Player Matchup

Anhur
Anhur
JxBlack_YT
Anhur
Level 11
God Stats
1W - 2L
1,560 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 4
Olorun
Olorun
M4LD1T0X-_
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,278 Elo+
Party 4
Achilles
Achilles
Rodrow3
Achilles
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,229 Elo+
Party 3
Thanatos
Thanatos
jano__357
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,428 Elo+
Party 4
Bacchus
Bacchus
suppletowelette
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,484 Elo+
Party 3
Team Averages
Level 57
1,512 SR
1,337 Elo+

VS

Team Averages
Level 81
1,451 SR
1,415 Elo+
Sol
Sol
KeeblerElf1269
Sol
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,415 Elo+
Party 2
Thanatos
Thanatos
Preownedmilk
Thanatos
Level 104
God Stats
2W - 1L
1,487 SR
Queue Stats
228W - 186L
1,514 Elo+
Party 1
Chang'e
Chang'e
Schankaneck
Chang'e
Level 48
God Stats
1W - 0L
1,466 SR
Queue Stats
17W - 26L
1,368 Elo+
Party 2
Izanami
Izanami
Schnizzer
Izanami
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,262 Elo+
Party 1
Yemoja
Yemoja
xXPaxtonXx
Yemoja
Level 128
God Stats
2W - 2L
1,304 SR
Queue Stats
172W - 146L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 4 / 1
5,968
398
4,773
8,714
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
M4LD1T0X-_
Olorun
12
1 / 3 / 0
7,062
471
1,851
6,794
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Rodrow3
Achilles
13
2 / 0 / 0
7,729
515
6,597
10,146
7,241
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Thanatos
jano__357
Thanatos
12
0 / 5 / 1
6,549
437
4,191
14,062
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 2 / 0
6,192
413
6,016
10,246
11,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
8,038
536
5,000
8,650
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Preownedmilk
Thanatos
17
9 / 0 / 4
10,439
696
11,798
12,181
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Schankaneck
Chang'e
13
1 / 1 / 4
8,178
545
5,498
7,402
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Schnizzer
Izanami
12
2 / 1 / 1
7,334
489
4,187
9,859
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Yemoja
xXPaxtonXx
Yemoja
12
2 / 0 / 4
7,543
503
2,526
4,571
3,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
14
14
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
4
1
0.13
W
0
2
1
0.25
L
Olorun
M4LD1T0X-_
Olorun
1
3
0
0.33
W
Thanatos
Preownedmilk
Thanatos
9
0
4
11
L
Achilles
Rodrow3
Achilles
2
0
0
2
W
Chang'e
Schankaneck
Chang'e
1
1
4
3
W
Izanami
Schnizzer
Izanami
2
1
1
2.5
L
Thanatos
jano__357
Thanatos
0
5
1
0.1
L
1
2
0
0.5
W
Yemoja
xXPaxtonXx
Yemoja
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
29,009
49,962
Taken
42,663
28,543
Mitigated
17,872
14,904
Healing
27,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,773
2,742
0
135
8,714
2,636
40
971
7,743
0
33,292
W
5,000
1,231
35
2,571
8,650
3,359
983
1,008
7,642
45,743
0
L
Olorun
M4LD1T0X-_
Olorun
1,851
1,054
135
961
6,794
2,255
453
2,578
4,174
42,536
0
W
Thanatos
Preownedmilk
Thanatos
11,798
4,226
0
13,154
12,181
5,353
0
1,478
10,703
0
99,293
L
Achilles
Rodrow3
Achilles
6,597
1,114
0
3,373
10,146
7,241
0
4,137
5,669
861
47,300
W
Chang'e
Schankaneck
Chang'e
5,498
541
368
3,068
7,402
2,803
528
1,609
5,793
51,586
0
W
Izanami
Schnizzer
Izanami
4,187
3,034
0
4,092
9,859
3,177
62
3,115
6,744
0
37,360
L
Thanatos
jano__357
Thanatos
4,191
660
0
6,258
14,062
4,980
0
2,646
11,416
0
56,303
L
6,016
556
263
3,779
10,246
11,431
0
2,310
7,936
28,268
0
W
Yemoja
xXPaxtonXx
Yemoja
2,526
741
2,748
1,785
4,571
3,180
168
1,518
3,053
16,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
41,532
308
Minions Killed
396
0
Camps Cleared
0
1,427,564
Distance Traveled
1,384,330
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,968
398
52
3
0
254,606
0
W
Sol
8,038
536
85
6
0
259,989
0
L
Olorun
7,062
471
72
5
0
251,234
0
W
Thanatos
10,439
696
143
10
0
366,689
0
L
Achilles
7,729
515
80
5
0
322,618
3
W
Chang'e
8,178
545
83
6
0
295,438
2
W
Izanami
7,334
489
64
4
0
242,187
0
L
Thanatos
6,549
437
75
5
0
314,997
0
L
Bacchus
6,192
413
29
2
0
284,109
0
W
Yemoja
7,543
503
21
1
0
220,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role