Player Matchup

Rama
Rama
Antwon Craig
Rama
Level 143
God Stats
6W - 3L
1,653 SR
Queue Stats
158W - 168L
1,423 Elo+
Party 3
Achilles
Achilles
KINGMADN3SS
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,545 Elo+
Party 1
King Arthur
King Arthur
ResultedRain
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 100L
1,396 Elo+
Party 3
He Bo
He Bo
StL Retro
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,598 Elo+
Party 1
Sol
Sol
Taco20
Sol
Level 164
God Stats
2W - 4L
1,093 SR
Queue Stats
109W - 74L
1,462 Elo+
Solo
Team Averages
Level 107
1,449 SR
1,485 Elo+

VS

Team Averages
Level 94
1,493 SR
1,505 Elo+
Anubis
Anubis
BlaueMe719
Anubis
Level 77
God Stats
11W - 6L
1,480 SR
Queue Stats
291W - 368L
1,482 Elo+
Party 4
Ares
Ares
Galdon454
Ares
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,570 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OneOfUs111
Morgan Le Fay
Level 88
God Stats
21W - 5L
1,463 SR
Queue Stats
460W - 518L
1,453 Elo+
Party 4
Awilix
Awilix
PablisHD
Awilix
Level 109
God Stats
2W - 1L
1,523 SR
Queue Stats
63W - 41L
1,528 Elo+
Solo
Chaac
Chaac
Seyr
Chaac
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 4
10,805
600
14,896
11,883
6,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
KINGMADN3SS
Achilles
17
2 / 9 / 3
10,058
559
9,337
23,338
31,974
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
ResultedRain
King Arthur
15
0 / 11 / 5
9,089
505
6,909
24,572
24,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
StL Retro
He Bo
18
1 / 6 / 4
10,597
589
15,584
12,941
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
Taco20
Sol
19
7 / 8 / 0
12,506
695
25,920
19,126
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlaueMe719
Anubis
20
9 / 2 / 18
13,090
727
13,800
13,001
8,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
20
10 / 3 / 25
14,645
814
19,481
35,027
48,372
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
OneOfUs111
Morgan Le Fay
19
6 / 5 / 21
12,134
674
22,824
17,202
10,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
PablisHD
Awilix
18
4 / 4 / 21
11,740
652
8,202
14,411
8,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Seyr
Chaac
20
9 / 1 / 25
13,446
747
21,787
21,879
30,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
148
12
Kills
38
38
Deaths
15
16
Assists
110
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Anubis
BlaueMe719
Anubis
9
2
18
9
W
Ares
10
3
25
7.5
L
Achilles
KINGMADN3SS
Achilles
2
9
3
0.39
W
Morgan Le Fay
OneOfUs111
Morgan Le Fay
6
5
21
3.3
W
Awilix
PablisHD
Awilix
4
4
21
3.63
L
King Arthur
ResultedRain
King Arthur
0
11
5
0.23
W
Chaac
Seyr
Chaac
9
1
25
21.5
L
He Bo
StL Retro
He Bo
1
6
4
0.5
L
Sol
Taco20
Sol
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,646
Damage
86,094
91,860
Taken
101,520
76,314
Mitigated
106,193
14,340
Healing
45,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,896
11,600
868
1,168
11,883
6,036
0
7,274
4,609
0
33,259
W
Anubis
BlaueMe719
Anubis
13,800
359
4,878
5,039
13,001
8,715
1,168
7,909
4,974
47,635
0
W
Ares
19,481
824
3,515
13,414
35,027
48,372
949
9,696
24,858
23,898
0
L
Achilles
KINGMADN3SS
Achilles
9,337
1,394
788
2,252
23,338
31,974
0
13,623
9,715
3,320
13,599
W
Morgan Le Fay
OneOfUs111
Morgan Le Fay
22,824
1,415
2,581
3,567
17,202
10,206
2,406
7,913
9,151
53,415
0
W
Awilix
PablisHD
Awilix
8,202
2,234
753
2,377
14,411
8,318
1,472
6,223
8,070
0
19,727
L
King Arthur
ResultedRain
King Arthur
6,909
911
531
801
24,572
24,385
0
16,135
8,437
0
11,100
W
Chaac
Seyr
Chaac
21,787
2,287
902
8,526
21,879
30,582
1,246
11,145
10,424
0
37,882
L
He Bo
StL Retro
He Bo
15,584
31
1,194
1,776
12,941
5,549
0
7,192
5,749
27,892
0
L
Sol
Taco20
Sol
25,920
6,325
244
4,718
19,126
8,370
0
11,881
7,245
55,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,055
Gold Earned
65,055
163
Minions Killed
181
0
Camps Cleared
0
1,412,944
Distance Traveled
1,758,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,805
600
33
2
0
293,492
0
W
Anubis
13,090
727
65
4
0
347,540
0
W
Ares
14,645
814
9
1
0
358,544
1
L
Achilles
10,058
559
9
1
0
255,584
0
W
Morgan Le Fay
12,134
674
51
3
0
308,796
0
W
Awilix
11,740
652
32
2
0
334,810
0
L
King Arthur
9,089
505
9
1
0
283,913
0
W
Chaac
13,446
747
24
1
0
408,364
0
L
He Bo
10,597
589
39
2
0
304,343
0
L
Sol
12,506
695
73
4
0
275,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role