Player Matchup

Janus
Janus
Riccystein
Janus
Level 40
God Stats
3W - 2L
1,693 SR
Queue Stats
39W - 41L
1,420 Elo+
Party 1
Cupid
Cupid
SheetOfL
Cupid
Level 39
God Stats
2W - 4L
1,713 SR
Queue Stats
28W - 38L
1,411 Elo+
Party 1
Surtr
Surtr
TheEvergrimOwl
Surtr
Level 109
God Stats
21W - 13L
1,683 SR
Queue Stats
348W - 329L
1,421 Elo+
Party 1
Thanatos
Thanatos
temp-15582550
Thanatos
Level 69
God Stats
10W - 6L
1,670 SR
Queue Stats
192W - 171L
1,440 Elo+
Party 1
Yemoja
Yemoja
temp-913837
Yemoja
Level 33
God Stats
9W - 3L
1,621 SR
Queue Stats
54W - 63L
1,361 Elo+
Party 1
Team Averages
Level 58
1,676 SR
1,411 Elo+

VS

Team Averages
Level 70
1,610 SR
1,482 Elo+
Sol
Sol
EvilNeeko
Sol
Level 82
God Stats
1W - 0L
1,461 SR
Queue Stats
10W - 15L
1,366 Elo+
Solo
Anubis
Anubis
HumanonHuman
Anubis
Level 51
God Stats
5W - 9L
1,406 SR
Queue Stats
89W - 104L
1,501 Elo+
Solo
Hun Batz
Hun Batz
KlutcHitMAN
Hun Batz
Level 45
God Stats
5W - 6L
1,717 SR
Queue Stats
66W - 54L
1,539 Elo+
Solo
Nike
Nike
TrulyyTragic
Nike
Level 108
God Stats
15W - 12L
1,741 SR
Queue Stats
107W - 90L
1,506 Elo+
Party 2
Surtr
Surtr
whattuI
Surtr
Level 66
God Stats
39W - 20L
1,725 SR
Queue Stats
88W - 75L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 3 / 0
7,474
575
4,738
8,134
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
SheetOfL
Cupid
11
0 / 2 / 0
6,548
504
2,720
8,552
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 0
9,038
695
12,465
14,719
7,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
temp-15582550
Thanatos
7
0 / 5 / 0
5,118
394
2,293
7,479
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
0 / 2 / 2
6,417
494
5,802
9,339
4,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,406
570
9,000
7,194
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
14
4 / 2 / 6
8,634
664
6,267
7,638
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
KlutcHitMAN
Hun Batz
13
6 / 4 / 2
8,484
653
7,539
13,021
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 4
7,169
551
4,273
9,331
6,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
whattuI
Surtr
12
0 / 2 / 1
6,646
511
7,684
14,116
11,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
14
14
Deaths
8
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Anubis
4
2
6
3.5
W
Hun Batz
KlutcHitMAN
Hun Batz
6
4
2
1.75
L
Janus
1
3
0
0.33
L
Cupid
SheetOfL
Cupid
0
2
0
0
L
4
2
0
2
W
2
0
4
4
L
Thanatos
temp-15582550
Thanatos
0
5
0
0
L
Yemoja
0
2
2
0.5
W
Surtr
whattuI
Surtr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
34,763
48,223
Taken
51,300
19,976
Mitigated
28,576
16,426
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,000
4,669
0
2,573
7,194
2,548
899
3,337
3,819
46,435
6,016
W
Anubis
6,267
0
0
2,971
7,638
3,592
653
2,140
5,376
73,774
0
W
Hun Batz
KlutcHitMAN
Hun Batz
7,539
3,210
0
1,609
13,021
4,980
511
2,540
10,427
0
71,720
L
Janus
4,738
210
0
1,425
8,134
2,408
0
3,579
4,555
65,123
0
L
Cupid
SheetOfL
Cupid
2,720
1,204
26
3,117
8,552
3,397
102
2,448
6,104
0
51,826
L
12,465
5,783
0
6,469
14,719
7,726
283
2,879
11,840
721
83,145
W
4,273
421
0
2,721
9,331
6,395
70
2,842
6,401
0
36,375
L
Thanatos
temp-15582550
Thanatos
2,293
703
0
2,177
7,479
2,149
0
2,557
4,922
0
15,029
L
Yemoja
5,802
1,022
1,982
1,230
9,339
4,296
0
4,577
4,762
24,126
0
W
Surtr
whattuI
Surtr
7,684
3,282
0
2,419
14,116
11,061
0
728
13,388
2,610
47,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
38,339
428
Minions Killed
437
0
Camps Cleared
0
1,131,032
Distance Traveled
1,289,453
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,406
570
116
9
0
241,225
0
W
Anubis
8,634
664
111
9
0
224,864
0
W
Hun Batz
8,484
653
93
7
0
296,111
0
L
Janus
7,474
575
127
10
0
258,078
0
L
Cupid
6,548
504
85
7
0
224,501
0
L
Surtr
9,038
695
155
12
0
245,699
0
W
Nike
7,169
551
34
3
0
290,611
1
L
Thanatos
5,118
394
26
2
0
160,431
0
L
Yemoja
6,417
494
35
3
0
242,323
0
W
Surtr
6,646
511
83
6
0
236,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role