Player Matchup

Cerberus
Cerberus
Longbodysensei
Cerberus
Level 109
God Stats
0W - 1L
1,590 SR
Queue Stats
11W - 13L
1,410 Elo+
Party 1
Rama
Rama
PolloMacho_721
Rama
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 90L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
Reeveskun
Zhong Kui
Level 138
God Stats
1W - 3L
1,304 SR
Queue Stats
345W - 335L
1,492 Elo+
Party 1
Loki
Loki
Spartano291592
Loki
Level 87
God Stats
6W - 11L
1,319 SR
Queue Stats
321W - 291L
1,432 Elo+
Solo
Chang'e
Chang'e
Xenojiva101
Chang'e
Level 56
God Stats
1W - 1L
1,629 SR
Queue Stats
4W - 5L
1,342 Elo+
Solo
Team Averages
Level 98
1,469 SR
1,421 Elo+

VS

Team Averages
Level 104
1,506 SR
1,397 Elo+
Artemis
Artemis
Andres6157
Artemis
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 218L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
AtharvGrover
Ratatoskr
Level 119
God Stats
5W - 2L
1,597 SR
Queue Stats
247W - 243L
1,455 Elo+
Solo
Charon
Charon
FadedTG
Charon
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,259 Elo+
Solo
Artio
Artio
Joe_Dead_Shadow
Artio
Level 98
God Stats
29W - 36L
1,430 SR
Queue Stats
553W - 524L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
PostMasterP
Baron Samedi
Level 81
God Stats
12W - 15L
1,505 SR
Queue Stats
88W - 127L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 1 / 2
6,002
462
3,011
12,343
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
5,773
444
2,703
7,646
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Reeveskun
Zhong Kui
13
2 / 1 / 1
7,990
615
7,560
10,341
7,938
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 3 / 2
7,726
594
6,996
10,708
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Xenojiva101
Chang'e
10
0 / 1 / 1
6,024
463
4,756
11,307
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andres6157
Artemis
13
3 / 1 / 1
7,585
583
7,942
7,419
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
AtharvGrover
Ratatoskr
13
4 / 4 / 1
7,704
593
5,760
13,587
5,377
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
FadedTG
Charon
11
1 / 1 / 4
7,538
580
5,758
6,108
4,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,729
518
5,760
14,059
10,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
PostMasterP
Baron Samedi
12
0 / 0 / 1
7,424
571
8,597
5,571
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
8
8
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Andres6157
Artemis
3
1
1
3.5
W
Ratatoskr
AtharvGrover
Ratatoskr
4
4
1
1.13
W
Charon
FadedTG
Charon
1
1
4
3
W
0
2
1
0.25
L
Cerberus
0
1
2
1
L
0
2
2
0.5
W
Baron Samedi
PostMasterP
Baron Samedi
0
0
1
0.5
L
Zhong Kui
Reeveskun
Zhong Kui
2
1
1
2.5
L
6
3
2
2.33
L
Chang'e
Xenojiva101
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
33,817
52,345
Taken
46,744
28,532
Mitigated
26,017
15,991
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Andres6157
Artemis
7,942
3,555
0
2,763
7,419
2,686
180
1,491
5,928
0
56,164
W
Ratatoskr
AtharvGrover
Ratatoskr
5,760
1,593
0
2,715
13,587
5,377
51
2,925
10,662
0
62,654
W
Charon
FadedTG
Charon
5,758
882
1,425
1,265
6,108
4,019
158
768
5,340
22,810
0
W
5,760
0
0
3,941
14,059
10,669
0
6,872
7,187
44,155
0
L
Cerberus
3,011
90
0
3,681
12,343
10,030
0
3,506
8,837
27,377
0
L
2,703
1,977
0
2,349
7,646
2,630
0
1,913
5,733
0
31,934
W
Baron Samedi
PostMasterP
Baron Samedi
8,597
320
422
2,517
5,571
3,266
215
3,271
2,300
57,253
0
L
Zhong Kui
Reeveskun
Zhong Kui
7,560
847
0
3,581
10,341
7,938
297
5,760
4,581
61,275
0
L
6,996
1,882
0
3,737
10,708
3,816
0
2,262
8,446
0
46,812
L
Chang'e
Xenojiva101
Chang'e
4,756
192
266
2,377
11,307
4,118
0
6,674
4,633
33,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
36,980
362
Minions Killed
339
0
Camps Cleared
0
1,220,195
Distance Traveled
1,259,551
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,585
583
89
7
0
232,429
2
W
Ratatoskr
7,704
593
84
6
0
288,611
0
W
Charon
7,538
580
28
2
0
241,505
0
W
Artio
6,729
518
60
5
0
243,256
0
L
Cerberus
6,002
462
57
4
0
271,275
0
L
Rama
5,773
444
57
4
0
160,557
0
W
Baron Samedi
7,424
571
78
6
0
253,750
2
L
Zhong Kui
7,990
615
108
8
0
210,430
0
L
Loki
7,726
594
79
6
0
305,789
0
L
Chang'e
6,024
463
61
5
0
272,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role