Player Matchup

Medusa
Medusa
ContasticBruh
Medusa
Level 88
God Stats
17W - 14L
1,740 SR
Queue Stats
130W - 151L
1,459 Elo+
Party 1
Fenrir
Fenrir
DiogenesPitch405
Fenrir
Level 104
God Stats
19W - 27L
1,461 SR
Queue Stats
246W - 267L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
Forsenix
Ah Puch
Level 61
God Stats
2W - 5L
1,464 SR
Queue Stats
142W - 154L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Munkaa-_
Baron Samedi
Level 125
God Stats
15W - 7L
1,572 SR
Queue Stats
400W - 440L
1,489 Elo+
Party 1
Odin
Odin
temp-600497
Odin
Level 143
God Stats
13W - 7L
1,632 SR
Queue Stats
476W - 488L
1,479 Elo+
Party 1
Team Averages
Level 104
1,574 SR
1,458 Elo+

VS

Team Averages
Level 111
1,572 SR
1,410 Elo+
Anhur
Anhur
Harleyon
Anhur
Level 138
God Stats
5W - 2L
1,682 SR
Queue Stats
51W - 51L
1,505 Elo+
Party 2
Hercules
Hercules
Lord_Swag_The3rd
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,311 Elo+
Solo
Zhong Kui
Zhong Kui
MasterLowKey
Zhong Kui
Level 105
God Stats
9W - 9L
1,430 SR
Queue Stats
47W - 64L
1,414 Elo+
Party 2
Serqet
Serqet
MudkipCody
Serqet
Level 60
God Stats
4W - 4L
1,689 SR
Queue Stats
160W - 173L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
RUMPxDADDY
Baron Samedi
Level 123
God Stats
21W - 11L
1,558 SR
Queue Stats
56W - 54L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,517
501
7,667
9,042
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 1
6,888
530
5,711
13,667
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Forsenix
Ah Puch
12
0 / 2 / 0
7,194
553
4,838
7,659
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Munkaa-_
Baron Samedi
13
1 / 0 / 1
7,564
582
6,047
8,735
7,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 0 / 2
6,288
484
6,589
9,556
7,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Harleyon
Anhur
11
1 / 0 / 1
6,684
514
4,303
10,915
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 2
6,623
509
6,557
8,671
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
MasterLowKey
Zhong Kui
13
0 / 1 / 0
7,808
601
5,663
8,547
7,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
MudkipCody
Serqet
14
2 / 1 / 3
7,731
595
5,193
11,324
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
RUMPxDADDY
Baron Samedi
11
1 / 1 / 2
6,592
507
6,295
7,079
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
8
9
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
2
3
1
0.83
L
Ah Puch
Forsenix
Ah Puch
0
2
0
0
W
Anhur
Harleyon
Anhur
1
0
1
1.5
W
4
3
2
1.67
W
Zhong Kui
MasterLowKey
Zhong Kui
0
1
0
0
W
Serqet
MudkipCody
Serqet
2
1
3
3.5
L
Baron Samedi
Munkaa-_
Baron Samedi
1
0
1
1.5
W
Baron Samedi
RUMPxDADDY
Baron Samedi
1
1
2
2
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,852
Damage
28,011
48,659
Taken
46,536
26,866
Mitigated
29,053
16,600
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,667
3,159
0
570
9,042
2,791
210
0
8,728
0
43,689
L
5,711
1,451
0
3,659
13,667
5,862
0
2,236
10,830
0
47,348
L
Ah Puch
Forsenix
Ah Puch
4,838
98
0
3,554
7,659
3,469
635
3,935
3,474
51,751
0
W
Anhur
Harleyon
Anhur
4,303
2,096
0
4,856
10,915
3,695
720
0
10,915
0
45,057
W
6,557
1,720
0
2,319
8,671
8,448
0
0
8,671
0
22,276
W
Zhong Kui
MasterLowKey
Zhong Kui
5,663
697
117
6,813
8,547
7,922
0
5,107
3,440
62,223
0
W
Serqet
MudkipCody
Serqet
5,193
1,220
0
2,416
11,324
5,389
0
2,098
9,226
0
65,704
L
Baron Samedi
Munkaa-_
Baron Samedi
6,047
1,007
84
5,661
8,735
7,074
0
4,372
4,163
58,849
0
W
Baron Samedi
RUMPxDADDY
Baron Samedi
6,295
418
171
2,266
7,079
3,599
0
3,680
3,399
41,318
0
L
6,589
1,287
0
3,072
9,556
7,670
110
1,415
7,681
0
29,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,451
Gold Earned
35,438
378
Minions Killed
415
0
Camps Cleared
0
1,250,405
Distance Traveled
1,289,143
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,517
501
64
5
0
228,026
0
L
Fenrir
6,888
530
65
5
0
278,900
0
L
Ah Puch
7,194
553
96
7
0
225,289
0
W
Anhur
6,684
514
78
6
0
236,491
0
W
Hercules
6,623
509
28
2
0
269,820
2
W
Zhong Kui
7,808
601
115
9
0
225,044
3
W
Serqet
7,731
595
109
8
0
314,909
0
L
Baron Samedi
7,564
582
119
9
0
231,196
2
W
Baron Samedi
6,592
507
85
7
0
242,879
2
L
Odin
6,288
484
34
3
0
286,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role