Player Matchup

Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Evilculture
Kuzenbo
Level 151
God Stats
6W - 3L
1,794 SR
Queue Stats
282W - 269L
1,590 Elo+
Solo
Achilles
Achilles
MightyActionX丶
Achilles
Level 125
God Stats
89W - 90L
1,497 SR
Queue Stats
402W - 399L
1,533 Elo+
Solo
Thor
Thor
WarStud
Thor
Level 47
God Stats
1W - 5L
1,251 SR
Queue Stats
29W - 43L
1,354 Elo+
Solo
Merlin
Merlin
КостикПобедитЗло
Merlin
Level 134
God Stats
5W - 4L
1,638 SR
Queue Stats
7W - 8L
1,600 Elo+
Solo
Team Averages
Level 117
1,536 SR
1,515 Elo+

VS

Team Averages
Level 130
1,570 SR
1,508 Elo+
Neith
Neith
 
Neith
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
KookyPhilosopher
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,460 Elo+
Party 1
Shiva
Shiva
MI-COMANDANTE
Shiva
Level 158
God Stats
20W - 11L
1,573 SR
Queue Stats
427W - 430L
1,465 Elo+
Party 1
Thanatos
Thanatos
MIWEL-JP
Thanatos
Level 122
God Stats
7W - 5L
1,704 SR
Queue Stats
231W - 209L
1,536 Elo+
Solo
Charon
Charon
xKayuga-
Charon
Level 155
God Stats
62W - 55L
1,575 SR
Queue Stats
945W - 907L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 3 / 0
5,200
520
4,889
8,288
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Evilculture
Kuzenbo
7
0 / 0 / 0
4,958
496
2,166
7,361
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
6,184
618
5,682
8,898
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
WarStud
Thor
9
0 / 6 / 1
5,119
512
2,117
10,422
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 1 / 0
6,483
648
2,847
6,074
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 1
6,748
675
8,318
7,907
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
3 / 1 / 2
6,321
632
4,518
5,145
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 2 / 1
6,615
662
5,112
11,074
7,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
MIWEL-JP
Thanatos
10
2 / 1 / 4
5,818
582
4,715
8,735
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
xKayuga-
Charon
11
3 / 0 / 3
6,785
679
5,367
7,389
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
12
12
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
0
0
W
Neith
 
Neith
3
0
1
3.5
L
Kuzenbo
Evilculture
Kuzenbo
0
0
0
0
W
3
1
2
4
W
1
2
1
0.75
W
Thanatos
MIWEL-JP
Thanatos
2
1
4
4
L
2
2
0
1
L
Thor
WarStud
Thor
0
6
1
0.08
W
Charon
xKayuga-
Charon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
28,030
41,043
Taken
40,250
18,874
Mitigated
21,939
10,606
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,889
3,467
0
2,144
8,288
3,002
0
703
7,585
0
34,425
W
Neith
 
Neith
8,318
3,849
0
4,320
7,907
3,344
23
608
7,299
0
57,011
L
Kuzenbo
Evilculture
Kuzenbo
2,166
1,244
0
1,937
7,361
5,437
0
3,550
3,642
10,351
0
W
4,518
1,243
0
1,537
5,145
1,907
0
1,090
4,055
54,929
0
W
5,112
943
0
2,255
11,074
7,797
189
0
10,403
0
48,893
W
Thanatos
MIWEL-JP
Thanatos
4,715
976
0
5,511
8,735
3,330
0
710
8,025
0
45,059
L
5,682
2,324
0
2,730
8,898
5,075
0
0
8,898
0
34,426
L
Thor
WarStud
Thor
2,117
706
0
1,180
10,422
3,222
0
2,736
7,554
0
28,207
W
Charon
xKayuga-
Charon
5,367
1,047
0
2,767
7,389
5,561
0
2,605
4,784
25,857
0
L
2,847
247
0
2,615
6,074
2,138
0
2,501
3,479
54,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
32,287
285
Minions Killed
391
0
Camps Cleared
0
994,151
Distance Traveled
1,013,679
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,200
520
65
7
0
195,201
0
W
Neith
6,748
675
94
9
0
193,535
0
L
Kuzenbo
4,958
496
7
1
0
171,909
1
W
Zeus
6,321
632
111
11
0
191,275
0
W
Shiva
6,615
662
87
9
0
184,631
3
W
Thanatos
5,818
582
70
7
0
249,939
0
L
Achilles
6,184
618
56
6
0
209,169
0
L
Thor
5,119
512
47
5
0
221,885
0
W
Charon
6,785
679
29
3
0
194,299
0
L
Merlin
6,483
648
110
11
0
195,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role