Player Matchup

Bastet
Bastet
Calajren
Bastet
Level 173
God Stats
4W - 3L
1,533 SR
Queue Stats
262W - 232L
1,551 Elo+
Solo
Tiamat
Tiamat
TK RoCkA
Tiamat
Level 227
God Stats
12W - 6L
1,649 SR
Queue Stats
672W - 683L
1,578 Elo+
Solo
Thor
Thor
Toponith
Thor
Level 159
God Stats
3W - 4L
1,523 SR
Queue Stats
332W - 305L
1,503 Elo+
Solo
Ra
Ra
VizualEyes
Ra
Level 144
God Stats
8W - 8L
1,564 SR
Queue Stats
765W - 754L
1,474 Elo+
Solo
Medusa
Medusa
Xintrax
Medusa
Level 156
God Stats
10W - 12L
1,440 SR
Queue Stats
634W - 624L
1,611 Elo+
Solo
Team Averages
Level 172
1,542 SR
1,543 Elo+

VS

Team Averages
Level 182
1,625 SR
1,612 Elo+
Jormungandr
Jormungandr
HydroMarine
Jormungandr
Level 154
God Stats
1W - 1L
1,765 SR
Queue Stats
83W - 69L
1,619 Elo+
Party 1
Camazotz
Camazotz
Kujashin
Camazotz
Level 158
God Stats
2W - 6L
1,342 SR
Queue Stats
367W - 359L
1,615 Elo+
Party 1
Sol
Sol
SaveTheOwls
Sol
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 107L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
SunlitSentia
Ne Zha
Level 189
God Stats
4W - 1L
1,742 SR
Queue Stats
113W - 108L
1,601 Elo+
Solo
Ra
Ra
aDoCC
Ra
Level 243
God Stats
2W - 6L
1,773 SR
Queue Stats
152W - 122L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Calajren
Bastet
12
2 / 3 / 6
7,232
804
7,856
9,544
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
TK RoCkA
Tiamat
15
0 / 3 / 10
8,303
923
6,520
9,825
12,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
14
3 / 2 / 8
8,440
938
10,060
12,667
7,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 1 / 7
7,714
857
7,118
7,757
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Xintrax
Medusa
15
7 / 3 / 4
9,206
1,023
15,339
8,635
3,701
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HydroMarine
Jormungandr
14
3 / 4 / 7
8,166
907
9,841
16,707
12,813
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Kujashin
Camazotz
12
2 / 3 / 6
7,129
792
7,369
12,740
7,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 1 / 6
6,069
674
5,208
3,207
1,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
14
4 / 5 / 7
7,951
883
16,535
10,514
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
15
3 / 1 / 4
7,897
877
4,520
7,406
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
14
Kills
12
12
Deaths
14
35
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
Calajren
Bastet
2
3
6
1.67
L
Jormungandr
HydroMarine
Jormungandr
3
4
7
1.63
L
Camazotz
Kujashin
Camazotz
2
3
6
1.67
L
0
1
6
3
L
Ne Zha
4
5
7
1.5
W
Tiamat
TK RoCkA
Tiamat
0
3
10
1.67
W
Thor
3
2
8
3.5
W
2
1
7
5.5
W
Medusa
Xintrax
Medusa
7
3
4
3
L
Ra
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,893
Damage
43,473
48,428
Taken
50,574
30,175
Mitigated
28,971
22,732
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Calajren
Bastet
7,856
1,724
1,415
1,147
9,544
3,352
0
4,034
5,510
0
11,508
L
Jormungandr
HydroMarine
Jormungandr
9,841
1,515
315
4,914
16,707
12,813
0
4,093
12,493
17,121
20
L
Camazotz
Kujashin
Camazotz
7,369
633
677
3,508
12,740
7,136
0
3,774
8,911
0
16,835
L
5,208
1,712
0
1,187
3,207
1,001
0
488
2,719
10,238
0
L
Ne Zha
16,535
1,923
137
1,380
10,514
4,211
0
3,035
7,364
0
26,639
W
Tiamat
TK RoCkA
Tiamat
6,520
407
700
969
9,825
12,564
152
3,851
5,927
17,329
0
W
Thor
10,060
1,600
602
1,742
12,667
7,087
0
5,789
6,878
0
13,352
W
7,118
419
9,581
5,268
7,757
3,471
44
2,599
5,158
19,759
0
W
Medusa
Xintrax
Medusa
15,339
7,560
648
660
8,635
3,701
1,500
3,229
5,406
0
29,766
L
Ra
4,520
287
4,399
4,534
7,406
3,810
0
1,789
5,449
14,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,895
Gold Earned
37,212
109
Minions Killed
113
0
Camps Cleared
0
915,994
Distance Traveled
879,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,232
804
11
1
0
173,064
0
L
Jormungandr
8,166
907
24
3
0
183,510
0
L
Camazotz
7,129
792
20
2
0
196,448
0
L
Sol
6,069
674
7
1
0
101,216
0
L
Ne Zha
7,951
883
22
2
0
188,413
0
W
Tiamat
8,303
923
28
3
0
170,314
0
W
Thor
8,440
938
15
2
0
163,832
0
W
Ra
7,714
857
26
3
0
216,864
0
W
Medusa
9,206
1,023
29
3
0
191,920
0
L
Ra
7,897
877
40
4
0
209,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role