Player Matchup

Surtr
Surtr
Meathorse
Surtr
Level 164
God Stats
2W - 1L
1,391 SR
Queue Stats
55W - 70L
1,422 Elo+
Solo
Maman Brigitte
Maman Brigitte
Moaningbonez
Maman Brigitte
Level 157
God Stats
0W - 1L
1,714 SR
Queue Stats
41W - 33L
1,583 Elo+
Party 2
Atlas
Atlas
Uktena8
Atlas
Level 65
God Stats
3W - 7L
1,390 SR
Queue Stats
399W - 414L
1,558 Elo+
Solo
Danzaburou
Danzaburou
UsedLemon
Danzaburou
Level 161
God Stats
1W - 2L
1,629 SR
Queue Stats
113W - 106L
1,532 Elo+
Party 2
Kuzenbo
Kuzenbo
WetMule
Kuzenbo
Level 49
God Stats
0W - 1L
1,450 SR
Queue Stats
57W - 51L
1,542 Elo+
Party 2
Team Averages
Level 119
1,515 SR
1,527 Elo+

VS

Team Averages
Level 167
1,563 SR
1,561 Elo+
Sobek
Sobek
GobbleUpChaos
Sobek
Level 159
God Stats
1W - 1L
1,456 SR
Queue Stats
109W - 109L
1,540 Elo+
Party 1
Atlas
Atlas
PINheadLARRY621
Atlas
Level 129
God Stats
1W - 2L
1,307 SR
Queue Stats
103W - 105L
1,537 Elo+
Party 1
Mercury
Mercury
VatoK
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
477W - 456L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
stidly
Morgan Le Fay
Level 260
God Stats
1W - 0L
2,024 SR
Queue Stats
15W - 7L
1,707 Elo+
Solo
Ymir
Ymir
x-Diiego-
Ymir
Level 160
God Stats
5W - 3L
1,530 SR
Queue Stats
166W - 166L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Meathorse
Surtr
11
0 / 6 / 6
6,466
647
7,609
12,344
10,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
Moaningbonez
Maman Brigitte
15
4 / 3 / 2
8,440
844
6,334
7,642
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Uktena8
Atlas
13
0 / 4 / 3
7,013
701
7,712
11,348
11,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
UsedLemon
Danzaburou
12
0 / 5 / 5
6,789
679
8,754
9,940
5,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
WetMule
Kuzenbo
13
2 / 4 / 3
7,478
748
5,031
11,321
16,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
8,718
872
6,664
13,618
16,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 15
8,155
816
9,975
13,355
10,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
VatoK
Mercury
14
3 / 1 / 14
8,168
817
7,071
7,020
3,900
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
stidly
Morgan Le Fay
17
12 / 1 / 9
10,080
1,008
18,005
7,324
5,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
1 / 1 / 17
8,135
814
4,372
9,693
11,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
6
Kills
22
22
Deaths
7
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Surtr
Meathorse
Surtr
0
6
6
0.5
L
Maman Brigitte
Moaningbonez
Maman Brigitte
4
3
2
1.67
W
2
2
15
4.75
L
Atlas
Uktena8
Atlas
0
4
3
0.38
L
Danzaburou
UsedLemon
Danzaburou
0
5
5
0.5
W
Mercury
VatoK
Mercury
3
1
14
10
L
Kuzenbo
WetMule
Kuzenbo
2
4
3
0.88
W
Morgan Le Fay
stidly
Morgan Le Fay
12
1
9
16.5
W
Ymir
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
46,087
52,595
Taken
51,010
52,391
Mitigated
47,846
8,817
Healing
19,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,664
381
1,880
4,881
13,618
16,086
136
3,571
9,828
12,328
0
L
Surtr
Meathorse
Surtr
7,609
2,047
153
1,300
12,344
10,467
0
8,788
3,442
1,466
10,855
L
Maman Brigitte
Moaningbonez
Maman Brigitte
6,334
483
267
1,653
7,642
8,671
0
5,704
1,938
11,611
0
W
9,975
3,378
1,830
3,676
13,355
10,409
235
6,468
6,794
27,366
552
L
Atlas
Uktena8
Atlas
7,712
2,980
357
770
11,348
11,695
0
7,284
3,970
19,710
0
L
Danzaburou
UsedLemon
Danzaburou
8,754
2,969
316
1,730
9,940
5,130
0
8,359
1,537
0
21,158
W
Mercury
VatoK
Mercury
7,071
1,935
0
1,981
7,020
3,900
1,180
2,625
4,311
0
15,413
L
Kuzenbo
WetMule
Kuzenbo
5,031
2,057
827
1,444
11,321
16,428
120
7,954
3,244
8,376
0
W
Morgan Le Fay
stidly
Morgan Le Fay
18,005
1,825
0
1,686
7,324
5,657
183
3,289
3,869
39,323
0
W
Ymir
4,372
233
1,751
1,578
9,693
11,794
0
3,544
6,025
9,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
43,256
85
Minions Killed
148
0
Camps Cleared
0
807,405
Distance Traveled
961,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,718
872
18
2
0
188,168
0
L
Surtr
6,466
647
3
0
0
159,121
0
L
Maman Brigitte
8,440
844
17
2
0
181,552
0
W
Atlas
8,155
816
39
4
0
192,424
0
L
Atlas
7,013
701
23
2
0
158,858
0
L
Danzaburou
6,789
679
37
4
0
158,498
0
W
Mercury
8,168
817
25
3
0
248,453
0
L
Kuzenbo
7,478
748
5
1
0
149,376
0
W
Morgan Le Fay
10,080
1,008
61
6
0
175,409
0
W
Ymir
8,135
814
5
1
0
156,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role