Player Matchup

Artemis
Artemis
CorporateFatCat
Artemis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,076 Elo+
Party 2
Merlin
Merlin
EnderOfWorlds
Merlin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,103 Elo+
Party 2
Maui
Maui
GenisSage
Maui
Level 56
God Stats
0W - 5L
1,131 SR
Queue Stats
3W - 12L
1,103 Elo+
Party 2
Arachne
Arachne
SilentThought
Arachne
Level 125
God Stats
1W - 2L
1,311 SR
Queue Stats
5W - 14L
1,103 Elo+
Party 2
Tiamat
Tiamat
VitalSign
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,190 Elo+
Party 2
Team Averages
Level 104
1,388 SR
1,115 Elo+

VS

Team Averages
Level 141
1,674 SR
1,534 Elo+
Loki
Loki
Cesareaeaea
Loki
Level 159
God Stats
2W - 3L
1,585 SR
Queue Stats
560W - 521L
1,545 Elo+
Solo
Medusa
Medusa
IthacanOdysseus
Medusa
Level 138
God Stats
7W - 2L
1,663 SR
Queue Stats
226W - 216L
1,582 Elo+
Party 1
Kuzenbo
Kuzenbo
TeumessianFox_
Kuzenbo
Level 144
God Stats
2W - 0L
1,745 SR
Queue Stats
151W - 137L
1,566 Elo+
Party 1
Anubis
Anubis
Wrathful-Owl-
Anubis
Level 126
God Stats
4W - 0L
1,755 SR
Queue Stats
111W - 111L
1,545 Elo+
Party 1
Surtr
Surtr
idDFree
Surtr
Level 139
God Stats
2W - 0L
1,620 SR
Queue Stats
9W - 9L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,581
465
4,013
9,388
3,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 2
6,101
508
4,206
7,555
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
1 / 1 / 2
5,946
496
2,024
10,812
5,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
11
3 / 6 / 1
6,489
541
5,149
13,348
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
VitalSign
Tiamat
10
0 / 3 / 1
6,060
505
5,972
5,881
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
8,317
693
8,985
8,776
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 1
7,081
590
7,083
5,901
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 5
6,307
526
3,716
6,256
3,882
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 1 / 2
9,045
754
9,343
7,404
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
idDFree
Surtr
11
0 / 2 / 1
6,943
579
2,552
10,871
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
17
17
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
1
3
1
0.5
L
0
4
2
0.25
L
Maui
1
1
2
2
W
2
1
1
2.5
L
Arachne
3
6
1
0.58
W
1
1
5
3.5
L
Tiamat
VitalSign
Tiamat
0
3
1
0.17
W
7
1
2
8
W
Surtr
idDFree
Surtr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
31,679
46,984
Taken
39,208
19,141
Mitigated
21,649
12,367
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,985
2,419
0
620
8,776
3,417
0
951
7,797
0
67,346
L
4,013
1,406
0
3,248
9,388
3,511
0
1,343
8,045
0
38,267
L
4,206
584
0
810
7,555
2,268
0
4,129
3,156
46,441
0
L
Maui
2,024
684
1,790
3,290
10,812
5,728
0
3,841
6,855
14,329
0
W
7,083
2,970
0
3,005
5,901
2,095
487
782
5,119
0
57,393
L
Arachne
5,149
2,893
0
1,885
13,348
4,233
0
2,292
10,970
0
40,801
W
3,716
1,172
0
2,641
6,256
3,882
12
1,373
4,883
24,175
0
L
Tiamat
VitalSign
Tiamat
5,972
1,171
0
1,344
5,881
3,401
0
967
4,869
36,080
0
W
9,343
200
0
3,398
7,404
3,736
685
3,579
3,813
67,925
0
W
Surtr
idDFree
Surtr
2,552
487
0
3,403
10,871
8,519
0
5,347
5,394
1,184
41,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
37,693
324
Minions Killed
432
0
Camps Cleared
0
1,171,093
Distance Traveled
1,289,574
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,317
693
96
8
0
301,783
0
L
Artemis
5,581
465
66
6
0
213,642
0
L
Merlin
6,101
508
86
7
0
226,627
2
L
Maui
5,946
496
26
2
0
241,727
2
W
Medusa
7,081
590
92
8
0
238,672
2
L
Arachne
6,489
541
73
6
0
273,004
0
W
Kuzenbo
6,307
526
32
3
0
268,194
0
L
Tiamat
6,060
505
73
6
0
216,093
0
W
Anubis
9,045
754
128
11
0
250,845
2
W
Surtr
6,943
579
84
7
0
230,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role