3,704
35,630
0
L
Gilgamesh
Souljaa Legion
Gilgamesh
4,120
616
82
691
5,444
5,499
0
3,960
1,484
0
7,018
L
6,693
775
227
662
10,874
6,502
0
7,900
2,974
0
9,092
W
9,278
1,018
1,155
2,094
8,501
7,683
1,002
3,364
4,777
0
22,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
34,446
119
Minions Killed
61
0
Camps Cleared
0
824,392
Distance Traveled
631,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,247
725
22
2
0
161,862
0
L
Discordia
5,773
577
0
0
0
69,049
0
W
Geb
9,631
963
12
1
0
184,819
0
W
Ymir
10,177
1,018
52
5
0
151,840
0
W
Merlin
7,955
796
29
3
0
152,581
0
W
Ares
8,486
849
11
1
0
159,267
0
L
Morgan Le Fay
7,730
773
32
3
0
167,337
0
L
Gilgamesh
6,272
627
6
1
0
93,395
0
L
Da Ji
7,424
742
1
0
0
139,455
0
W
Ne Zha
8,683
868
15
2
0
175,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role