Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
HYp3RZ_H96
Kumbhakarna
Silver III
Level 153
God Stats
2W - 2L
1,424 SR
Queue Stats
52W - 60L
1,131 MMR
Solo
Achilles
Achilles
Platinum IV
LucasKhage
Achilles
Platinum IV
Level 128
God Stats
6W - 13L
1,440 SR
Queue Stats
270W - 271L
1,790 MMR
Solo
Anubis
Anubis
Silver I
ZipperOzzy
Anubis
Silver I
Level 97
God Stats
3W - 7L
1,493 SR
Queue Stats
27W - 35L
1,139 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,452 SR
1,354 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,533 SR
1,442 MMR
Hachiman
Hachiman
Silver I
ChewbaccaDeff
Hachiman
Silver I
Level 123
God Stats
26W - 33L
1,392 SR
Queue Stats
232W - 284L
1,116 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Marceliuss
Baron Samedi
Gold I
Level 126
God Stats
87W - 55L
1,661 SR
Queue Stats
373W - 391L
1,763 MMR
Solo
Mulan
Mulan
Gold IV
x5SoulPro
Mulan
Gold IV
Level 65
God Stats
48W - 43L
1,548 SR
Queue Stats
167W - 194L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HYp3RZ_H96
Kumbhakarna
14
0 / 6 / 12
11,732
690
6,730
21,406
31,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
LucasKhage
Achilles
16
8 / 6 / 5
14,089
829
16,151
25,093
41,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
ZipperOzzy
Anubis
15
5 / 9 / 5
12,851
756
19,280
17,276
10,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothPersephoneHerculesMartichorasAres

VS

Bans
KuzenboXbalanqueAnhurChironBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChewbaccaDeff
Hachiman
17
8 / 4 / 10
14,812
871
18,375
15,135
5,285
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Marceliuss
Baron Samedi
15
3 / 5 / 13
13,226
778
17,738
14,785
7,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
x5SoulPro
Mulan
17
10 / 4 / 10
14,721
866
19,365
24,306
22,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
13
Kills
21
21
Deaths
13
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChewbaccaDeff
Hachiman
8
4
10
3.25
L
Kumbhakarna
HYp3RZ_H96
Kumbhakarna
0
6
12
1
L
Achilles
LucasKhage
Achilles
8
6
5
1.75
W
Baron Samedi
Marceliuss
Baron Samedi
3
5
13
1.9
L
Anubis
ZipperOzzy
Anubis
5
9
5
0.83
W
Mulan
x5SoulPro
Mulan
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,161
Damage
55,478
63,775
Taken
54,226
84,505
Mitigated
35,421
7,158
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChewbaccaDeff
Hachiman
18,375
10,466
0
4,032
15,135
5,285
2,380
9,205
5,711
0
62,676
L
Kumbhakarna
HYp3RZ_H96
Kumbhakarna
6,730
519
0
398
21,406
31,823
0
5,628
15,306
27,604
0
L
Achilles
LucasKhage
Achilles
16,151
1,350
0
3,132
25,093
41,942
0
6,532
17,707
8,429
29,756
W
Baron Samedi
Marceliuss
Baron Samedi
17,738
942
2,359
4,608
14,785
7,688
440
9,457
4,776
60,683
0
L
Anubis
ZipperOzzy
Anubis
19,280
130
0
3,628
17,276
10,740
0
4,308
12,652
65,716
0
W
Mulan
x5SoulPro
Mulan
19,365
3,109
0
5,720
24,306
22,448
0
11,982
11,310
0
53,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,672
Gold Earned
42,759
139
Minions Killed
181
0
Camps Cleared
0
841,232
Distance Traveled
847,158
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,812
871
74
4
0
295,851
3
L
Kumbhakarna
11,732
690
22
1
0
284,632
0
L
Achilles
14,089
829
26
2
0
322,263
7
W
Baron Samedi
13,226
778
66
4
0
270,273
0
L
Anubis
12,851
756
91
5
0
234,337
2
W
Mulan
14,721
866
41
2
0
281,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role