Player Matchup

Sobek
Sobek
AxelCReyes
Sobek
Level 109
God Stats
0W - 1L
1,779 SR
Queue Stats
36W - 26L
1,640 Elo+
Party 2
Ne Zha
Ne Zha
CAPI115RY
Ne Zha
Level 128
God Stats
1W - 2L
1,745 SR
Queue Stats
45W - 29L
1,659 Elo+
Party 2
Vulcan
Vulcan
EPOCHHERO
Vulcan
Level 143
God Stats
43W - 35L
1,531 SR
Queue Stats
139W - 127L
1,463 Elo+
Solo
Team Averages
Level 127
1,685 SR
1,587 Elo+

VS

Team Averages
Level 119
1,551 SR
1,580 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Valare
Sobek
Level 121
God Stats
2W - 0L
1,570 SR
Queue Stats
32W - 28L
1,649 Elo+
Party 1
Anubis
Anubis
lDeagle
Anubis
Level 109
God Stats
3W - 2L
1,583 SR
Queue Stats
23W - 20L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 6 / 2
8,784
676
7,846
15,836
11,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
CAPI115RY
Ne Zha
10
1 / 7 / 1
8,598
661
7,183
13,052
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
EPOCHHERO
Vulcan
11
1 / 7 / 2
9,235
710
10,690
10,898
2,495
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 0 / 10
11,622
894
13,170
9,233
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Valare
Sobek
13
2 / 3 / 16
10,437
803
6,868
12,128
12,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
lDeagle
Anubis
14
11 / 0 / 7
12,153
935
15,692
10,628
4,776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
20
20
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
10
12
L
Sobek
1
6
2
0.33
L
Ne Zha
CAPI115RY
Ne Zha
1
7
1
0.21
L
Vulcan
EPOCHHERO
Vulcan
1
7
2
0.29
W
Sobek
Valare
Sobek
2
3
16
3.33
W
Anubis
lDeagle
Anubis
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,719
Damage
35,730
39,786
Taken
31,989
21,561
Mitigated
20,777
3,382
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,170
2,447
0
1,165
9,233
3,555
522
4,768
4,055
0
51,661
L
Sobek
7,846
612
0
1,455
15,836
11,891
0
10,710
4,635
17,632
0
L
Ne Zha
CAPI115RY
Ne Zha
7,183
689
0
1,731
13,052
7,175
0
6,714
5,970
0
27,914
L
Vulcan
EPOCHHERO
Vulcan
10,690
3,805
0
196
10,898
2,495
0
3,970
6,817
39,758
0
W
Sobek
Valare
Sobek
6,868
784
339
3,931
12,128
12,446
426
7,159
4,123
16,036
710
W
Anubis
lDeagle
Anubis
15,692
1,238
0
8,751
10,628
4,776
613
5,905
4,123
65,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
34,212
103
Minions Killed
176
0
Camps Cleared
0
717,541
Distance Traveled
739,882
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,622
894
67
5
0
257,668
0
L
Sobek
8,784
676
18
1
0
241,436
2
L
Ne Zha
8,598
661
27
2
0
255,600
0
L
Vulcan
9,235
710
58
4
0
220,505
3
W
Sobek
10,437
803
17
1
0
244,256
2
W
Anubis
12,153
935
92
7
0
237,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role