Player Matchup

Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Mechhydra
Ares
Level 49
God Stats
17W - 23L
1,425 SR
Queue Stats
73W - 85L
1,405 Elo+
Party 3
Scylla
Scylla
VII Angelic
Scylla
Level 129
God Stats
4W - 5L
1,457 SR
Queue Stats
190W - 171L
1,493 Elo+
Solo
Bellona
Bellona
chaosthetruth
Bellona
Level 157
God Stats
6W - 4L
1,399 SR
Queue Stats
138W - 156L
1,408 Elo+
Party 3
Team Averages
Level 129
1,456 SR
1,461 Elo+

VS

Team Averages
Level 120
1,533 SR
1,451 Elo+
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
EP1DEM1CRWBY
Vamana
Level 150
God Stats
0W - 1L
1,567 SR
Queue Stats
70W - 81L
1,464 Elo+
Party 2
Medusa
Medusa
GoonPartol
Medusa
Level 129
God Stats
22W - 12L
1,693 SR
Queue Stats
442W - 429L
1,506 Elo+
Party 1
Sobek
Sobek
Paralyzingfreakk
Sobek
Level 105
God Stats
23W - 20L
1,608 SR
Queue Stats
317W - 307L
1,506 Elo+
Party 1
Poseidon
Poseidon
b1ackwidow720
Poseidon
Level 68
God Stats
4W - 6L
1,296 SR
Queue Stats
4W - 6L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 1
6,645
604
4,006
8,129
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
 
Ne Zha
10
5 / 1 / 0
6,151
559
4,672
9,143
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ares
9
2 / 1 / 1
5,903
537
2,868
9,450
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
11
2 / 0 / 3
6,351
577
9,066
4,937
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
0 / 0 / 1
6,949
632
2,921
5,589
5,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 2 / 0
5,536
503
3,459
8,237
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
9
0 / 3 / 0
4,950
450
4,108
9,340
3,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
GoonPartol
Medusa
11
1 / 2 / 1
5,932
539
6,785
7,267
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
4,991
454
1,918
8,628
5,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
b1ackwidow720
Poseidon
10
0 / 1 / 1
5,354
487
2,392
5,412
1,445
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
2
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
1
0.75
W
Ne Zha
 
Ne Zha
5
1
0
5
L
Surtr
 
Surtr
1
2
0
0.5
L
Vamana
0
3
0
0
L
Medusa
GoonPartol
Medusa
1
2
1
0.75
W
Ares
2
1
1
2.5
L
0
2
1
0.25
W
Scylla
2
0
3
3.5
L
Poseidon
b1ackwidow720
Poseidon
0
1
1
0.5
W
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
18,662
37,248
Taken
38,884
19,812
Mitigated
16,829
8,274
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,006
3,021
0
1,208
8,129
2,998
554
300
7,829
0
56,330
W
Ne Zha
 
Ne Zha
4,672
1,671
0
1,472
9,143
3,536
0
638
8,505
0
41,297
L
Surtr
 
Surtr
3,459
1,289
0
3,456
8,237
3,626
0
2,697
5,540
767
33,852
L
Vamana
4,108
1,648
0
2,328
9,340
3,883
0
5,124
4,216
0
34,305
L
Medusa
GoonPartol
Medusa
6,785
3,406
0
3,569
7,267
2,420
726
663
6,604
0
48,754
W
Ares
2,868
140
187
2,985
9,450
6,226
181
888
8,562
12,171
0
L
1,918
148
0
1,656
8,628
5,455
0
3,450
5,178
12,794
0
W
Scylla
9,066
1,438
0
867
4,937
1,679
110
239
4,698
51,702
0
L
Poseidon
b1ackwidow720
Poseidon
2,392
586
0
1,147
5,412
1,445
0
0
5,412
35,126
0
W
Bellona
2,921
773
0
1,555
5,589
5,373
252
2,334
3,255
0
46,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
26,763
340
Minions Killed
251
0
Camps Cleared
0
1,178,603
Distance Traveled
1,002,726
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,645
604
103
9
0
198,792
0
W
Ne Zha
6,151
559
55
5
0
274,181
0
L
Surtr
5,536
503
59
5
0
246,026
1
L
Vamana
4,950
450
47
4
0
226,397
2
L
Medusa
5,932
539
67
6
0
171,812
0
W
Ares
5,903
537
10
1
0
242,149
0
L
Sobek
4,991
454
18
2
0
188,229
5
W
Scylla
6,351
577
88
8
0
228,632
3
L
Poseidon
5,354
487
60
5
0
170,262
0
W
Bellona
6,949
632
84
8
0
234,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role