Player Matchup

Fenrir
Fenrir
Fusei koy
Fenrir
Level 59
God Stats
1W - 0L
1,708 SR
Queue Stats
47W - 57L
1,406 Elo+
Party 1
Bastet
Bastet
ItsTuruk
Bastet
Level 125
God Stats
1W - 0L
1,726 SR
Queue Stats
10W - 8L
1,494 Elo+
Party 1
Nemesis
Nemesis
MrHunter1235188
Nemesis
Level 108
God Stats
1W - 0L
1,767 SR
Queue Stats
51W - 54L
1,417 Elo+
Party 1
Team Averages
Level 97
1,734 SR
1,439 Elo+

VS

Team Averages
Level 67
1,768 SR
1,461 Elo+
Ares
Ares
ALFREDMOON2004
Ares
Level 29
God Stats
2W - 1L
1,875 SR
Queue Stats
4W - 12L
1,367 Elo+
Party 2
Neith
Neith
Grugma
Neith
Level 65
God Stats
3W - 2L
1,873 SR
Queue Stats
31W - 30L
1,505 Elo+
Solo
Chang'e
Chang'e
Lasinmanos13
Chang'e
Level 108
God Stats
1W - 2L
1,556 SR
Queue Stats
28W - 35L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fusei koy
Fenrir
14
3 / 6 / 10
11,588
828
7,854
15,979
10,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bastet
ItsTuruk
Bastet
17
10 / 0 / 8
13,452
961
27,217
20,074
9,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 3 / 8
12,393
885
11,094
13,838
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 7
10,856
775
11,372
18,632
20,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Grugma
Neith
14
6 / 6 / 2
11,191
799
12,175
14,323
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Lasinmanos13
Chang'e
12
1 / 7 / 6
10,016
715
12,058
17,351
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
20
Kills
9
9
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Fenrir
Fusei koy
Fenrir
3
6
10
1.33
L
Neith
Grugma
Neith
6
6
2
1.17
W
Bastet
ItsTuruk
Bastet
10
0
8
14
L
Chang'e
Lasinmanos13
Chang'e
1
7
6
0.57
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,165
Damage
35,605
49,891
Taken
50,306
26,621
Mitigated
27,645
18,215
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,372
1,757
0
170
18,632
20,630
245
0
18,632
20,532
0
W
Fenrir
Fusei koy
Fenrir
7,854
2,124
0
1,521
15,979
10,404
1,127
8,380
7,599
0
25,824
L
Neith
Grugma
Neith
12,175
5,532
0
1,830
14,323
3,679
370
78
14,245
0
45,899
W
Bastet
ItsTuruk
Bastet
27,217
6,503
0
11,445
20,074
9,058
1,145
8,747
11,327
0
96,484
L
Chang'e
Lasinmanos13
Chang'e
12,058
834
2,040
2,272
17,351
3,336
0
0
17,351
36,232
0
W
11,094
4,690
0
5,249
13,838
7,159
489
7,278
6,560
0
39,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
32,063
160
Minions Killed
136
0
Camps Cleared
0
823,914
Distance Traveled
624,049
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,856
775
21
2
0
217,174
0
W
Fenrir
11,588
828
24
2
0
224,404
0
L
Neith
11,191
799
67
5
0
196,221
4
W
Bastet
13,452
961
91
7
0
309,435
2
L
Chang'e
10,016
715
48
3
0
210,654
0
W
Nemesis
12,393
885
45
3
0
290,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role