Player Matchup

Hera
Hera
Silver III
Cris Michaels
Hera
Silver III
Level 113
God Stats
83W - 82L
1,490 SR
Queue Stats
132W - 143L
909 MMR
Solo
Thor
Thor
Silver V
SummitxKing
Thor
Silver V
Level 89
God Stats
3W - 12L
1,355 SR
Queue Stats
264W - 399L
777 MMR
Solo
Bacchus
Bacchus
Silver I
Zinu Cowboy
Bacchus
Silver I
Level 149
God Stats
31W - 48L
1,405 SR
Queue Stats
304W - 358L
1,151 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,417 SR
946 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,471 SR
1,107 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
CPZO
Sol
Silver III
Level 148
God Stats
11W - 24L
1,382 SR
Queue Stats
382W - 484L
641 MMR
Solo
Bastet
Bastet
Gold V
finalwar88
Bastet
Gold V
Level 107
God Stats
16W - 19L
1,531 SR
Queue Stats
214W - 206L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
7,725
773
5,128
7,152
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 5 / 2
6,936
694
5,341
7,141
2,549
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Zinu Cowboy
Bacchus
8
0 / 5 / 1
6,300
630
1,780
9,083
8,233
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
KukulkanThothScyllaDiscordiaMerlin

VS

Bans
Ne ZhaHadesXbalanqueZeusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 3 / 5
8,147
815
4,666
7,675
7,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
CPZO
Sol
12
3 / 0 / 5
8,525
853
8,140
6,139
1,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
finalwar88
Bastet
12
6 / 1 / 5
9,105
911
8,435
6,842
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
5
2.17
W
Sol
CPZO
Sol
3
0
5
5.5
L
3
3
1
1.17
L
1
5
2
0.4
L
Bacchus
Zinu Cowboy
Bacchus
0
5
1
0.1
W
Bastet
finalwar88
Bastet
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,249
Damage
21,241
23,376
Taken
20,656
12,963
Mitigated
11,635
255
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,666
1,125
0
962
7,675
7,239
0
4,012
3,663
0
17,618
W
Sol
CPZO
Sol
8,140
2,370
0
2,946
6,139
1,685
1,375
1,477
4,662
44,601
0
L
5,128
888
0
0
7,152
2,181
0
1,967
5,185
27,769
0
L
5,341
1,250
0
0
7,141
2,549
0
2,376
4,765
0
13,886
L
Bacchus
Zinu Cowboy
Bacchus
1,780
106
0
255
9,083
8,233
0
4,089
4,994
7,945
0
W
Bastet
finalwar88
Bastet
8,435
2,838
0
1,236
6,842
2,711
0
2,914
3,928
0
31,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,961
Gold Earned
25,777
63
Minions Killed
118
0
Camps Cleared
0
450,711
Distance Traveled
509,085
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,147
815
23
2
0
164,343
6
W
Sol
8,525
853
64
6
0
148,045
1
L
Hera
7,725
773
40
4
0
162,458
1
L
Thor
6,936
694
6
1
0
142,523
0
L
Bacchus
6,300
630
17
2
0
145,730
1
W
Bastet
9,105
911
31
3
0
196,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role