Player Matchup

Artemis
Artemis
ARaspb3rry
Artemis
Level 127
God Stats
4W - 0L
1,774 SR
Queue Stats
42W - 35L
1,598 Elo+
Party 1
Charon
Charon
DecoyV8
Charon
Level 45
God Stats
6W - 3L
1,677 SR
Queue Stats
59W - 56L
1,557 Elo+
Party 1
Osiris
Osiris
RandomKarma
Osiris
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
350W - 80L
1,818 Elo+
Party 2
Kukulkan
Kukulkan
ledcarmine
Kukulkan
Level 139
God Stats
5W - 0L
1,889 SR
Queue Stats
31W - 30L
1,481 Elo+
Solo
The Morrigan
The Morrigan
oksilky
The Morrigan
Level 61
God Stats
2W - 2L
1,314 SR
Queue Stats
299W - 63L
1,932 Elo+
Party 2
Team Averages
Level 87
1,631 SR
1,677 Elo+

VS

Team Averages
Level 93
1,559 SR
1,514 Elo+
Janus
Janus
MasterYorty
Janus
Level 127
God Stats
1W - 5L
1,511 SR
Queue Stats
125W - 115L
1,529 Elo+
Party 4
Scylla
Scylla
Maybachonk
Scylla
Level 11
God Stats
2W - 2L
1,655 SR
Queue Stats
13W - 12L
1,550 Elo+
Party 3
Ne Zha
Ne Zha
Scheps
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,550 Elo+
Party 3
Cernunnos
Cernunnos
The_Midas_Touchy
Cernunnos
Level 68
God Stats
384W - 424L
1,541 SR
Queue Stats
384W - 427L
1,494 Elo+
Solo
Apollo
Apollo
oNimbusCloud
Apollo
Level 153
God Stats
7W - 5L
1,586 SR
Queue Stats
331W - 334L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARaspb3rry
Artemis
19
13 / 0 / 17
12,906
1,291
21,492
11,738
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
DecoyV8
Charon
20
10 / 1 / 23
13,887
1,389
18,488
15,589
10,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
18
3 / 2 / 25
11,514
1,151
11,442
15,526
21,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
ledcarmine
Kukulkan
14
0 / 0 / 0
8,320
832
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
oksilky
The Morrigan
18
9 / 1 / 18
12,040
1,204
16,974
8,117
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

254

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,348
935
8,940
12,328
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Maybachonk
Scylla
15
1 / 5 / 2
9,460
946
8,080
10,658
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Scheps
Ne Zha
15
2 / 8 / 2
10,244
1,024
13,797
14,897
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
15
1 / 13 / 1
9,853
985
7,340
23,763
10,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Apollo
15
0 / 2 / 4
10,009
1,001
7,714
12,267
5,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
14
35
Kills
4
4
Deaths
35
83
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
ARaspb3rry
Artemis
13
0
17
21.5
W
Charon
DecoyV8
Charon
10
1
23
21.5
L
0
7
1
0.07
L
Scylla
Maybachonk
Scylla
1
5
2
0.4
W
Osiris
3
2
25
7.75
L
Ne Zha
Scheps
Ne Zha
2
8
2
0.38
L
Cernunnos
1
13
1
0.12
W
Kukulkan
ledcarmine
Kukulkan
0
0
0
0
L
Apollo
0
2
4
1
W
The Morrigan
oksilky
The Morrigan
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,396
Damage
45,871
50,970
Taken
73,913
41,336
Mitigated
33,494
6,473
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ARaspb3rry
Artemis
21,492
13,777
0
3,085
11,738
5,284
0
5,425
6,313
0
47,959
W
Charon
DecoyV8
Charon
18,488
3,457
0
1,308
15,589
10,949
0
5,315
10,274
35,950
0
L
8,940
677
0
225
12,328
5,235
0
4,647
7,583
36,747
0
L
Scylla
Maybachonk
Scylla
8,080
707
0
110
10,658
4,286
0
5,595
4,965
18,199
0
W
Osiris
11,442
3,470
0
1,099
15,526
21,880
0
4,364
11,162
0
27,110
L
Ne Zha
Scheps
Ne Zha
13,797
1,990
0
684
14,897
7,503
0
5,554
9,233
0
31,547
L
Cernunnos
7,340
2,799
107
1,569
23,763
10,592
0
12,671
10,802
0
37,020
W
Kukulkan
ledcarmine
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
7,714
4,359
0
0
12,267
5,878
0
3,526
8,641
0
36,250
W
The Morrigan
oksilky
The Morrigan
16,974
5,273
0
981
8,117
3,223
0
1,916
6,201
26,647
3,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,667
Gold Earned
48,914
181
Minions Killed
230
6
Camps Cleared
10
821,619
Distance Traveled
934,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,906
1,291
76
8
3
213,465
0
W
Charon
13,887
1,389
43
4
1
203,845
0
L
Janus
9,348
935
74
7
1
166,715
0
L
Scylla
9,460
946
35
4
0
197,829
0
W
Osiris
11,514
1,151
30
3
1
204,400
0
L
Ne Zha
10,244
1,024
24
2
1
193,036
0
L
Cernunnos
9,853
985
54
5
5
181,914
0
W
Kukulkan
8,320
832
0
0
0
1,328
0
L
Apollo
10,009
1,001
43
4
3
194,848
0
W
The Morrigan
12,040
1,204
32
3
1
198,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role