Player Matchup

Geb
Geb
DaRizzardWarlock
Geb
Level 47
God Stats
1W - 4L
1,336 SR
Queue Stats
3W - 23L
1,041 Elo+
Party 1
Loki
Loki
Spy-3965
Loki
Level 49
God Stats
0W - 1L
1,363 SR
Queue Stats
5W - 28L
1,103 Elo+
Party 1
Chiron
Chiron
Unholy_Monster17
Chiron
Level 103
God Stats
1W - 1L
1,490 SR
Queue Stats
7W - 19L
1,251 Elo+
Party 1
Sol
Sol
YONKO_Pride
Sol
Level 52
God Stats
0W - 3L
983 SR
Queue Stats
9W - 32L
1,183 Elo+
Party 1
Hachiman
Hachiman
abnormalamerican
Hachiman
Level 16
God Stats
0W - 6L
1,186 SR
Queue Stats
0W - 10L
985 Elo+
Party 1
Team Averages
Level 53
1,272 SR
1,113 Elo+

VS

Team Averages
Level 82
1,509 SR
1,479 Elo+
Kukulkan
Kukulkan
Alief_nique
Kukulkan
Level 65
God Stats
5W - 3L
1,452 SR
Queue Stats
279W - 293L
1,509 Elo+
Solo
Anubis
Anubis
CanadianLaddie
Anubis
Level 98
God Stats
13W - 8L
1,491 SR
Queue Stats
317W - 306L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FizzyGator
Morgan Le Fay
Level 59
God Stats
18W - 13L
1,651 SR
Queue Stats
71W - 67L
1,535 Elo+
Solo
Cerberus
Cerberus
Vanistel69
Cerberus
Level 131
God Stats
31W - 31L
1,454 SR
Queue Stats
229W - 224L
1,430 Elo+
Solo
Mercury
Mercury
kevinjoss25
Mercury
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,812
434
3,542
17,217
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
14
4 / 5 / 0
8,769
487
7,625
16,721
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 1
7,934
441
10,328
11,348
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 2 / 1
10,786
599
7,932
18,144
7,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 0
6,971
387
3,079
14,904
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alief_nique
Kukulkan
13
0 / 1 / 2
7,457
414
8,659
4,230
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
14 / 1 / 3
11,834
657
24,293
14,148
11,489
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
FizzyGator
Morgan Le Fay
16
1 / 2 / 4
9,648
536
12,793
13,359
7,450
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Vanistel69
Cerberus
13
2 / 1 / 5
8,812
490
9,123
15,958
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
kevinjoss25
Mercury
15
1 / 3 / 3
8,810
489
1,881
10,382
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
8
Kills
18
18
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alief_nique
Kukulkan
0
1
2
1
W
14
1
3
15.5
L
0
3
2
0.33
W
Morgan Le Fay
FizzyGator
Morgan Le Fay
1
2
4
1.5
L
Loki
4
5
0
0.8
L
1
1
1
1.5
W
Cerberus
Vanistel69
Cerberus
2
1
5
4.5
L
3
2
1
1.75
L
0
7
0
0
W
Mercury
kevinjoss25
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
56,749
78,334
Taken
58,077
38,600
Mitigated
39,847
23,851
Healing
22,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alief_nique
Kukulkan
8,659
180
0
1,174
4,230
1,674
458
107
4,123
53,778
0
W
24,293
2,179
0
8,846
14,148
11,489
1,261
2,296
11,852
114,565
0
L
3,542
272
162
3,382
17,217
11,878
29
13,736
3,481
23,221
0
W
Morgan Le Fay
FizzyGator
Morgan Le Fay
12,793
1,388
0
8,183
13,359
7,450
698
6,245
7,114
83,100
0
L
Loki
7,625
2,334
45
3,001
16,721
7,172
0
8,415
8,306
0
76,887
L
10,328
3,626
791
2,558
11,348
3,534
284
7,963
3,385
0
57,308
W
Cerberus
Vanistel69
Cerberus
9,123
659
0
3,774
15,958
15,064
28
2,170
13,788
26,983
1,049
L
7,932
3,447
0
12,031
18,144
7,885
953
13,317
4,827
87,964
0
L
3,079
2,801
0
1,881
14,904
8,131
294
10,388
4,516
0
24,633
W
Mercury
kevinjoss25
Mercury
1,881
1,385
0
428
10,382
4,170
191
656
9,726
0
74,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,272
Gold Earned
46,561
404
Minions Killed
525
0
Camps Cleared
0
1,648,804
Distance Traveled
1,757,600
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,457
414
92
5
0
355,650
0
W
Anubis
11,834
657
155
9
0
341,404
0
L
Geb
7,812
434
24
1
0
344,132
0
W
Morgan Le Fay
9,648
536
112
6
0
329,434
0
L
Loki
8,769
487
103
6
0
380,544
0
L
Chiron
7,934
441
99
6
0
359,040
0
W
Cerberus
8,812
490
62
3
0
344,059
2
L
Sol
10,786
599
150
8
0
311,500
1
L
Hachiman
6,971
387
28
2
0
253,588
0
W
Mercury
8,810
489
104
6
0
387,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role