Player Matchup

Achilles
Achilles
Gold IV
CRYPTICxSLAYZ
Achilles
Gold IV
Level 119
God Stats
22W - 23L
1,533 SR
Queue Stats
38W - 45L
1,609 MMR
Party 1
Pele
Pele
Silver I
IskiosVision
Pele
Silver I
Level 128
God Stats
2W - 1L
1,645 SR
Queue Stats
177W - 190L
1,242 MMR
Party 1
Medusa
Medusa
Bronze III
Mediumjay
Medusa
Bronze III
Level 67
God Stats
0W - 10L
1,402 SR
Queue Stats
0W - 11L
1,400 MMR
Solo
Khepri
Khepri
Gold IV
pyeonggangg
Khepri
Gold IV
Level 120
God Stats
2W - 4L
1,595 SR
Queue Stats
146W - 149L
1,424 MMR
Solo
Janus
Janus
Gold IV
xTheWaiter
Janus
Gold IV
Level 159
God Stats
22W - 25L
1,526 SR
Queue Stats
504W - 526L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,540 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,660 SR
1,430 MMR
Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
CHElFTAIN
Anhur
Gold V
Level 123
God Stats
1W - 0L
1,831 SR
Queue Stats
52W - 59L
1,240 MMR
Party 2
Surtr
Surtr
Gold I
UchihaRevive
Surtr
Gold I
Level 125
God Stats
2W - 3L
1,548 SR
Queue Stats
81W - 74L
1,594 MMR
Party 2
Chang'e
Chang'e
Gold IV
Zunofureku-
Chang'e
Gold IV
Level 218
God Stats
13W - 8L
1,646 SR
Queue Stats
200W - 197L
1,434 MMR
Solo
Odin
Odin
Gold V
helljumper678
Odin
Gold V
Level 145
God Stats
13W - 5L
1,777 SR
Queue Stats
278W - 294L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CRYPTICxSLAYZ
Achilles
8
1 / 3 / 0
5,096
463
5,354
11,547
8,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
4,939
449
4,909
8,626
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Mediumjay
Medusa
8
0 / 3 / 0
4,518
411
1,499
7,589
2,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
5
0 / 0 / 0
4,056
369
118
1,030
476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
4
0 / 0 / 0
4,079
371
0
167
28
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CharonGebAthena

VS

Bans
AresMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 0 / 2
6,948
632
3,044
7,045
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
CHElFTAIN
Anhur
12
1 / 0 / 0
7,112
647
1,926
7,937
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 1 / 1
7,101
646
7,241
9,513
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chang'e
Zunofureku-
Chang'e
11
0 / 0 / 3
6,819
620
4,035
2,919
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 2
6,370
579
3,846
8,990
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
0
2
2
W
Anhur
CHElFTAIN
Anhur
1
0
0
1
L
Achilles
CRYPTICxSLAYZ
Achilles
1
3
0
0.33
L
0
2
1
0.25
L
Medusa
Mediumjay
Medusa
0
3
0
0
W
3
1
1
3.5
W
Chang'e
Zunofureku-
Chang'e
0
0
3
1.5
W
3
0
2
4
L
Khepri
0
0
0
0
L
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,880
Damage
20,092
28,959
Taken
36,404
14,182
Mitigated
19,804
4,918
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,044
268
0
1,356
7,045
2,487
0
364
6,681
0
55,157
W
Anhur
CHElFTAIN
Anhur
1,926
1,505
0
4,419
7,937
2,998
4,030
465
7,472
0
54,469
L
Achilles
CRYPTICxSLAYZ
Achilles
5,354
948
0
1,846
11,547
8,724
0
1,037
9,849
0
28,241
L
4,909
1,258
0
866
8,626
2,493
0
394
8,166
0
29,850
L
Medusa
Mediumjay
Medusa
1,499
648
81
1,875
7,589
2,461
0
2,724
4,627
0
22,145
W
7,241
3,113
0
3,116
9,513
7,761
691
204
9,309
1,416
39,494
W
Chang'e
Zunofureku-
Chang'e
4,035
142
1,761
1,703
2,919
965
836
250
2,669
45,714
0
W
3,846
977
230
863
8,990
5,593
493
1,142
7,848
0
27,500
L
Khepri
118
30
0
250
1,030
476
0
0
1,030
4,286
0
L
Janus
0
0
0
0
167
28
0
0
167
6,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
34,350
150
Minions Killed
362
0
Camps Cleared
0
856,975
Distance Traveled
1,063,413
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,948
632
86
8
0
255,342
2
W
Anhur
7,112
647
97
9
0
175,470
0
L
Achilles
5,096
463
40
4
0
197,281
0
L
Pele
4,939
449
51
5
0
214,623
0
L
Medusa
4,518
411
41
4
0
208,856
0
W
Surtr
7,101
646
63
6
0
222,520
0
W
Chang'e
6,819
620
86
8
0
181,659
0
W
Odin
6,370
579
30
3
0
228,422
0
L
Khepri
4,056
369
4
0
0
155,933
0
L
Janus
4,079
371
14
1
0
80,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role