Player Matchup

Amaterasu
Amaterasu
Codcomrad
Amaterasu
Level 138
God Stats
4W - 4L
1,621 SR
Queue Stats
131W - 120L
1,522 Elo+
Party 2
Cupid
Cupid
DragonKing_1024
Cupid
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
Phykotic_Gamer
Ah Puch
Level 117
God Stats
4W - 4L
1,653 SR
Queue Stats
101W - 92L
1,539 Elo+
Party 2
Team Averages
Level 103
1,591 SR
1,506 Elo+

VS

Team Averages
Level 115
1,561 SR
1,513 Elo+
Chaac
Chaac
NinjaDoggy
Chaac
Level 99
God Stats
3W - 2L
1,554 SR
Queue Stats
86W - 81L
1,467 Elo+
Party 1
Mercury
Mercury
gucody
Mercury
Level 140
God Stats
5W - 4L
1,636 SR
Queue Stats
241W - 165L
1,595 Elo+
Party 1
Ao Kuang
Ao Kuang
ixsmoke
Ao Kuang
Level 105
God Stats
4W - 8L
1,492 SR
Queue Stats
529W - 538L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Codcomrad
Amaterasu
11
1 / 8 / 4
9,529
681
8,042
16,949
13,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 5
9,556
683
9,229
10,413
4,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 5 / 2
11,102
793
17,563
12,433
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 2 / 14
11,647
832
11,804
18,398
17,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
gucody
Mercury
14
7 / 4 / 7
11,809
844
13,046
13,913
5,215
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
ixsmoke
Ao Kuang
14
8 / 2 / 7
12,226
873
10,252
12,703
8,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
18
18
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Codcomrad
Amaterasu
1
8
4
0.38
L
1
5
5
0.7
W
Chaac
3
2
14
5
L
6
5
2
1.4
W
Mercury
gucody
Mercury
7
4
7
2.63
W
Ao Kuang
ixsmoke
Ao Kuang
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
35,102
39,795
Taken
45,014
22,984
Mitigated
31,678
6,513
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Codcomrad
Amaterasu
8,042
3,515
0
1,856
16,949
13,661
0
6,279
10,147
355
27,579
L
9,229
4,607
588
1,939
10,413
4,066
132
2,915
7,229
0
25,935
W
Chaac
11,804
2,594
0
6,886
18,398
17,610
287
6,325
12,073
0
42,304
L
17,563
698
0
2,130
12,433
5,257
0
1,336
10,578
45,054
0
W
Mercury
gucody
Mercury
13,046
6,975
0
1,265
13,913
5,215
1,632
6,879
7,034
0
43,757
W
Ao Kuang
ixsmoke
Ao Kuang
10,252
3,525
0
5,539
12,703
8,853
1,322
5,681
7,022
34,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
35,682
119
Minions Killed
135
0
Camps Cleared
0
656,528
Distance Traveled
837,438
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,529
681
34
2
0
215,713
1
L
Cupid
9,556
683
22
2
0
205,841
0
W
Chaac
11,647
832
46
3
0
280,376
6
L
Ah Puch
11,102
793
63
5
0
234,974
0
W
Mercury
11,809
844
47
3
0
294,846
0
W
Ao Kuang
12,226
873
42
3
0
262,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role