Player Matchup

Izanami
Izanami
BadGamer7
Izanami
Level 118
God Stats
6W - 9L
1,473 SR
Queue Stats
70W - 70L
1,492 Elo+
Solo
Pele
Pele
IcyYCrimeZ
Pele
Level 67
God Stats
5W - 12L
1,368 SR
Queue Stats
118W - 119L
1,443 Elo+
Party 2
Ares
Ares
Kefrogurt
Ares
Level 85
God Stats
50W - 47L
1,533 SR
Queue Stats
188W - 208L
1,418 Elo+
Solo
Hades
Hades
Marwan_626
Hades
Level 105
God Stats
8W - 1L
2,003 SR
Queue Stats
211W - 201L
1,458 Elo+
Party 2
Achilles
Achilles
milkthebutterfly
Achilles
Level 120
God Stats
6W - 5L
1,614 SR
Queue Stats
202W - 205L
1,445 Elo+
Party 2
Team Averages
Level 99
1,598 SR
1,451 Elo+

VS

Team Averages
Level 99
1,433 SR
1,417 Elo+
Nike
Nike
B1oHaZaRD_PUrg3
Nike
Level 78
God Stats
5W - 8L
1,261 SR
Queue Stats
158W - 181L
1,385 Elo+
Party 1
Sol
Sol
Ghost2164
Sol
Level 105
God Stats
32W - 29L
1,498 SR
Queue Stats
500W - 497L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
Haux_023
Cliodhna
Level 147
God Stats
5W - 1L
1,572 SR
Queue Stats
341W - 333L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XavyChata
Morgan Le Fay
Level 53
God Stats
6W - 4L
1,456 SR
Queue Stats
64W - 76L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
XxZACCHEOxX
Gilgamesh
Level 111
God Stats
8W - 13L
1,377 SR
Queue Stats
458W - 449L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadGamer7
Izanami
9
2 / 1 / 0
5,574
507
2,705
6,761
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 1
6,244
568
3,887
9,514
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
9
0 / 3 / 1
5,322
484
3,529
9,666
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
10
2 / 5 / 1
6,303
573
5,504
12,559
5,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 0
6,924
629
6,123
8,102
7,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,699
518
2,979
7,847
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 2
6,599
600
9,526
6,338
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
Haux_023
Cliodhna
11
5 / 3 / 4
7,037
640
8,108
11,050
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
XavyChata
Morgan Le Fay
12
3 / 2 / 4
6,891
626
6,177
6,048
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
XxZACCHEOxX
Gilgamesh
10
1 / 1 / 4
5,908
537
3,063
8,621
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
9
Kills
13
13
Deaths
9
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Izanami
BadGamer7
Izanami
2
1
0
2
W
4
1
2
5
W
Cliodhna
Haux_023
Cliodhna
5
3
4
2.33
L
2
4
1
0.63
L
Ares
0
3
1
0.17
L
Hades
2
5
1
0.5
W
Morgan Le Fay
XavyChata
Morgan Le Fay
3
2
4
2.5
W
Gilgamesh
XxZACCHEOxX
Gilgamesh
1
1
4
3
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,748
Damage
29,853
46,602
Taken
39,904
25,594
Mitigated
18,259
12,675
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,979
467
0
192
7,847
5,524
0
0
7,847
0
35,369
L
Izanami
BadGamer7
Izanami
2,705
1,589
0
2,226
6,761
2,507
66
3,175
3,586
0
43,028
W
9,526
4,744
0
3,805
6,338
2,447
892
1,851
4,487
39,951
9,836
W
Cliodhna
Haux_023
Cliodhna
8,108
2,646
0
2,514
11,050
3,911
480
2,798
8,252
0
37,169
L
3,887
783
0
899
9,514
3,437
0
2,496
7,018
0
39,084
L
Ares
3,529
373
53
2,283
9,666
6,949
0
4,682
4,984
13,253
0
L
Hades
5,504
881
285
4,586
12,559
5,574
46
4,505
8,054
50,855
0
W
Morgan Le Fay
XavyChata
Morgan Le Fay
6,177
609
0
1,278
6,048
2,218
215
2,706
3,342
37,653
0
W
Gilgamesh
XxZACCHEOxX
Gilgamesh
3,063
575
174
3,090
8,621
4,159
135
1,678
6,943
0
30,237
L
6,123
2,084
0
2,343
8,102
7,127
0
0
8,102
0
45,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
32,134
300
Minions Killed
304
0
Camps Cleared
0
1,079,822
Distance Traveled
1,070,852
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,699
518
55
5
0
160,828
0
L
Izanami
5,574
507
78
7
0
201,378
4
W
Sol
6,599
600
78
7
0
191,497
0
W
Cliodhna
7,037
640
59
5
0
256,682
0
L
Pele
6,244
568
63
6
0
240,383
0
L
Ares
5,322
484
12
1
0
220,903
0
L
Hades
6,303
573
78
7
0
201,104
0
W
Morgan Le Fay
6,891
626
64
6
0
222,325
0
W
Gilgamesh
5,908
537
48
4
0
239,520
3
L
Achilles
6,924
629
69
6
0
216,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role