Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fer19 The IBest
Neith
Level 96
God Stats
1W - 1L
1,173 SR
Queue Stats
4W - 3L
1,282 Elo+
Party 2
Sol
Sol
linkmaster00
Sol
Level 149
God Stats
41W - 56L
1,423 SR
Queue Stats
250W - 278L
1,442 Elo+
Party 2
Odin
Odin
ģħģģdžďġğijġğijijķĺ
Odin
Level 99
God Stats
6W - 5L
1,502 SR
Queue Stats
226W - 213L
1,517 Elo+
Solo
Team Averages
Level 145
1,420 SR
1,448 Elo+

VS

Team Averages
Level 78
1,588 SR
1,581 Elo+
Sobek
Sobek
 
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Braxtenders
Cernunnos
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 18L
1,663 Elo+
Party 3
Loki
Loki
BusaThicNut
Loki
Level 28
God Stats
3W - 1L
1,720 SR
Queue Stats
3W - 1L
1,691 Elo+
Party 3
Yemoja
Yemoja
ScarletPhx
Yemoja
Level 89
God Stats
128W - 99L
1,557 SR
Queue Stats
403W - 397L
1,468 Elo+
Solo
Eset
Eset
riotgunz
Eset
Level 123
God Stats
21W - 9L
1,664 SR
Queue Stats
696W - 559L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 0 / 4
8,973
1,282
3,703
3,303
1,538
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
 
Loki
14
4 / 1 / 3
8,840
1,263
5,547
4,747
2,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 0 / 3
7,394
1,056
1,695
1,155
524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 5
7,749
1,107
1,790
1,335
427
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

13
0 / 1 / 7
7,834
1,119
4,491
5,655
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

441

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 1 / 2
7,145
1,021
1,107
3,158
2,076
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Braxtenders
Cernunnos
12
0 / 0 / 2
6,949
993
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 1
7,564
1,081
3,181
8,477
3,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
ScarletPhx
Yemoja
12
0 / 1 / 1
7,290
1,041
3,117
6,336
5,110
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
12
1 / 0 / 1
7,530
1,076
2,261
1,574
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
7
Kills
2
2
Deaths
7
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
4
4
W
Loki
 
Loki
4
1
3
5.5
L
Sobek
 
Sobek
0
1
2
1
L
Cernunnos
Braxtenders
Cernunnos
0
0
2
1
L
1
5
1
0.3
W
0
0
3
1.5
L
Yemoja
ScarletPhx
Yemoja
0
1
1
0.5
W
1
0
5
3.5
L
Eset
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,226
Damage
9,666
16,195
Taken
19,545
8,580
Mitigated
10,954
2,201
Healing
1,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,703
903
0
868
3,303
1,538
0
1,161
1,943
0
31,093
W
Loki
 
Loki
5,547
1,848
0
134
4,747
2,074
0
1,768
2,869
0
22,959
L
Sobek
 
Sobek
1,107
27
0
44
3,158
2,076
0
868
2,221
5,142
0
L
Cernunnos
Braxtenders
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
3,181
648
0
6
8,477
3,201
0
608
7,729
0
9,254
W
1,695
638
0
452
1,155
524
0
757
398
0
12,005
L
Yemoja
ScarletPhx
Yemoja
3,117
353
614
652
6,336
5,110
0
124
5,972
14,292
0
W
1,790
155
0
289
1,335
427
0
575
755
5,681
0
L
Eset
2,261
228
124
124
1,574
567
0
190
1,384
8,128
0
W
4,491
482
0
458
5,655
4,017
0
2,057
2,455
0
13,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
36,478
161
Minions Killed
50
9
Camps Cleared
3
715,917
Distance Traveled
346,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,973
1,282
46
7
4
151,145
0
W
Loki
8,840
1,263
41
6
2
131,175
0
L
Sobek
7,145
1,021
0
0
0
53,319
0
L
Cernunnos
6,949
993
0
0
0
30
0
L
Loki
7,564
1,081
21
3
0
115,902
0
W
Neith
7,394
1,056
30
4
1
133,072
0
L
Yemoja
7,290
1,041
8
1
0
107,800
0
W
Sol
7,749
1,107
21
3
1
138,035
0
L
Eset
7,530
1,076
21
3
3
69,635
0
W
Odin
7,834
1,119
23
3
1
162,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role