Player Matchup

Zhong Kui
Zhong Kui
GoldMortis
Zhong Kui
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,511 Elo+
Party 1
Scylla
Scylla
IAmSxber
Scylla
Level 23
God Stats
2W - 2L
1,107 SR
Queue Stats
24W - 13L
1,582 Elo+
Party 1
Jing Wei
Jing Wei
Kwisssssss6872
Jing Wei
Level 33
God Stats
5W - 5L
1,500 SR
Queue Stats
83W - 68L
1,583 Elo+
Solo
Loki
Loki
RadriarGodKing
Loki
Level 14
God Stats
6W - 0L
1,839 SR
Queue Stats
20W - 10L
1,629 Elo+
Party 1
Ganesha
Ganesha
karatekidxl
Ganesha
Level 26
God Stats
16W - 10L
1,613 SR
Queue Stats
18W - 15L
1,542 Elo+
Party 1
Team Averages
Level 27
1,512 SR
1,569 Elo+

VS

Team Averages
Level 87
1,450 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
GandalfTehBlack7
Tsukuyomi
Level 148
God Stats
38W - 22L
1,679 SR
Queue Stats
529W - 551L
1,476 Elo+
Party 2
Maui
Maui
Kitsunneko
Maui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 370L
1,451 Elo+
Party 2
Hachiman
Hachiman
SteamyHotMan420
Hachiman
Level 156
God Stats
1W - 4L
1,329 SR
Queue Stats
232W - 264L
1,402 Elo+
Party 2
Bacchus
Bacchus
sinknotswim
Bacchus
Level 29
God Stats
3W - 8L
1,391 SR
Queue Stats
203W - 283L
1,389 Elo+
Party 2
Sol
Sol
wicqk
Sol
Level 38
God Stats
42W - 37L
1,350 SR
Queue Stats
232W - 233L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoldMortis
Zhong Kui
16
5 / 3 / 1
10,071
671
13,162
13,773
11,016
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
IAmSxber
Scylla
15
3 / 0 / 3
9,055
604
6,991
4,555
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
14
0 / 3 / 1
7,531
502
3,720
13,774
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
10 / 5 / 3
9,485
632
13,075
12,763
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
karatekidxl
Ganesha
13
0 / 1 / 5
7,698
513
4,156
7,615
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
7 / 4 / 0
9,227
615
7,227
11,912
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 3
7,887
526
2,841
14,352
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
14
2 / 3 / 2
8,172
545
9,674
8,552
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
sinknotswim
Bacchus
12
0 / 4 / 2
6,712
447
2,937
13,395
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
wicqk
Sol
13
1 / 5 / 1
8,208
547
6,559
11,263
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
18
Kills
12
12
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
7
4
0
1.75
W
Zhong Kui
GoldMortis
Zhong Kui
5
3
1
1.83
W
Scylla
IAmSxber
Scylla
3
0
3
4.5
L
2
2
3
1.75
W
Jing Wei
0
3
1
0.17
W
10
5
3
2.3
L
Hachiman
2
3
2
1
W
Ganesha
karatekidxl
Ganesha
0
1
5
2.5
L
Bacchus
sinknotswim
Bacchus
0
4
2
0.25
L
Sol
wicqk
Sol
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,104
Damage
29,238
52,480
Taken
59,474
28,176
Mitigated
36,192
15,243
Healing
16,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
7,227
1,788
0
480
11,912
4,961
0
4,621
7,269
0
71,346
W
Zhong Kui
GoldMortis
Zhong Kui
13,162
1,295
0
7,072
13,773
11,016
2,585
3,898
9,265
81,511
0
W
Scylla
IAmSxber
Scylla
6,991
808
0
689
4,555
1,722
0
2,892
1,663
67,510
0
L
2,841
881
108
5,722
14,352
11,083
0
4,713
9,443
31,114
0
W
Jing Wei
3,720
2,567
0
4,819
13,774
5,046
0
1,420
12,354
0
60,567
W
13,075
5,333
0
23
12,763
5,544
0
1,840
10,923
0
76,345
L
Hachiman
9,674
5,949
0
2,633
8,552
2,809
0
757
7,711
0
72,615
W
Ganesha
karatekidxl
Ganesha
4,156
175
0
2,640
7,615
4,848
0
1,968
5,647
13,717
0
L
Bacchus
sinknotswim
Bacchus
2,937
194
0
3,999
13,395
13,131
0
8,195
5,200
35,139
0
L
Sol
wicqk
Sol
6,559
2,261
0
3,712
11,263
4,208
1,263
5,721
5,542
65,302
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,840
Gold Earned
40,206
488
Minions Killed
418
0
Camps Cleared
0
1,526,820
Distance Traveled
1,415,441
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,227
615
90
6
0
349,648
2
W
Zhong Kui
10,071
671
147
10
0
271,766
0
W
Scylla
9,055
604
127
8
0
300,642
4
L
Maui
7,887
526
41
3
0
272,922
0
W
Jing Wei
7,531
502
118
8
0
290,458
1
W
Loki
9,485
632
95
6
0
350,828
0
L
Hachiman
8,172
545
124
8
0
266,475
0
W
Ganesha
7,698
513
1
0
0
313,126
0
L
Bacchus
6,712
447
44
3
0
261,386
0
L
Sol
8,208
547
119
8
0
265,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role