Player Matchup

Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
KilluaLight
Ratatoskr
Level 45
God Stats
6W - 3L
1,694 SR
Queue Stats
39W - 30L
1,551 Elo+
Party 3
Khepri
Khepri
LordGriffinOG
Khepri
Level 146
God Stats
1W - 7L
1,380 SR
Queue Stats
492W - 460L
1,533 Elo+
Solo
Anubis
Anubis
Redhead511
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,526 Elo+
Party 3
Xbalanque
Xbalanque
TalkToTigre
Xbalanque
Level 16
God Stats
1W - 2L
1,829 SR
Queue Stats
39W - 33L
1,572 Elo+
Party 1
Team Averages
Level 84
1,581 SR
1,536 Elo+

VS

Team Averages
Level 106
1,579 SR
1,518 Elo+
Mulan
Mulan
AJ714799
Mulan
Level 156
God Stats
13W - 12L
1,622 SR
Queue Stats
631W - 659L
1,534 Elo+
Party 2
Arachne
Arachne
KiraAckerman
Arachne
Level 121
God Stats
2W - 1L
1,873 SR
Queue Stats
290W - 246L
1,457 Elo+
Party 4
Ymir
Ymir
NotJustABot
Ymir
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 70L
1,626 Elo+
Party 2
Apollo
Apollo
Yoxtie
Apollo
Level 202
God Stats
9W - 3L
1,611 SR
Queue Stats
479W - 398L
1,499 Elo+
Solo
Olorun
Olorun
gfdgwrthyerhe5b
Olorun
Level 34
God Stats
3W - 1L
1,290 SR
Queue Stats
65W - 59L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 4 / 0
7,618
476
5,679
14,034
11,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
KilluaLight
Ratatoskr
14
2 / 5 / 4
7,946
497
13,033
20,240
9,875
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 7
7,940
496
5,249
13,714
14,985
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Redhead511
Anubis
14
8 / 3 / 1
9,035
565
13,404
9,992
6,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
TalkToTigre
Xbalanque
15
0 / 3 / 3
8,677
542
7,983
8,480
3,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AJ714799
Mulan
18
6 / 0 / 0
11,182
699
12,633
14,277
14,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
KiraAckerman
Arachne
15
4 / 4 / 6
9,191
574
9,662
16,615
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 5
8,017
501
3,439
15,230
13,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Yoxtie
Apollo
17
4 / 0 / 2
10,088
631
7,524
10,268
5,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 2
9,137
571
10,154
11,170
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
17
17
Deaths
11
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
0
0
W
Mulan
AJ714799
Mulan
6
0
0
6
L
Ratatoskr
KilluaLight
Ratatoskr
2
5
4
0.8
W
Arachne
KiraAckerman
Arachne
4
4
6
1.75
L
1
2
7
2.25
W
0
4
5
0.63
L
Anubis
Redhead511
Anubis
8
3
1
2.83
L
Xbalanque
TalkToTigre
Xbalanque
0
3
3
0.5
W
Apollo
Yoxtie
Apollo
4
0
2
5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,348
Damage
43,412
66,460
Taken
67,560
46,728
Mitigated
41,577
21,065
Healing
18,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,679
849
0
3,508
14,034
11,542
0
619
13,415
989
54,114
W
Mulan
AJ714799
Mulan
12,633
1,299
0
4,646
14,277
14,688
1,870
960
13,173
1,866
95,436
L
Ratatoskr
KilluaLight
Ratatoskr
13,033
4,178
0
6,996
20,240
9,875
0
3,653
16,587
0
72,445
W
Arachne
KiraAckerman
Arachne
9,662
7,070
0
2,686
16,615
5,496
5
3,735
12,880
0
56,247
L
5,249
782
1,909
2,261
13,714
14,985
0
4,149
9,565
25,784
0
W
3,439
1,842
0
2,102
15,230
13,198
184
4,688
10,431
35,475
0
L
Anubis
Redhead511
Anubis
13,404
1,203
0
4,777
9,992
6,572
0
5,562
4,430
69,690
0
L
Xbalanque
TalkToTigre
Xbalanque
7,983
4,034
0
1,614
8,480
3,754
965
310
8,170
0
80,074
W
Apollo
Yoxtie
Apollo
7,524
3,726
0
4,272
10,268
5,075
1,060
2,721
7,547
0
84,992
W
10,154
6,709
180
4,135
11,170
3,120
754
6,876
4,294
63,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,216
Gold Earned
47,615
496
Minions Killed
522
0
Camps Cleared
0
1,519,331
Distance Traveled
1,569,354
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,618
476
108
7
0
251,087
0
W
Mulan
11,182
699
159
10
0
286,041
2
L
Ratatoskr
7,946
497
102
6
0
336,064
0
W
Arachne
9,191
574
79
5
0
359,322
0
L
Khepri
7,940
496
22
1
0
341,180
4
W
Ymir
8,017
501
43
3
0
305,181
1
L
Anubis
9,035
565
125
8
0
306,387
2
L
Xbalanque
8,677
542
139
9
0
284,613
0
W
Apollo
10,088
631
144
9
0
326,273
0
W
Olorun
9,137
571
97
6
0
292,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role