Player Matchup

Artio
Artio
 
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AIAFAE
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Cardom200022
Cernunnos
Level 88
God Stats
2W - 2L
1,616 SR
Queue Stats
198W - 192L
1,422 Elo+
Party 1
Shiva
Shiva
VolatileZeus299
Shiva
Level 87
God Stats
1W - 4L
1,295 SR
Queue Stats
225W - 239L
1,457 Elo+
Party 1
The Morrigan
The Morrigan
XAYALAS
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,362 Elo+
Solo
Team Averages
Level 55
1,482 SR
1,429 Elo+

VS

Team Averages
Level 121
1,442 SR
1,451 Elo+
Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EVEN_RUDER_JR
Thanatos
Level 147
God Stats
3W - 3L
1,413 SR
Queue Stats
412W - 422L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
KingElvisF520
Zhong Kui
Level 126
God Stats
8W - 10L
1,504 SR
Queue Stats
1,167W - 1,236L
1,426 Elo+
Solo
Nox
Nox
Nuck3lh3ad
Nox
Level 61
God Stats
1W - 0L
1,291 SR
Queue Stats
106W - 138L
1,460 Elo+
Solo
Artemis
Artemis
iMaLLeY
Artemis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 156L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 2 / 12
9,545
868
5,175
12,363
16,153
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
AIAFAE
Da Ji
9
1 / 6 / 8
6,894
627
4,404
9,200
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Cardom200022
Cernunnos
18
9 / 2 / 7
10,113
919
13,036
10,497
4,790
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
3 / 5 / 13
8,688
790
15,404
13,939
17,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
XAYALAS
The Morrigan
14
5 / 6 / 7
8,598
782
4,940
6,808
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 5 / 12
8,913
810
5,433
14,791
17,307
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
EVEN_RUDER_JR
Thanatos
16
8 / 6 / 9
10,734
976
10,525
15,666
11,607
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
KingElvisF520
Zhong Kui
17
9 / 4 / 8
10,807
982
12,325
12,205
8,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 13
9,407
855
6,451
5,732
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
iMaLLeY
Artemis
15
3 / 5 / 14
9,369
852
13,759
11,255
5,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
77
20
Kills
21
21
Deaths
21
47
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
2
12
4
W
Artio
 
Artio
1
5
12
1.4
L
Da Ji
AIAFAE
Da Ji
1
6
8
0.83
L
Cernunnos
Cardom200022
Cernunnos
9
2
7
6.25
W
Thanatos
EVEN_RUDER_JR
Thanatos
8
6
9
2.08
W
Zhong Kui
KingElvisF520
Zhong Kui
9
4
8
3.25
W
0
1
13
6.5
L
3
5
13
1.9
L
The Morrigan
XAYALAS
The Morrigan
5
6
7
1.42
W
Artemis
iMaLLeY
Artemis
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,959
Damage
48,493
52,807
Taken
59,649
45,737
Mitigated
45,980
15,291
Healing
21,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,175
516
1,944
3,394
12,363
16,153
0
5,254
7,109
11,769
0
W
Artio
 
Artio
5,433
494
1,224
3,319
14,791
17,307
548
1,858
12,516
14,198
0
L
Da Ji
AIAFAE
Da Ji
4,404
1,166
179
328
9,200
4,226
0
3,448
5,752
0
4,474
L
Cernunnos
Cardom200022
Cernunnos
13,036
3,965
2,426
3,670
10,497
4,790
0
3,608
6,889
0
34,311
W
Thanatos
EVEN_RUDER_JR
Thanatos
10,525
603
582
7,157
15,666
11,607
962
3,025
12,335
0
15,711
W
Zhong Kui
KingElvisF520
Zhong Kui
12,325
493
187
4,750
12,205
8,290
1,864
1,461
10,586
27,291
0
W
6,451
568
1,165
2,044
5,732
3,016
999
1,119
4,565
19,165
0
L
15,404
1,875
1,118
1,497
13,939
17,880
0
8,629
5,310
0
20,852
L
The Morrigan
XAYALAS
The Morrigan
4,940
1,658
433
302
6,808
2,688
0
3,162
3,477
10,537
1,589
W
Artemis
iMaLLeY
Artemis
13,759
6,030
0
1,169
11,255
5,760
2,994
1,440
9,623
0
29,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,838
Gold Earned
49,230
88
Minions Killed
122
0
Camps Cleared
0
950,998
Distance Traveled
1,029,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,545
868
15
1
0
209,708
0
W
Artio
8,913
810
9
1
0
202,487
0
L
Da Ji
6,894
627
1
0
0
150,937
0
L
Cernunnos
10,113
919
44
4
0
209,790
0
W
Thanatos
10,734
976
7
1
0
232,279
0
W
Zhong Kui
10,807
982
41
4
0
216,455
0
W
Nox
9,407
855
33
3
0
204,954
0
L
Shiva
8,688
790
21
2
0
201,879
0
L
The Morrigan
8,598
782
7
1
0
178,684
0
W
Artemis
9,369
852
32
3
0
173,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role