Player Matchup

Artio
Artio
IRonaldinhoz
Artio
Level 160
God Stats
1W - 2L
1,189 SR
Queue Stats
155W - 137L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
ImBuildinStacks
Xbalanque
Level 126
God Stats
6W - 2L
1,797 SR
Queue Stats
174W - 153L
1,477 Elo+
Party 2
Sobek
Sobek
Jwhite14157
Sobek
Level 153
God Stats
6W - 6L
1,620 SR
Queue Stats
1,042W - 973L
1,553 Elo+
Party 2
Discordia
Discordia
Lil Saint130
Discordia
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,435 Elo+
Party 2
Agni
Agni
Waldo3ed
Agni
Level 174
God Stats
13W - 11L
1,624 SR
Queue Stats
342W - 293L
1,556 Elo+
Party 2
Team Averages
Level 151
1,546 SR
1,505 Elo+

VS

Team Averages
Level 161
1,517 SR
1,510 Elo+
Kumbhakarna
Kumbhakarna
ColdCheeseburger
Kumbhakarna
Level 203
God Stats
3W - 6L
1,531 SR
Queue Stats
247W - 233L
1,540 Elo+
Solo
Ullr
Ullr
Dethap
Ullr
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
202W - 213L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
FlotSamAndJetSam
Cliodhna
Level 185
God Stats
6W - 6L
1,543 SR
Queue Stats
1,406W - 1,404L
1,502 Elo+
Party 1
Fenrir
Fenrir
hippo lad
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,526 Elo+
Party 3
Artio
Artio
iiCrimz
Artio
Level 158
God Stats
2W - 4L
1,509 SR
Queue Stats
264W - 268L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 14
9,124
912
2,763
11,995
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
ImBuildinStacks
Xbalanque
16
12 / 2 / 7
10,415
1,042
25,964
9,131
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 16
9,232
923
7,247
20,550
20,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Lil Saint130
Discordia
15
3 / 1 / 13
8,907
891
10,038
5,107
2,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
15
2 / 2 / 14
8,861
886
13,027
10,959
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ColdCheeseburger
Kumbhakarna
13
1 / 3 / 3
8,051
805
4,838
14,246
12,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Dethap
Ullr
14
1 / 1 / 4
7,498
750
10,640
8,218
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 3 / 2
7,686
769
5,834
10,571
5,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
hippo lad
Fenrir
13
2 / 7 / 2
7,735
774
6,513
14,918
16,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
iiCrimz
Artio
12
1 / 6 / 3
7,117
712
6,088
17,195
19,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
20
Kills
7
8
Deaths
20
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ColdCheeseburger
Kumbhakarna
1
3
3
0.83
L
Ullr
Dethap
Ullr
1
1
4
3
L
2
3
2
1
W
2
0
14
9
W
Xbalanque
ImBuildinStacks
Xbalanque
12
2
7
7.75
W
1
3
16
3
W
Discordia
Lil Saint130
Discordia
3
1
13
9.5
W
Agni
2
2
14
4.5
L
Fenrir
hippo lad
Fenrir
2
7
2
0.43
L
Artio
iiCrimz
Artio
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,039
Damage
33,913
57,742
Taken
65,148
42,869
Mitigated
58,308
24,109
Healing
19,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ColdCheeseburger
Kumbhakarna
4,838
206
2,770
3,476
14,246
12,739
0
7,996
6,250
6,094
0
L
Ullr
Dethap
Ullr
10,640
3,589
642
1,173
8,218
4,316
0
3,797
4,421
0
24,600
L
5,834
97
694
908
10,571
5,285
0
5,780
4,791
0
15,978
W
2,763
302
2,680
5,585
11,995
9,642
368
2,487
9,508
6,531
0
W
Xbalanque
ImBuildinStacks
Xbalanque
25,964
17,678
911
3,107
9,131
4,878
6,122
2,028
7,103
0
48,010
W
7,247
623
1,814
5,585
20,550
20,709
378
3,897
16,653
11,939
0
W
Discordia
Lil Saint130
Discordia
10,038
736
1,372
519
5,107
2,466
1,417
705
4,402
24,393
0
W
Agni
13,027
965
95
2,441
10,959
5,174
881
2,013
8,946
27,533
0
L
Fenrir
hippo lad
Fenrir
6,513
396
1,207
2,058
14,918
16,899
0
7,906
7,012
667
13,633
L
Artio
iiCrimz
Artio
6,088
254
3,530
3,455
17,195
19,069
54
7,596
9,599
10,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
38,087
120
Minions Killed
79
0
Camps Cleared
0
993,156
Distance Traveled
958,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,051
805
1
0
0
212,340
0
L
Ullr
7,498
750
30
3
0
183,652
0
L
Cliodhna
7,686
769
18
2
0
182,797
0
W
Artio
9,124
912
4
0
0
199,620
0
W
Xbalanque
10,415
1,042
45
5
0
174,928
0
W
Sobek
9,232
923
4
0
0
214,935
0
W
Discordia
8,907
891
28
3
0
205,237
0
W
Agni
8,861
886
39
4
0
198,436
0
L
Fenrir
7,735
774
17
2
0
182,899
0
L
Artio
7,117
712
13
1
0
196,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role