Player Matchup

Janus
Janus
BlaueMe719
Janus
Level 77
God Stats
15W - 11L
1,550 SR
Queue Stats
291W - 368L
1,490 Elo+
Party 2
Erlang Shen
Erlang Shen
KINGMADN3SS
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,474 Elo+
Party 1
Anubis
Anubis
StL Retro
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,554 Elo+
Party 1
Terra
Terra
crowdcontrol2
Terra
Level 126
God Stats
11W - 11L
1,508 SR
Queue Stats
803W - 790L
1,552 Elo+
Solo
Cerberus
Cerberus
jflaw27
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 62L
1,357 Elo+
Party 2
Team Averages
Level 84
1,512 SR
1,485 Elo+

VS

Team Averages
Level 136
1,549 SR
1,505 Elo+
Vamana
Vamana
 
Vamana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
COSME pr3co2
Chang'e
Level 149
God Stats
3W - 0L
1,803 SR
Queue Stats
382W - 394L
1,517 Elo+
Solo
Persephone
Persephone
DeathKnight12
Persephone
Level 95
God Stats
8W - 5L
1,534 SR
Queue Stats
437W - 437L
1,497 Elo+
Party 3
Cernunnos
Cernunnos
Valv3tronic
Cernunnos
Level 153
God Stats
6W - 2L
1,535 SR
Queue Stats
273W - 284L
1,510 Elo+
Solo
Hun Batz
Hun Batz
xMacster
Hun Batz
Level 142
God Stats
2W - 3L
1,371 SR
Queue Stats
319W - 320L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 3 / 1
9,422
725
11,764
7,603
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
KINGMADN3SS
Erlang Shen
16
2 / 3 / 4
8,694
669
10,635
13,630
12,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
StL Retro
Anubis
16
2 / 3 / 4
8,809
678
9,313
8,656
4,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 2 / 4
8,583
660
7,068
13,040
14,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
jflaw27
Cerberus
10
0 / 6 / 2
7,020
540
2,647
13,345
12,604
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 3 / 12
9,141
703
6,961
14,430
12,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
COSME pr3co2
Chang'e
17
4 / 0 / 12
10,029
771
7,682
8,656
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
DeathKnight12
Persephone
17
3 / 0 / 11
9,728
748
13,096
9,936
4,306
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
Valv3tronic
Cernunnos
17
5 / 4 / 10
10,297
792
13,360
13,453
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
xMacster
Hun Batz
16
3 / 2 / 9
9,574
736
11,214
10,856
6,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
8
Kills
17
17
Deaths
9
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
3
12
2.67
L
Janus
3
3
1
1.17
W
Chang'e
COSME pr3co2
Chang'e
4
0
12
10
W
Persephone
DeathKnight12
Persephone
3
0
11
8.5
L
Erlang Shen
KINGMADN3SS
Erlang Shen
2
3
4
1.33
L
Anubis
StL Retro
Anubis
2
3
4
1.33
W
Cernunnos
Valv3tronic
Cernunnos
5
4
10
2.5
L
1
2
4
1.5
L
Cerberus
jflaw27
Cerberus
0
6
2
0.17
W
Hun Batz
xMacster
Hun Batz
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,427
Damage
52,313
56,274
Taken
57,331
47,419
Mitigated
32,164
20,307
Healing
30,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,961
2,990
1,712
3,128
14,430
12,617
2,102
6,856
7,168
0
10,512
L
Janus
11,764
726
1,841
953
7,603
3,323
0
3,301
4,048
33,451
0
W
Chang'e
COSME pr3co2
Chang'e
7,682
376
11,713
5,744
8,656
3,392
2,202
5,334
3,066
17,578
0
W
Persephone
DeathKnight12
Persephone
13,096
287
509
1,818
9,936
4,306
1,164
3,705
6,135
30,073
0
L
Erlang Shen
KINGMADN3SS
Erlang Shen
10,635
3,090
943
2,830
13,630
12,841
0
5,704
7,337
0
16,186
L
Anubis
StL Retro
Anubis
9,313
50
978
854
8,656
4,600
0
2,077
6,380
22,822
0
W
Cernunnos
Valv3tronic
Cernunnos
13,360
7,954
249
2,804
13,453
5,762
2,208
8,355
4,943
0
29,459
L
7,068
252
4,805
4,873
13,040
14,051
0
5,180
7,768
17,188
0
L
Cerberus
jflaw27
Cerberus
2,647
169
489
1,741
13,345
12,604
0
4,516
8,361
10,082
0
W
Hun Batz
xMacster
Hun Batz
11,214
2,232
539
2,289
10,856
6,087
248
6,542
4,130
0
24,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
48,769
133
Minions Killed
143
0
Camps Cleared
0
1,068,746
Distance Traveled
1,176,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,141
703
6
0
0
249,954
0
L
Janus
9,422
725
55
4
0
223,660
0
W
Chang'e
10,029
771
26
2
0
246,089
0
W
Persephone
9,728
748
46
4
0
253,358
0
L
Erlang Shen
8,694
669
15
1
0
227,504
0
L
Anubis
8,809
678
36
3
0
224,012
0
W
Cernunnos
10,297
792
37
3
0
201,242
0
L
Terra
8,583
660
14
1
0
235,297
0
L
Cerberus
7,020
540
13
1
0
158,273
0
W
Hun Batz
9,574
736
28
2
0
225,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role