Player Matchup

Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum I
TheArkOfWar03
Anhur
Platinum I
Level 65
God Stats
8W - 7L
1,451 SR
Queue Stats
272W - 151L
1,644 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
zakarul
Kuzenbo
Gold V
Level 159
God Stats
11W - 11L
1,701 SR
Queue Stats
1,135W - 1,038L
1,156 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,551 SR
1,433 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,496 SR
1,343 MMR
Chang'e
Chang'e
Bronze III
GrandMasterTv
Chang'e
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,313 MMR
Solo
Atlas
Atlas
Bronze III
Sa1ieri
Atlas
Bronze III
Level 128
God Stats
21W - 17L
1,476 SR
Queue Stats
51W - 48L
1,449 MMR
Solo
Fenrir
Fenrir
Gold IV
tucachero420
Fenrir
Gold IV
Level 108
God Stats
9W - 5L
1,511 SR
Queue Stats
181W - 217L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 7 / 4
10,921
780
16,017
11,555
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
2 / 9 / 4
10,328
738
4,709
17,803
5,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
zakarul
Kuzenbo
13
3 / 8 / 4
10,992
785
12,576
18,142
22,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AchillesAh PuchMercuryBakasuraNe Zha

VS

Bans
JormungandrHorusYemojaHerculesCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
7 / 4 / 12
12,567
898
11,084
14,502
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Sa1ieri
Atlas
15
5 / 2 / 14
11,990
856
8,908
17,012
18,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
12 / 2 / 8
13,492
964
19,370
16,513
12,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
8
Kills
24
24
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
7
4
0.71
W
Chang'e
7
4
12
3.25
W
Atlas
Sa1ieri
Atlas
5
2
14
6
L
2
9
4
0.44
W
Fenrir
12
2
8
8
L
Kuzenbo
zakarul
Kuzenbo
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,302
Damage
39,362
47,500
Taken
48,027
32,519
Mitigated
36,953
1,950
Healing
18,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
16,017
593
0
460
11,555
4,189
0
6,407
4,872
55,803
0
W
Chang'e
11,084
843
3,226
7,952
14,502
5,450
1,267
10,932
3,570
61,005
0
W
Atlas
Sa1ieri
Atlas
8,908
2,683
0
3,046
17,012
18,938
416
9,228
7,784
29,793
1,063
L
4,709
2,811
0
1,240
17,803
5,804
612
6,908
10,447
0
21,311
W
Fenrir
19,370
4,810
0
4,325
16,513
12,565
1,098
9,156
7,357
0
64,637
L
Kuzenbo
zakarul
Kuzenbo
12,576
4,131
0
250
18,142
22,526
13
5,988
11,732
28,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
38,049
126
Minions Killed
176
0
Camps Cleared
0
706,721
Distance Traveled
804,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,921
780
72
5
0
257,080
0
W
Chang'e
12,567
898
102
7
0
259,861
0
W
Atlas
11,990
856
17
1
0
261,459
2
L
Anhur
10,328
738
31
2
0
192,384
0
W
Fenrir
13,492
964
57
4
0
282,825
0
L
Kuzenbo
10,992
785
23
2
0
257,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role