Player Matchup

Nox
Nox
TheycallmeSpade
Nox
Level 66
God Stats
0W - 2L
1,781 SR
Queue Stats
8W - 14L
1,474 Elo+
Party 1
Atlas
Atlas
XHolydiver69X
Atlas
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
kelynn
Hun Batz
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,493 Elo+
Solo
Team Averages
Level 112
1,594 SR
1,503 Elo+

VS

Team Averages
Level 119
1,421 SR
1,525 Elo+
Guan Yu
Guan Yu
BulkyMovements
Guan Yu
Level 108
God Stats
9W - 12L
1,409 SR
Queue Stats
316W - 318L
1,561 Elo+
Solo
Xbalanque
Xbalanque
Invader Iceberg
Xbalanque
Level 127
God Stats
1W - 1L
1,222 SR
Queue Stats
62W - 56L
1,516 Elo+
Party 2
Raijin
Raijin
chongodongo
Raijin
Level 123
God Stats
1W - 0L
1,631 SR
Queue Stats
84W - 83L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,787
779
2,611
7,258
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 3
6,786
679
5,814
12,146
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
kelynn
Hun Batz
9
1 / 1 / 2
6,970
697
4,943
6,887
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,180
718
6,115
8,150
6,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Invader Iceberg
Xbalanque
11
2 / 1 / 2
7,837
784
6,542
4,907
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
11
4 / 1 / 1
8,232
823
10,051
5,557
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
3
Kills
6
6
Deaths
3
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Xbalanque
Invader Iceberg
Xbalanque
2
1
2
3
L
2
3
1
0.83
L
0
2
3
0.75
W
Raijin
4
1
1
4.5
L
Hun Batz
kelynn
Hun Batz
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,368
Damage
22,708
26,291
Taken
18,614
14,568
Mitigated
9,653
2,387
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,115
528
583
1,582
8,150
6,074
0
3,237
4,570
0
17,507
W
Xbalanque
Invader Iceberg
Xbalanque
6,542
2,379
0
407
4,907
1,743
0
2,435
2,356
0
29,668
L
2,611
717
0
375
7,258
2,721
157
3,885
3,373
33,067
0
L
5,814
2,159
146
1,055
12,146
7,911
0
4,332
7,814
14,362
0
W
Raijin
10,051
558
0
500
5,557
1,836
0
2,889
2,547
34,575
0
L
Hun Batz
kelynn
Hun Batz
4,943
652
0
811
6,887
3,936
158
2,311
4,576
0
17,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,543
Gold Earned
23,249
98
Minions Killed
97
0
Camps Cleared
0
513,394
Distance Traveled
558,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,180
718
22
2
0
211,061
0
W
Xbalanque
7,837
784
36
4
0
164,722
0
L
Nox
7,787
779
58
6
0
169,956
0
L
Atlas
6,786
679
15
2
0
169,186
0
W
Raijin
8,232
823
39
4
0
182,451
0
L
Hun Batz
6,970
697
25
3
0
174,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role