Player Matchup

Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChiefMamba24476
Chaac
Level 109
God Stats
3W - 2L
1,883 SR
Queue Stats
80W - 89L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
HOly smity
Jing Wei
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 61L
1,492 Elo+
Party 1
Merlin
Merlin
Terminator1gd1
Merlin
Level 122
God Stats
2W - 2L
1,733 SR
Queue Stats
180W - 184L
1,462 Elo+
Party 1
Ix Chel
Ix Chel
snelvis8032
Ix Chel
Level 138
God Stats
0W - 3L
1,161 SR
Queue Stats
258W - 275L
1,374 Elo+
Party 1
Team Averages
Level 119
1,555 SR
1,454 Elo+

VS

Team Averages
Level 115
1,495 SR
1,496 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Garydon44
Morgan Le Fay
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,531 Elo+
Solo
Hera
Hera
ItsSoFluffy4200
Hera
Level 65
God Stats
2W - 3L
1,333 SR
Queue Stats
81W - 75L
1,540 Elo+
Party 2
Persephone
Persephone
Trials Passage
Persephone
Level 132
God Stats
5W - 3L
1,658 SR
Queue Stats
208W - 201L
1,354 Elo+
Party 2
Bastet
Bastet
V0LAT1LE
Bastet
Level 144
God Stats
7W - 6L
1,483 SR
Queue Stats
214W - 206L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 6 / 4
6,957
696
7,201
12,547
5,062
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
2 / 4 / 5
7,324
732
8,448
13,202
13,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
HOly smity
Jing Wei
11
1 / 6 / 3
6,989
699
3,926
9,839
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 7 / 2
8,571
857
10,041
10,508
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
snelvis8032
Ix Chel
15
1 / 5 / 7
7,773
777
4,331
11,967
6,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 2 / 13
8,949
895
6,222
12,483
10,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Garydon44
Morgan Le Fay
15
3 / 3 / 16
8,491
849
10,923
9,732
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 10
7,478
748
4,400
6,965
2,907
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Trials Passage
Persephone
16
8 / 1 / 12
9,350
935
12,978
6,091
2,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
V0LAT1LE
Bastet
17
13 / 3 / 10
10,109
1,011
19,849
12,846
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
10
Kills
28
28
Deaths
11
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
4
0.33
W
Guan Yu
 
Guan Yu
4
2
13
5.25
L
2
4
5
1.13
W
Morgan Le Fay
Garydon44
Morgan Le Fay
3
3
16
3.67
L
Jing Wei
HOly smity
Jing Wei
1
6
3
0.42
W
0
2
10
2.5
L
6
7
2
1
W
Persephone
Trials Passage
Persephone
8
1
12
14
W
Bastet
V0LAT1LE
Bastet
13
3
10
6
L
Ix Chel
snelvis8032
Ix Chel
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,947
Damage
54,372
58,063
Taken
48,117
31,807
Mitigated
26,214
10,992
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,201
1,949
591
2,290
12,547
5,062
0
5,229
7,232
10,376
0
W
Guan Yu
 
Guan Yu
6,222
1,074
3,735
5,618
12,483
10,729
304
5,403
7,080
242
13,037
L
8,448
566
274
2,397
13,202
13,264
0
5,332
7,599
0
18,611
W
Morgan Le Fay
Garydon44
Morgan Le Fay
10,923
568
918
2,658
9,732
4,297
792
4,879
4,853
21,794
0
L
Jing Wei
HOly smity
Jing Wei
3,926
3,554
183
195
9,839
3,264
0
5,973
3,711
0
7,244
W
4,400
1,147
103
192
6,965
2,907
667
3,172
3,793
11,642
0
L
10,041
448
457
378
10,508
4,006
0
6,100
4,370
17,681
0
W
Persephone
Trials Passage
Persephone
12,978
166
845
933
6,091
2,546
74
2,789
3,299
22,506
0
W
Bastet
V0LAT1LE
Bastet
19,849
5,061
1,671
3,790
12,846
5,735
642
5,327
7,519
0
29,827
L
Ix Chel
snelvis8032
Ix Chel
4,331
336
1,599
2,628
11,967
6,211
0
5,873
5,911
20,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
44,377
96
Minions Killed
95
0
Camps Cleared
0
814,385
Distance Traveled
1,076,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,957
696
16
2
0
149,320
0
W
Guan Yu
8,949
895
16
2
0
227,186
0
L
Chaac
7,324
732
15
2
0
196,338
0
W
Morgan Le Fay
8,491
849
24
2
0
209,518
0
L
Jing Wei
6,989
699
19
2
0
143,258
0
W
Hera
7,478
748
14
1
0
183,306
0
L
Merlin
8,571
857
21
2
0
159,473
0
W
Persephone
9,350
935
8
1
0
232,650
0
W
Bastet
10,109
1,011
33
3
0
223,661
0
L
Ix Chel
7,773
777
25
3
0
165,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role