Player Matchup

Raijin
Raijin
Huyghe
Raijin
Level 158
God Stats
2W - 0L
1,844 SR
Queue Stats
74W - 78L
1,619 Elo+
Party 3
Hachiman
Hachiman
MaestroL
Hachiman
Level 155
God Stats
3W - 1L
1,585 SR
Queue Stats
197W - 152L
1,624 Elo+
Party 2
Loki
Loki
Mathyew
Loki
Level 134
God Stats
2W - 0L
1,582 SR
Queue Stats
105W - 91L
1,624 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
bobshishimo
Morgan Le Fay
Level 156
God Stats
8W - 5L
1,981 SR
Queue Stats
267W - 208L
1,630 Elo+
Party 2
Horus
Horus
nanneye
Horus
Level 98
God Stats
23W - 12L
1,722 SR
Queue Stats
323W - 286L
1,572 Elo+
Party 3
Team Averages
Level 140
1,743 SR
1,614 Elo+

VS

Team Averages
Level 138
1,517 SR
1,543 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DeskTopDoor
Ullr
Level 142
God Stats
19W - 16L
1,525 SR
Queue Stats
473W - 427L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TakeOverGaming4
Cu Chulainn
Level 144
God Stats
2W - 4L
1,402 SR
Queue Stats
335W - 328L
1,540 Elo+
Party 1
Mulan
Mulan
Vengeful_Wraith7
Mulan
Level 143
God Stats
0W - 1L
1,657 SR
Queue Stats
249W - 219L
1,631 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Huyghe
Raijin
10
3 / 1 / 5
6,323
632
9,607
7,910
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
MaestroL
Hachiman
10
0 / 1 / 1
5,639
564
2,152
7,443
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Mathyew
Loki
12
7 / 1 / 2
7,119
712
5,576
7,467
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
bobshishimo
Morgan Le Fay
11
1 / 0 / 1
6,591
659
6,426
7,744
3,198
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
nanneye
Horus
9
1 / 0 / 4
5,731
573
3,494
7,393
5,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 0
6,600
660
6,189
5,475
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
 
Tiamat
10
0 / 2 / 0
5,702
570
4,182
8,836
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 4 / 1
5,159
516
3,356
8,480
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TakeOverGaming4
Cu Chulainn
9
0 / 3 / 0
4,877
488
2,581
8,595
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 0
5,122
512
4,422
9,283
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
L
Tiamat
 
Tiamat
0
2
0
0
L
0
4
1
0.13
W
Raijin
Huyghe
Raijin
3
1
5
5.5
W
Hachiman
MaestroL
Hachiman
0
1
1
0.5
W
Loki
Mathyew
Loki
7
1
2
8
L
Cu Chulainn
TakeOverGaming4
Cu Chulainn
0
3
0
0
L
0
1
0
0
W
Morgan Le Fay
bobshishimo
Morgan Le Fay
1
0
1
1.5
W
Horus
nanneye
Horus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,255
Damage
20,730
37,957
Taken
40,669
16,703
Mitigated
19,330
22,053
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,189
2,419
0
2,107
5,475
1,772
68
240
5,210
59,344
3,661
L
Tiamat
 
Tiamat
4,182
522
0
3,823
8,836
4,949
0
6,426
2,410
34,875
0
L
3,356
1,137
0
1,435
8,480
2,886
0
4,756
3,269
0
38,614
W
Raijin
Huyghe
Raijin
9,607
1,938
0
1,546
7,910
2,654
0
440
7,470
38,479
0
W
Hachiman
MaestroL
Hachiman
2,152
1,715
0
2,611
7,443
2,598
0
2,837
4,606
0
43,183
W
Loki
Mathyew
Loki
5,576
1,293
0
3,982
7,467
2,647
0
1,001
6,457
0
47,933
L
Cu Chulainn
TakeOverGaming4
Cu Chulainn
2,581
175
0
921
8,595
3,584
0
1,178
7,329
0
38,520
L
4,422
543
0
3,310
9,283
6,139
0
2,570
6,418
0
14,700
W
Morgan Le Fay
bobshishimo
Morgan Le Fay
6,426
991
0
5,416
7,744
3,198
320
3,614
3,624
52,018
0
W
Horus
nanneye
Horus
3,494
1,739
3,961
4,537
7,393
5,606
0
1,964
5,429
0
15,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
27,460
344
Minions Killed
329
0
Camps Cleared
0
1,034,742
Distance Traveled
1,009,721
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,600
660
105
11
0
191,371
2
L
Tiamat
5,702
570
80
8
0
197,907
2
L
Ullr
5,159
516
61
6
0
206,738
0
W
Raijin
6,323
632
85
9
0
175,443
2
W
Hachiman
5,639
564
84
8
0
199,302
3
W
Loki
7,119
712
65
7
0
256,393
0
L
Cu Chulainn
4,877
488
65
7
0
216,391
0
L
Mulan
5,122
512
18
2
0
197,314
2
W
Morgan Le Fay
6,591
659
94
9
0
193,410
4
W
Horus
5,731
573
16
2
0
210,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role