Player Matchup

Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold III
Angeimoo
Charon
Gold III
Level 67
God Stats
6W - 9L
1,437 SR
Queue Stats
162W - 205L
1,643 MMR
Party 2
Ravana
Ravana
Gold III
b4lstatical
Ravana
Gold III
Level 86
God Stats
31W - 27L
1,600 SR
Queue Stats
171W - 207L
1,553 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 90
1,512 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,593 SR
1,613 MMR
Medusa
Medusa
Gold III
Yogressive
Medusa
Gold III
Level 193
God Stats
3W - 0L
1,733 SR
Queue Stats
46W - 50L
1,565 MMR
Solo
Raijin
Raijin
Gold V
goodzidane117
Raijin
Gold V
Level 129
God Stats
2W - 1L
1,547 SR
Queue Stats
7W - 4L
1,637 MMR
Party 1
Horus
Horus
Silver II
sirJötun
Horus
Silver II
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 1
6,432
643
5,000
6,621
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Angeimoo
Charon
9
1 / 0 / 0
6,871
687
1,641
5,440
2,698
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
9
0 / 4 / 1
6,361
636
2,580
9,220
4,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ThothAresAthenaKuzenboAchilles

VS

Bans
SobekArachneAnhurBastetMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Yogressive
Medusa
11
4 / 1 / 2
8,391
839
8,199
4,900
2,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 4
8,316
832
8,277
6,705
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
sirJötun
Horus
10
0 / 1 / 5
7,397
740
2,579
6,917
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
Charon
Angeimoo
Charon
1
0
0
1
W
Medusa
Yogressive
Medusa
4
1
2
5
L
Ravana
0
4
1
0.13
W
2
0
4
4
W
Horus
sirJötun
Horus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,221
Damage
19,055
21,281
Taken
18,522
11,363
Mitigated
8,448
5,119
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,000
131
45
2,310
6,621
3,829
0
2,275
3,864
21,199
0
L
Charon
Angeimoo
Charon
1,641
334
0
968
5,440
2,698
0
2,484
2,341
9,594
113
W
Medusa
Yogressive
Medusa
8,199
4,044
0
842
4,900
2,191
1,500
1,156
3,660
0
31,236
L
Ravana
2,580
589
0
1,796
9,220
4,836
0
2,520
5,799
0
10,186
W
8,277
838
0
2,890
6,705
2,699
781
2,274
3,974
48,968
0
W
Horus
sirJötun
Horus
2,579
1,381
1,661
3,071
6,917
3,558
228
2,965
3,370
0
8,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,664
Gold Earned
24,104
52
Minions Killed
134
0
Camps Cleared
0
377,422
Distance Traveled
571,563
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,432
643
32
3
0
122,522
0
L
Charon
6,871
687
10
1
0
102,638
0
W
Medusa
8,391
839
48
5
0
181,475
0
L
Ravana
6,361
636
10
1
0
152,262
0
W
Raijin
8,316
832
72
7
0
188,735
0
W
Horus
7,397
740
14
1
0
201,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role