Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CeriMonsterr
Ix Chel
Level 184
God Stats
21W - 12L
1,685 SR
Queue Stats
200W - 145L
1,600 Elo+
Solo
Horus
Horus
Headshotsurvive
Horus
Level 158
God Stats
4W - 3L
1,442 SR
Queue Stats
287W - 269L
1,519 Elo+
Solo
Ra
Ra
tkl3east
Ra
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,508 Elo+
Solo
Ratatoskr
Ratatoskr
xKayuga-
Ratatoskr
Level 155
God Stats
7W - 6L
1,514 SR
Queue Stats
945W - 907L
1,559 Elo+
Solo
Team Averages
Level 135
1,528 SR
1,537 Elo+

VS

Team Averages
Level 131
1,580 SR
1,509 Elo+
Zhong Kui
Zhong Kui
Infernous99
Zhong Kui
Level 158
God Stats
8W - 7L
1,797 SR
Queue Stats
83W - 72L
1,612 Elo+
Solo
Amaterasu
Amaterasu
Maxwello1996
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 197L
1,463 Elo+
Solo
Jing Wei
Jing Wei
MomentaryPanic
Jing Wei
Level 67
God Stats
14W - 15L
1,379 SR
Queue Stats
278W - 334L
1,464 Elo+
Solo
Ix Chel
Ix Chel
SissyPrincess
Ix Chel
Level 159
God Stats
3W - 3L
1,611 SR
Queue Stats
312W - 301L
1,474 Elo+
Solo
Cliodhna
Cliodhna
xxpadixx3
Cliodhna
Level 149
God Stats
2W - 2L
1,614 SR
Queue Stats
435W - 445L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 5 / 3
7,642
546
6,140
10,912
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
CeriMonsterr
Ix Chel
15
4 / 1 / 4
9,142
653
10,882
14,723
9,422
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 8
8,594
614
7,751
10,692
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 6
8,522
609
8,157
6,546
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
xKayuga-
Ratatoskr
13
7 / 0 / 2
8,590
614
7,742
8,350
6,174
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Infernous99
Zhong Kui
13
1 / 4 / 0
8,218
587
11,200
13,588
10,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Maxwello1996
Amaterasu
9
0 / 4 / 0
6,082
434
2,897
13,265
11,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
15
4 / 2 / 1
8,399
600
8,105
10,917
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
12
0 / 4 / 0
6,947
496
3,893
11,809
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
xxpadixx3
Cliodhna
10
1 / 6 / 1
6,444
460
6,118
12,012
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
6
6
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
5
3
0.5
W
Ix Chel
CeriMonsterr
Ix Chel
4
1
4
6
W
4
0
8
8
L
Zhong Kui
Infernous99
Zhong Kui
1
4
0
0.25
L
Amaterasu
Maxwello1996
Amaterasu
0
4
0
0
L
Jing Wei
4
2
1
2.25
L
Ix Chel
0
4
0
0
W
3
0
6
6
W
Ratatoskr
xKayuga-
Ratatoskr
7
0
2
8
L
Cliodhna
xxpadixx3
Cliodhna
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,672
Damage
32,213
51,223
Taken
61,591
28,682
Mitigated
35,212
24,452
Healing
22,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,140
1,839
0
2,277
10,912
3,772
580
0
10,912
0
55,450
W
Ix Chel
CeriMonsterr
Ix Chel
10,882
1,984
1,421
11,073
14,723
9,422
429
8,428
6,295
80,158
0
W
7,751
3,657
388
3,435
10,692
6,422
164
2,232
8,460
0
60,449
L
Zhong Kui
Infernous99
Zhong Kui
11,200
2,559
0
6,361
13,588
10,860
0
9,057
4,531
71,524
9,211
L
Amaterasu
Maxwello1996
Amaterasu
2,897
895
0
2,814
13,265
11,322
105
3,113
10,152
206
15,756
L
Jing Wei
8,105
6,310
0
5,287
10,917
4,050
341
0
10,917
0
76,502
L
Ix Chel
3,893
468
282
3,544
11,809
4,725
0
4,177
7,632
55,640
0
W
8,157
1,369
876
2,177
6,546
2,892
978
2,948
3,598
75,390
0
W
Ratatoskr
xKayuga-
Ratatoskr
7,742
1,537
0
2,805
8,350
6,174
0
1,017
7,333
0
30,087
L
Cliodhna
xxpadixx3
Cliodhna
6,118
862
0
3,956
12,012
4,255
674
2,692
9,320
0
40,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
36,090
469
Minions Killed
440
0
Camps Cleared
0
1,445,527
Distance Traveled
1,350,426
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,642
546
87
6
0
241,252
0
W
Ix Chel
9,142
653
127
9
0
275,607
0
W
Horus
8,594
614
95
7
0
292,190
2
L
Zhong Kui
8,218
587
134
10
0
231,925
5
L
Amaterasu
6,082
434
25
2
0
301,405
3
L
Jing Wei
8,399
600
125
9
0
272,306
4
L
Ix Chel
6,947
496
93
7
0
283,503
1
W
Ra
8,522
609
118
8
0
315,364
0
W
Ratatoskr
8,590
614
42
3
0
321,114
0
L
Cliodhna
6,444
460
63
5
0
261,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role