Player Matchup

Hera
Hera
Frokei
Hera
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 158L
1,431 Elo+
Party 3
Artio
Artio
Gay bashr
Artio
Level 88
God Stats
3W - 1L
1,624 SR
Queue Stats
58W - 59L
1,447 Elo+
Party 3
Sun Wukong
Sun Wukong
SPACE-CASE-ACE
Sun Wukong
Level 89
God Stats
11W - 6L
1,462 SR
Queue Stats
108W - 91L
1,526 Elo+
Solo
Ratatoskr
Ratatoskr
ZomZely27
Ratatoskr
Level 107
God Stats
5W - 3L
1,427 SR
Queue Stats
97W - 89L
1,441 Elo+
Party 3
Charybdis
Charybdis
zaxhalfgod_halfd
Charybdis
Level 142
God Stats
49W - 53L
1,456 SR
Queue Stats
712W - 683L
1,456 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,460 Elo+

VS

Team Averages
Level 97
1,515 SR
1,476 Elo+
Chernobog
Chernobog
Dior x Hezi
Chernobog
Level 95
God Stats
15W - 14L
1,616 SR
Queue Stats
50W - 48L
1,458 Elo+
Party 1
Izanami
Izanami
Face_McShooty--x
Izanami
Level 41
God Stats
14W - 17L
1,524 SR
Queue Stats
40W - 51L
1,443 Elo+
Party 2
Ah Puch
Ah Puch
IamFainterMule
Ah Puch
Level 179
God Stats
0W - 3L
1,310 SR
Queue Stats
162W - 163L
1,527 Elo+
Solo
Raijin
Raijin
l am cartman
Raijin
Level 29
God Stats
8W - 5L
1,543 SR
Queue Stats
56W - 52L
1,451 Elo+
Party 1
Surtr
Surtr
the_oringal_BYT
Surtr
Level 139
God Stats
40W - 30L
1,581 SR
Queue Stats
169W - 177L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Frokei
Hera
11
1 / 5 / 3
6,541
503
3,373
7,521
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
Gay bashr
Artio
10
1 / 1 / 3
6,770
521
2,977
8,333
6,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
SPACE-CASE-ACE
Sun Wukong
14
3 / 0 / 2
8,188
630
7,828
9,303
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
ZomZely27
Ratatoskr
14
6 / 0 / 2
8,298
638
9,869
9,321
4,645
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
11
1 / 1 / 0
7,227
556
1,851
5,693
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dior x Hezi
Chernobog
11
1 / 3 / 1
6,511
501
5,117
11,802
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,515
501
3,460
6,184
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 3 / 1
7,188
553
7,440
11,262
5,065
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
10
0 / 4 / 0
5,887
453
2,178
9,540
3,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 3
6,020
463
2,178
6,869
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
7
7
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dior x Hezi
Chernobog
1
3
1
0.5
L
0
1
0
0
W
Hera
Frokei
Hera
1
5
3
0.5
W
Artio
Gay bashr
Artio
1
1
3
2.5
L
4
3
1
1.5
W
Sun Wukong
SPACE-CASE-ACE
Sun Wukong
3
0
2
4
W
Ratatoskr
ZomZely27
Ratatoskr
6
0
2
7
L
Raijin
0
4
0
0
L
2
2
3
1.75
W
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,898
Damage
20,373
40,171
Taken
45,657
21,303
Mitigated
19,088
11,757
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dior x Hezi
Chernobog
5,117
3,299
0
2,594
11,802
4,504
0
558
11,244
0
49,509
L
3,460
2,623
0
1,213
6,184
2,594
0
1,626
4,558
0
49,295
W
Hera
Frokei
Hera
3,373
716
0
710
7,521
2,612
0
2,688
4,833
42,598
0
W
Artio
Gay bashr
Artio
2,977
65
1,582
3,015
8,333
6,245
0
2,713
5,620
21,005
0
L
7,440
406
0
5,958
11,262
5,065
0
3,889
7,373
55,756
0
W
Sun Wukong
SPACE-CASE-ACE
Sun Wukong
7,828
1,800
0
1,668
9,303
5,800
0
2,222
7,081
0
54,678
W
Ratatoskr
ZomZely27
Ratatoskr
9,869
3,098
0
3,947
9,321
4,645
0
2,129
7,192
0
67,534
L
Raijin
2,178
195
0
1,753
9,540
3,202
0
0
9,540
32,988
0
L
2,178
1,319
0
2,928
6,869
3,723
100
277
6,592
1,351
33,225
W
Charybdis
1,851
1,008
0
835
5,693
2,001
665
0
5,693
0
53,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
32,121
402
Minions Killed
356
0
Camps Cleared
0
1,418,853
Distance Traveled
1,130,789
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,511
501
80
6
0
280,431
0
L
Izanami
6,515
501
88
7
0
233,781
0
W
Hera
6,541
503
73
6
0
255,033
2
W
Artio
6,770
521
28
2
0
300,031
0
L
Ah Puch
7,188
553
78
6
0
228,981
0
W
Sun Wukong
8,188
630
103
8
0
295,469
3
W
Ratatoskr
8,298
638
106
8
0
330,710
0
L
Raijin
5,887
453
53
4
0
218,847
0
L
Surtr
6,020
463
57
4
0
168,749
0
W
Charybdis
7,227
556
92
7
0
237,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role